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java - 如何在单击时更改按钮背景

转载 作者:行者123 更新时间:2023-12-01 17:44:36 25 4
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我正在尝试使用场景生成器解决我正在使用 javafx 11 和 java11 处理的计算器项目的问题。我试图找出一种方法,使计算器上的按钮在从键盘输入相应的值时改变颜色。有没有方法或 onKeyPressed 等类型解决此问题?

当用户用鼠标单击按钮时,我能够使按钮改变颜色(更改为绿色)。这是在我的 CSS 样式表中完成的。我尝试在 Controller 类中的 onKeyReleased 方法中添加一个方法,并且可以通过这种方式更改背景,但无法确定一种方法可以在不导致 UI 延迟的情况下及时恢复颜色。我希望 UI 改变颜色,类似于大多数计算器(例如标准 Windows 计算器)。这是用户按住按键并改变颜色的地方,当释放按键时,它会变回原来的颜色。

//main.java
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.image.Image;
import javafx.stage.Stage;

public class Main extends Application {

@Override
public void start(Stage primaryStage) throws Exception {
Parent root =
FXMLLoader.load(getClass().getResource("calculator.fxml"));
primaryStage.getIcons().add(new Image("CALC.png"));
primaryStage.setTitle(" TS Calculator");
primaryStage.setScene(new Scene(root, 250, 375));
primaryStage.setResizable(true);
primaryStage.setMinHeight(375);
primaryStage.setMinWidth(250);
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}

/CSS
Button{
-fx-background-color: black;
-fx-text-align: center;
-fx-text-fill: white;
-fx-border-color: green;
-fx-font-size: 1em;
-fx-border-radius: 10 10 10 10;
-fx-background-radius: 10 10 10 10;
}
Button:pressed{
-fx-background-color: green;
}
TextField{
-fx-font-size: 1.5em;
}

//FXML (Only showing 1 button)

<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.TextField?>
<?import javafx.scene.layout.AnchorPane?>
<?import javafx.scene.layout.ColumnConstraints?>
<?import javafx.scene.layout.GridPane?>
<?import javafx.scene.layout.RowConstraints?>

<GridPane maxHeight="1.7976931348623157E308"
maxWidth="1.7976931348623157E308" minHeight="306.00" minWidth="204.0"
prefHeight="288.0" prefWidth="208.0" style="-fx-background-color:
DARKSLATEGREY; -fx-border-color: green;"
stylesheets="@styles.css" xmlns="http://javafx.com/javafx/11.0.1"
xmlns:fx="http://javafx.com/fxml/1"
fx:controller="com.trevorsmith.Controller"
onKeyReleased="#acceptKeyboardInput">
<AnchorPane prefHeight="200.0" prefWidth="200.0" GridPane.columnSpan="4"
GridPane.hgrow="ALWAYS" GridPane.vgrow="ALWAYS"
onKeyPressed="#acceptKeyboardInput">
<children>
<TextField fx:id="textFieldDisplay" editable="false"
alignment="CENTER_RIGHT" maxHeight="1.7976931348623157E308"
maxWidth="1.7976931348623157E308" prefWidth="196.0"
AnchorPane.bottomAnchor="2.0" AnchorPane.leftAnchor="2.0"
AnchorPane.rightAnchor="2.0" AnchorPane.topAnchor="2.0" />
</children>
</AnchorPane>
<AnchorPane maxHeight="1.7976931348623157E308"
maxWidth="1.7976931348623157E308" prefHeight="200.0" prefWidth="200.0"
GridPane.hgrow="ALWAYS" GridPane.rowIndex="1" GridPane.vgrow="ALWAYS">
<children>
<Button maxHeight="1.7976931348623157E308"
maxWidth="1.7976931348623157E308" text="0" AnchorPane.bottomAnchor="0.0"
AnchorPane.leftAnchor="2.0" AnchorPane.rightAnchor="0.0"
AnchorPane.topAnchor="0.0" />
</children>

我无法在单击时更改背景颜色,当我松开按键时,背景颜色会变回来。

最佳答案

您需要在您的场景上注册几个监听器来监听按下的按键。

一旦你有了 key ,你就可以使用JavaFX的PseudoClass选择器来更新每个Buttonpressed样式。

可能有一种更简化的方法来做到这一点,但这是我的实现。这是一个完整的示例,您可以尝试查看它的实际效果。

请注意,我没有实现计算器的实际功能。

最后的最终结果/屏幕截图。

<小时/>

Main.java:

import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Scene;
import javafx.stage.Stage;

import java.io.IOException;

public class Main extends Application {

public static void main(String[] args) {
launch(args);
}

@Override
public void start(Stage primaryStage) {

try {
FXMLLoader loader = new FXMLLoader(getClass().getResource("MainLayout.fxml"));

