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java - 如何在 ImageIcon 中模拟视频?

转载 作者:行者123 更新时间:2023-12-01 18:57:28 24 4
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我有 JToggleButton 和此方法捕获事件:

tgl_playMouseClicked(java.awt.event.MouseEvent evt) {                                             
new Thread() {
public void run() {
int i = 0;
String outputName = null;
while ((i <= 99)) {
ImageIcon imgThisImg = new ImageIcon("images/" + outputName + i + ".png");
lbl_image.setIcon(imgThisImg);
i++;
}
tgl_play.setSelected(!tgl_play.isSelected());

}
}.start();
}

我尝试通过读取和显示 imageIcon 中的单个图像来模拟视频。当我第一次单击 JToggleButton 时,一切正常。视频正在运行。但当我再次按下时,什么也没有发生。当打印显示在输出中时捕获该事件,但 ImageIcon 上没有刷新。

我在那里使用线程以便能够在帧之间设置一些延迟。

怎么了?请帮助我

最佳答案

我认为最好的方法之一是使用 javax.swing.Timer 来调整“视频”的速度。这将确保您正确使用 Swing EDT 进行所有操作。

(如果毫秒不够,那么我会看一下:java.util.concurrent.Executors.newScheduledThreadPool(int)java.util.concurrent.ScheduledThreadPoolExecutor。 ScheduleAtFixedRate(Runnable, long, long, TimeUnit) 并添加立即调用 SwingUtilities.invokeLater()) 中所有代码的 Runnable)

这里我制作了一个小型演示示例,其中包含显示不断增大和缩小的圆圈的图像列表(这些图像是使用一些 JPanel 动态创建的,但这仅用于演示)。

import java.awt.Color;
import java.awt.Graphics;
import java.awt.GraphicsEnvironment;
import java.awt.Image;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.image.BufferedImage;
import java.util.ArrayList;
import java.util.List;

import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
import javax.swing.Timer;
import javax.swing.UnsupportedLookAndFeelException;

public class TestAnimation {
private static final int NB_OF_IMAGES = 50;
private static final int NB_OF_IMAGES_PER_SECOND = 25;
private static final int WIDTH = 300;
private static final int HEIGHT = 300;

protected void initUI() {
final JFrame frame = new JFrame(TestAnimation.class.getSimpleName());
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setResizable(false);
// the label on which I will set images
final JLabel label = new JLabel();
// By adding to the frame, it is set as the central component of the
// BorderLayout of the JFrame. Eventually, the label will have the size of the content pane
frame.add(label);
frame.setSize(WIDTH, HEIGHT);
// Creating a list of images (just for demo purposes)
final List<Image> images = new ArrayList<Image>(NB_OF_IMAGES);
for (int i = 0; i < NB_OF_IMAGES; i++) {
CirclePanel circle = new CirclePanel(WIDTH / 2, WIDTH / 2, 2 * WIDTH * (NB_OF_IMAGES / 2 - Math.abs(i - NB_OF_IMAGES / 2))
/ NB_OF_IMAGES);
circle.setSize(WIDTH, HEIGHT);
BufferedImage image = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().getDefaultConfiguration()
.createCompatibleImage(WIDTH, HEIGHT, BufferedImage.TRANSLUCENT);
circle.print(image.getGraphics());
images.add(image);
}
// Here is the timer logic
Timer t = new Timer(1000 / NB_OF_IMAGES_PER_SECOND, new ActionListener() {
private int i = 0;

@Override
public void actionPerformed(ActionEvent e) {
if (i == images.size()) {
i = 0;
}
label.setIcon(new ImageIcon(images.get(i++)));
}
});
frame.setVisible(true);
t.start();
}

// Simple class that draws a red circle centered on x,y and given radius
public static class CirclePanel extends JPanel {

private int x;
private int y;
private int radius;

public CirclePanel(int x, int y, int radius) {
super();
this.x = x;
this.y = y;
this.radius = radius;
setOpaque(false);
}

@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
g.setColor(Color.RED);
g.drawArc(x - radius / 2, y - radius / 2, radius, radius, 0, 360);
}
}

public static void main(String[] args) throws ClassNotFoundException, InstantiationException, IllegalAccessException,
UnsupportedLookAndFeelException {
SwingUtilities.invokeLater(new Runnable() {

@Override
public void run() {
new TestAnimation().initUI();
}
});
}
}

关于java - 如何在 ImageIcon 中模拟视频?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/13424069/

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