- html - 出于某种原因,IE8 对我的 Sass 文件中继承的 html5 CSS 不友好?
- JMeter 在响应断言中使用 span 标签的问题
- html - 在 :hover and :active? 上具有不同效果的 CSS 动画
- html - 相对于居中的 html 内容固定的 CSS 重复背景?
我想在 swift 3.0 中使用单指一次旋转和调整 View 大小我在 中找到了许多解决方案 objective-c 但我坚持将其转换为 swift。我已将以下代码用于 旋转 View
let panRotateGesture = UIPanGestureRecognizer(target: self, action: #selector(self.rotateViewPanGesture))
rotateView?.addGestureRecognizer(panRotateGesture)
panRotateGesture.require(toFail: panRotateGesture)
textView?.addSubview(rotateView!)
func rotateViewPanGesture(_ recognizer: UIPanGestureRecognizer) {
if recognizer.state == .began {
deltaAngle = atan2(Float(recognizer.location(in: textView).y - textView!.center.y), Float(recognizer.location(in: textView).x - textView!.center.x))
startTransform = (textView?.transform)!
} else if recognizer.state == .changed {
let ang: Float = atan2(Float(recognizer.location(in: textView!.superview).y - textView!.center.y), Float(recognizer.location(in: textView!.superview).x - textView!.center.x))
let angleDiff: Float = deltaAngle - ang
textView?.transform = CGAffineTransform(rotationAngle: -(CGFloat)(angleDiff))
textView?.setNeedsDisplay()
} else if recognizer.state == .ended {
deltaAngle = atan2(Float(recognizer.location(in: textView).y - textView!.center.y), Float(recognizer.location(in: textView).x - textView!.center.x))
startTransform = (textView?.transform)!
textView?.setNeedsDisplay()
}
}
func resizeViewPanGesture(_ recognizer: UIPanGestureRecognizer) {
let translation = recognizer.translation(in: recognizer.view)
if let view = recognizer.view {
view.transform = (textView?.transform.translatedBy(x: translation.x, y: translation.y))!
}
recognizer.setTranslation(CGPoint.zero, in: recognizer.view)
}
}
最佳答案
我已经使用以下代码解决了我的问题。它帮助我用一根手指旋转和调整图像大小。
func stickerResizeGesture(_ recognizer: UIPanGestureRecognizer) {
let superview = recognizer.view?.superview
stickerContainerView = superview
for element in (superview?.subviews)! {
if element.accessibilityHint == "Main Image" {
imgSticker = element as! UIImageView
}
if element.accessibilityHint == "Delete" {
deleteView = element as? UIImageView
}
if element.accessibilityHint == "Rotate" {
rotateView = element as? UIImageView
}
if element.accessibilityHint == "Resize" {
resizeView = element as? UIImageView
}
}
let touchLocation = recognizer.location(in: stickerContainerView?.superview)
let center = CalculateFunctions.CGRectGetCenter((stickerContainerView?.frame)!)
if recognizer.state == .began {
prevPoint = recognizer.location(in: stickerContainerView?.superview)
//Rotate
deltaAngle = Float(atan2(touchLocation.y - center.y, touchLocation.x - center.x) - CalculateFunctions.CGAffineTrasformGetAngle(self.startTransform))
initialBounds = stickerContainerView?.bounds
initialDistance = CalculateFunctions.CGpointGetDistance(center, point2: touchLocation)
//stickerContainerView?.setNeedsDisplay()
} else if recognizer.state == .changed {
if (stickerContainerView?.bounds.size.width)! < CGFloat(100.0) {
stickerContainerView?.bounds = CGRect(x: (stickerContainerView?.bounds.origin.x)!,
y: (stickerContainerView?.bounds.origin.y)!,
width: (stickerContainerView?.bounds.size.width)!,
height: (stickerContainerView?.bounds.size.width)!)
imgSticker.frame = CGRect(x: 12,
y: 12,
width: (stickerContainerView?.bounds.size.width)! - (resizeView?.frame.width)!,
height: (stickerContainerView?.bounds.size.height)! - (resizeView?.frame.height)!)