Scene scene = new Scene(loader.load());
scene.getStylesheets().add("style.css");
primaryStage.setScene(scene);
primaryStage.setTitle("Calculator");
primaryStage.show();
} catch (IOException e) {
e.printStackTrace();
}

}
}

MainLayout.fxml:

<?xml version="1.0" encoding="UTF-8"?>

<?import javafx.geometry.Insets?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<VBox alignment="TOP_CENTER" spacing="10.0" xmlns="http://javafx.com/javafx/11.0.1" xmlns:fx="http://javafx.com/fxml/1"
fx:controller="UI.BaseApps.Calculator.MainController">
<padding>
<Insets bottom="10.0" left="10.0" right="10.0" top="10.0"/>
</padding>
<children>
<TextField fx:id="txtDisplay" disable="true" alignment="CENTER_RIGHT" editable="false" minHeight="-Infinity"
prefHeight="50.0" text="0"/>
<GridPane hgap="10.0" vgap="10.0" VBox.vgrow="ALWAYS">
<columnConstraints>
<ColumnConstraints hgrow="SOMETIMES" minWidth="-Infinity"/>
<ColumnConstraints hgrow="SOMETIMES" minWidth="-Infinity"/>
<ColumnConstraints hgrow="SOMETIMES" minWidth="-Infinity"/>
<ColumnConstraints hgrow="NEVER" minWidth="-Infinity"/>
<ColumnConstraints hgrow="SOMETIMES" minWidth="-Infinity"/>
<ColumnConstraints hgrow="SOMETIMES" minWidth="-Infinity"/>
</columnConstraints>
<rowConstraints>
<RowConstraints minHeight="-Infinity" vgrow="SOMETIMES"/>
<RowConstraints minHeight="-Infinity" vgrow="SOMETIMES"/>
<RowConstraints minHeight="-Infinity" vgrow="SOMETIMES"/>
<RowConstraints minHeight="-Infinity" vgrow="SOMETIMES"/>
</rowConstraints>
<children>
<Button fx:id="btn7" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308"
mnemonicParsing="false" prefHeight="50.0" prefWidth="50.0" text="7"/>
<Button fx:id="btn8" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308"
mnemonicParsing="false" prefHeight="50.0" prefWidth="50.0" text="8" GridPane.columnIndex="1"/>
<Button fx:id="btn9" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308"
mnemonicParsing="false" prefHeight="50.0" prefWidth="50.0" text="9" GridPane.columnIndex="2"/>
<Separator orientation="VERTICAL" prefHeight="200.0" GridPane.columnIndex="3" GridPane.rowSpan="4"/>
<Button fx:id="btnDivide" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308"
mnemonicParsing="false" prefHeight="50.0" prefWidth="50.0" text="÷" GridPane.columnIndex="4"/>
<Button fx:id="btnClear" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308"
mnemonicParsing="false" prefHeight="50.0" prefWidth="50.0" text="C" GridPane.columnIndex="5"/>
<Button fx:id="btn4" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308"
mnemonicParsing="false" prefHeight="50.0" prefWidth="50.0" text="4" GridPane.rowIndex="1"/>
<Button fx:id="btn5" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308"
mnemonicParsing="false" prefHeight="50.0" prefWidth="50.0" text="5" GridPane.columnIndex="1"
GridPane.rowIndex="1"/>
<Button fx:id="btn6" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308"
mnemonicParsing="false" prefHeight="50.0" prefWidth="50.0" text="6" GridPane.columnIndex="2"
GridPane.rowIndex="1"/>
<Button fx:id="btnMultiply" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308"
mnemonicParsing="false" prefHeight="50.0" prefWidth="50.0" text="x" GridPane.columnIndex="4"
GridPane.rowIndex="1"/>
<Button fx:id="btn1" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308"
mnemonicParsing="false" prefHeight="50.0" prefWidth="50.0" text="1" GridPane.rowIndex="2"/>
<Button fx:id="btn2" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308"
mnemonicParsing="false" prefHeight="50.0" prefWidth="50.0" text="2" GridPane.columnIndex="1"
GridPane.rowIndex="2"/>
<Button fx:id="btn3" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308"
mnemonicParsing="false" prefHeight="50.0" prefWidth="50.0" text="3" GridPane.columnIndex="2"
GridPane.rowIndex="2"/>
<Button fx:id="btn0" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308"
mnemonicParsing="false" text="0" GridPane.columnSpan="2"
GridPane.rowIndex="3"/>
<Button fx:id="btnDecimal" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308"
mnemonicParsing="false" prefHeight="50.0" prefWidth="50.0" text="." GridPane.columnIndex="2"
GridPane.rowIndex="3"/>
<Button fx:id="btnSubtract" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308"
mnemonicParsing="false" prefHeight="50.0" prefWidth="50.0" text="-" GridPane.columnIndex="4"
GridPane.rowIndex="2"/>
<Button fx:id="btnAdd" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308"
mnemonicParsing="false" prefHeight="50.0" prefWidth="50.0" text="+" GridPane.columnIndex="4"
GridPane.rowIndex="3"/>
<Button fx:id="btnEquals" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308"
mnemonicParsing="false" prefHeight="50.0" prefWidth="50.0" text="="
GridPane.columnIndex="5" GridPane.rowIndex="2" GridPane.rowSpan="2"/>
<Button fx:id="btnBackspace" maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308"
mnemonicParsing="false" prefHeight="50.0" prefWidth="50.0" text="←" GridPane.columnIndex="5"
GridPane.rowIndex="1"/>
</children>
</GridPane>
</children>
</VBox>

MainController.java:

import javafx.application.Platform;
import javafx.css.PseudoClass;
import javafx.fxml.FXML;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.TextField;
import javafx.scene.input.KeyCode;

public class MainController {

// Here we'll define our PseudoClass needed to set the style for each pressed Button
private static final PseudoClass PRESSED = PseudoClass.getPseudoClass("pressed");

// Define FXML controls
@FXML
private TextField txtDisplay;
@FXML
private Button btn7, btn8, btn9;
@FXML
private Button btn4, btn5, btn6;
@FXML
private Button btn1, btn2, btn3;
@FXML
private Button btn0, btnDecimal;
@FXML
private Button btnMultiply, btnSubtract, btnAdd, btnDivide;
@FXML
private Button btnClear, btnEquals, btnBackspace;

@FXML
private void initialize() {

// We need access to the Scene to register our key listeners, so we need to wrap the code in a Platform.runLater(). If we try to do this without Platform.runLater(), we'll get a NullPointerException because txtDisplay hasn't been rendered yet.
Platform.runLater(() -> {

Scene scene = txtDisplay.getScene();

// Add a listener to capture any key that is pressed. We add this to the entire scene and we can then change the style of the corresponding button accordingly.
scene.setOnKeyPressed(event -> {

// We need to know which Button we're working with
Button button = getButton(event.getCode());

// Add our "pressed" style to the Button
if (button != null) button.pseudoClassStateChanged(PRESSED, true);
});

// Once the user releases the key, remove our custom style and trigger whatever onAction() code has been applied to the corresponding Button.
scene.setOnKeyReleased(event -> {

Button button = getButton(event.getCode());
if (button != null) {
button.pseudoClassStateChanged(PRESSED, false);

// Fire the button's onAction()
button.fire();
}

});
});


}

// Helper method to get the Button that corresponds to the pressed key. The Scene.setOnKeyPressed() listener provides the KeyCode for the pressed key. We can use that to determine which of our Buttons to trigger.
private Button getButton(KeyCode keyCode) {
switch (keyCode) {
case NUMPAD0: return btn0;
case NUMPAD1: return btn1;
case NUMPAD2: return btn2;
case NUMPAD3: return btn3;
case NUMPAD4: return btn4;
case NUMPAD5: return btn5;
case NUMPAD6: return btn6;
case NUMPAD7: return btn7;
case NUMPAD8: return btn8;
case NUMPAD9: return btn9;
case DECIMAL: return btnDecimal;
case DIVIDE: return btnDivide;
case ADD: return btnAdd;
case MULTIPLY: return btnMultiply;
case SUBTRACT: return btnSubtract;
case ENTER: return btnEquals;
case BACK_SPACE: return btnBackspace;
case ESCAPE: return btnClear;
}
return null;
}
}

样式.css:

.text-field {
-fx-opacity: 1.0;
-fx-font-family: Consolas;
-fx-font-size: 200%;
}

.button {
-fx-font-family: Consolas;
-fx-font-size: 150%;
-fx-background-radius: 25px;
-fx-border-radius: 25px;

/* Remove focus highlighting */
-fx-focus-traversable: false;
}

.button:pressed {
-fx-background-color: lightgreen;
-fx-border-color: green;
}
<小时/>

结果如下:

animated screenshot

关于java - 如何在单击时更改按钮背景,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/57210365/

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