resizeView?.frame = CGRect(x: (stickerContainerView?.bounds.size.width)! - (resizeView?.frame.width)!,
y: (stickerContainerView?.bounds.size.height)! - (resizeView?.frame.height)!,
width: (resizeView?.frame.width)!,
height: (resizeView?.frame.height)!)
rotateView?.frame = CGRect(x: 0,
y: (stickerContainerView?.bounds.size.height)! - (rotateView?.frame.height)!,
width: (rotateView?.frame.width)!,
height: (rotateView?.frame.height)!)
deleteView?.frame = CGRect(x: 0,
y: 0,
width: (deleteView?.frame.width)!,
height: (deleteView?.frame.height)!)
} else if (stickerContainerView?.bounds.size.height)! < CGFloat(100.0) {
stickerContainerView?.bounds = CGRect(x: (stickerContainerView?.bounds.origin.x)!,
y: (stickerContainerView?.bounds.origin.y)!,
width: (stickerContainerView?.bounds.size.height)!,
height: (stickerContainerView?.bounds.size.height)!)
imgSticker.frame = CGRect(x: 12, y: 12,
width: (stickerContainerView?.bounds.size.width)! - (resizeView?.frame.width)!,
height: (stickerContainerView?.bounds.size.height)! - (resizeView?.frame.height)!)
resizeView?.frame = CGRect(x: (stickerContainerView?.bounds.size.width)! - (resizeView?.frame.width)!,
y: (stickerContainerView?.bounds.size.height)! - (resizeView?.frame.height)!,
width: (resizeView?.frame.width)!,
height: (resizeView?.frame.height)!)
rotateView?.frame = CGRect(x: 0, y: (stickerContainerView?.bounds.size.height)! - (rotateView?.frame.height)!,
width: (rotateView?.frame.width)!,
height: (rotateView?.frame.height)!)
deleteView?.frame = CGRect(x: 0,
y: 0,
width: (deleteView?.frame.width)!,
height: (deleteView?.frame.height)!)
} else {
let point: CGPoint = recognizer.location(in: stickerContainerView!.superview)
let newHeight = (stickerContainerView?.bounds.size.width)! + CGFloat(point.y - prevPoint.y)
let newWidth = (stickerContainerView?.bounds.size.height)! + CGFloat(point.y - prevPoint.y)
if newHeight < CGFloat(100.0) && newWidth < CGFloat(100.0) {
stickerContainerView?.bounds = CGRect(x: stickerContainerView!.bounds.origin.x,
y: stickerContainerView!.bounds.origin.y,
width: 100.0,
height: 100.0)
} else {
stickerContainerView?.bounds = CGRect(x: stickerContainerView!.bounds.origin.x,
y: stickerContainerView!.bounds.origin.y,
width: newWidth,
height: newHeight)
}
imgSticker.frame = CGRect(x: 12,
y: 12,
width: (stickerContainerView?.bounds.size.width)! - (resizeView?.frame.width)!,
height: (stickerContainerView?.bounds.size.height)! - (resizeView?.frame.height)!)
resizeView?.frame = CGRect(x: (stickerContainerView?.bounds.size.width)! - (resizeView?.frame.width)!,
y: (stickerContainerView?.bounds.size.height)! - (resizeView?.frame.height)!,
width: (resizeView?.frame.width)!,
height: (resizeView?.frame.height)!)
rotateView?.frame = CGRect(x: 0,
y: (stickerContainerView?.bounds.size.height)! - 25,
width: (rotateView?.frame.width)!,
height: (rotateView?.frame.height)!)
deleteView?.frame = CGRect(x: 0,
y: 0,
width: (deleteView?.frame.width)!,
height: (deleteView?.frame.height)!)
prevPoint = recognizer.location(in: stickerContainerView?.superview)
}
// Rotate
let ang: Float = atan2(Float(touchLocation.y - center.y), Float(touchLocation.x - center.x))
let angleDiff = deltaAngle - ang
stickerContainerView?.transform = CGAffineTransform(rotationAngle: -(CGFloat)(angleDiff))
stickerContainerView?.setNeedsDisplay()
} else if recognizer.state == .ended {
prevPoint = recognizer.location(in: stickerContainerView?.superview)
//Rotate
let ang: Float = atan2(Float(touchLocation.y - center.y), Float(touchLocation.x - center.x))
startTransform = (stickerContainerView?.transform)!
// stickerContainerView?.setNeedsDisplay()
}
}
关于ios - 如何使用 swift 3.0 使用单指一次旋转和调整 View 大小,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/46932449/
有没有办法在 .swift 文件(编译成 .swift 模块)中声明函数,如下所示: 你好.swift func hello_world() { println("hello world")
我正在尝试使用 xmpp_messenger_ios 和 XMPPFramework 在 iOS 上执行 MUC 这是加入房间的代码。 func createOrJoinRoomOnXMPP()
我想在我的应用程序上创建一个 3D Touch 快捷方式,我已经完成了有关快捷方式本身的所有操作,它显示正确,带有文本和图标。 当我运行这个快捷方式时,我的应用程序崩溃了,因为 AppDelegate
我的代码如下: let assetTag = Expression("asset_tag") let query2 = mdm.select(mdm[assetTag],os, mac, lastRe
我的 swift 代码如下所示 Family.arrayTuple:[(String,String)]? = [] Family.arrayTupleStorage:String? Family.ar
这是我的 JSON,当我读取 ord 和 uniq 数据时出现错误 let response2 : [String: Any] = ["Response":["status":"SUCCESS","
我想将 swift 扩展文件移动到 swift 包中。但是,将文件移动到 swift 包后,我遇到了这种错误: "Type 'NSAttributedString' has no member 'ma
使用CocoaPods,我们可以设置以下配置: pod 'SourceModel', :configurations => ['Debug'] 有什么方法可以用 Swift Package Manag
我正在 Xcode 中开发一个 swift 项目。我将其称为主要项目。我大部分都在工作。我在日期选择器、日期范围和日期数学方面遇到了麻烦,因此我开始了另一个名为 StarEndDate 的项目,其中只
这是 ObjectiveC 代码: CCSprite *progress = [CCSprite spriteWithImageNamed:@"progress.png"]; mProgressBar
我正在创建一个命令行工具,在 Xcode 中使用 Swift。我想使用一个类似于 grunt 的配置文件确实如此,但我希望它是像 Swift 包管理器的 package.swift 文件那样的快速代码
我假设这意味着使用系统上安装的任何 swift 运行脚本:#!/usr/bin/swift 如何指定脚本适用的解释器版本? 最佳答案 Cato可用于此: #!/usr/bin/env cato 1.2
代码说完全没问题,没有错误,但是当我去运行模拟器的时候,会出现这样的字样: (Swift.LazyMapCollection (_base:[ ] 我正在尝试创建一个显示报价的报价应用。 这是导入
是否可以在运行 Swift(例如 Perfect、Vapor、Kitura 等)的服务器上使用 RealmSwift 并使用它来存储数据? (我正在考虑尝试将其作为另一种解决方案的替代方案,例如 no
我刚开始学习编程,正在尝试完成 Swift 编程书中的实验。 它要求““编写一个函数,通过比较两个 Rank 值的原始值来比较它们。” enum Rank: Int { case Ace = 1 ca
在您将此问题标记为重复之前,我检查了 this question 它对我不起作用。 如何修复这个错误: error: SWIFT_VERSION '5.0' is unsupported, suppo
从 Xcode 9.3 开始,我在我的模型中使用“Swift.ImplicitlyUnwrappedOptional.some”包裹了我的字符串变量 我不知道这是怎么发生的,但它毁了我的应用程序! 我
这个问题在这里已经有了答案: How to include .swift file from other .swift file in an immediate mode? (2 个答案) 关闭 6
我正在使用 Swift Package Manager 创建一个应用程序,我需要知道构建项目的配置,即 Debug 或 Release。我试图避免使用 .xcodeproj 文件。请有人让我知道这是否
有一个带有函数定义的文件bar.swift: func bar() { println("bar") } 以及一个以立即模式运行的脚本foo.swift: #!/usr/bin/xcrun s
我是一名优秀的程序员,十分优秀!