gpt4 book ai didi

ios - 在 2 个 AudioUnit 之间添加一个 AULowPass 过滤器

转载 作者:行者123 更新时间:2023-12-01 16:54:44 25 4
gpt4 key购买 nike

我修改了 Tim Boldstad http://timbolstad.com/2010/03/16/core-audio-getting-started-pt2/ 提供的代码(愿上帝保佑他),并添加了一个小 slider ,可以将输出音调频率从 40hz 更改为 200000 hz。我现在希望能够在生成的音调上使用 LPF。

首先,any1 是否有详细的指南来解释如何执行此操作。我试过简单地在两者之间添加一个节点,但它不起作用,显然,我需要将 16 位整数样本转换为 float 8.24 格式,然后将音频样本输入提供给过滤器,然后我必须转换它回到 16 位整数。这是问题吗?还是我错误地连接了节点?
我应该在哪里设置滤波器截止频率和其他参数?

谁能解释一下 AudioUnitGetProperty 的作用?有关这些主题的 Apple 文档非常零散且毫无值(value):(

-(void) initializeAUGraph
{

OSStatus result= noErr;

result = NewAUGraph(&mGraph);

AUNode outputNode;
AUNode mixerNode;
AUNode effectsNode;

AudioComponentDescription effects_desc;
effects_desc.componentType = kAudioUnitType_Effect;
effects_desc.componentSubType = kAudioUnitSubType_LowPassFilter;
effects_desc.componentFlags = 0;
effects_desc.componentFlagsMask = 0;
effects_desc.componentManufacturer = kAudioUnitManufacturer_Apple;

AudioComponentDescription mixer_desc;
mixer_desc.componentType=kAudioUnitType_Mixer;
mixer_desc.componentSubType=kAudioUnitSubType_MultiChannelMixer;
mixer_desc.componentFlags=0;
mixer_desc.componentFlagsMask=0;
mixer_desc.componentManufacturer=kAudioUnitManufacturer_Apple;

AudioComponentDescription output_desc;
output_desc.componentType = kAudioUnitType_Output;
output_desc.componentSubType = kAudioUnitSubType_RemoteIO;
output_desc.componentFlags = 0;
output_desc.componentFlagsMask = 0;
output_desc.componentManufacturer = kAudioUnitManufacturer_Apple;

result= AUGraphAddNode(mGraph, &output_desc, &outputNode);
result= AUGraphAddNode(mGraph, &mixer_desc, &mixerNode);
result=AUGraphAddNode(mGraph, &effects_desc, &effectsNode);

result=AUGraphConnectNodeInput(mGraph, mixerNode, 0, effectsNode, 0);
result=AUGraphConnectNodeInput(mGraph, effectsNode, 0, outputNode, 0);

result=AUGraphOpen(mGraph);

//getting mixxer

result = AUGraphNodeInfo(mGraph, mixerNode, NULL, &mMixer);
result = AUGraphNodeInfo(mGraph, effectsNode, NULL, &mEffects);

UInt32 numbuses = 1;
UInt32 size = sizeof(numbuses);
result = AudioUnitSetProperty(mMixer, kAudioUnitProperty_ElementCount, kAudioUnitScope_Input, 0, &numbuses, size);


//=====

CAStreamBasicDescription desc;

// Loop through and setup a callback for each source you want to send to the mixer.
// Right now we are only doing a single bus so we could do without the loop.
for (int i = 0; i < numbuses; ++i)
{

// Setup render callback struct
// This struct describes the function that will be called
// to provide a buffer of audio samples for the mixer unit.
AURenderCallbackStruct renderCallbackStruct;
renderCallbackStruct.inputProc = &renderInput;
renderCallbackStruct.inputProcRefCon = self;

// Set a callback for the specified node's specified input
result = AUGraphSetNodeInputCallback(mGraph, mixerNode, i, &renderCallbackStruct);

// Get a CAStreamBasicDescription from the mixer bus.
size = sizeof(desc);
result = AudioUnitGetProperty( mMixer,
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input,
i,
&desc,
&size);
// Initializes the structure to 0 to ensure there are no spurious values.
memset (&desc, 0, sizeof (desc));

// Make modifications to the CAStreamBasicDescription
// We're going to use 16 bit Signed Ints because they're easier to deal with
// The Mixer unit will accept either 16 bit signed integers or
// 32 bit 8.24 fixed point integers.

desc.mSampleRate = kGraphSampleRate; // set sample rate
desc.mFormatID = kAudioFormatLinearPCM;
desc.mFormatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked;
desc.mBitsPerChannel = sizeof(AudioSampleType) * 8; // AudioSampleType == 16 bit signed ints
desc.mChannelsPerFrame = 1;
desc.mFramesPerPacket = 1;
desc.mBytesPerFrame = ( desc.mBitsPerChannel / 8 ) * desc.mChannelsPerFrame;
desc.mBytesPerPacket = desc.mBytesPerFrame * desc.mFramesPerPacket;

printf("Mixer file format: "); desc.Print();
// Apply the modified CAStreamBasicDescription to the mixer input bus
result = AudioUnitSetProperty( mMixer,
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input,
i,
&desc,
sizeof(desc));
}

// Apply the CAStreamBasicDescription to the mixer output bus
result = AudioUnitSetProperty( mMixer,
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Output,
0,
&desc,
sizeof(desc));

//************************************************************
//*** Setup the audio output stream ***
//************************************************************

// Get a CAStreamBasicDescription from the output Audio Unit
result = AudioUnitGetProperty( mMixer,
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Output,
0,
&desc,
&size);

// Initializes the structure to 0 to ensure there are no spurious values.
memset (&desc, 0, sizeof (desc));

// Make modifications to the CAStreamBasicDescription
// AUCanonical on the iPhone is the 8.24 integer format that is native to the iPhone.
// The Mixer unit does the format shifting for you.
desc.SetAUCanonical(1, true);
desc.mSampleRate = kGraphSampleRate;

// Apply the modified CAStreamBasicDescription to the output Audio Unit
result = AudioUnitSetProperty( mMixer,
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Output,
0,
&desc,
sizeof(desc));

// Once everything is set up call initialize to validate connections
result = AUGraphInitialize(mGraph);
}

最佳答案

Can anyone explain what AudioUnitGetProperty does?



好吧,它从音频单元获取属性的值。 “属性”通常是您作为程序员处理的东西(例如音频流格式、连接状态),而“参数”通常是您向用户公开的东西(例如低通截止频率、混音器音量)。注意有 AudioUnitGetParameterAudioUnitSetParameter补充 AudioUnitGetProperty 的功能和 AudioUnitSetProperty职能。

您基本上应该“只知道”音频单元的属性/参数是什么以及它们期望的值是什么。这方面的最佳文档来源是 AudioUnit.framework 中的两个 header 。即, AudioUnitProperties.hAudioUnitParameters.h .下一个最佳来源是 Xcode 的自动完成功能。例如,AULowPass 的参数是 kLowPassParam_CutoffFrequencykLowPassParam_Resonance , 所以你可以输入 kLowPassParam Xcode 会告诉你什么是可用的。其他 AU 通常遵循此方案。

...but it doesn't work, apparently



我需要更多信息。你的意思是你听不出区别? AULowPass 以非常高的截止频率开始,因此除非您将其设置得较低,否则您可能根本听不到任何差异。

尝试将截止频率设置为相当低的值,例如 500hz。你这样做:
AudioUnitSetParameter(mEffects,
kLowPassParam_CutoffFrequency,
kAudioUnitScope_Global,
0,
500,
0);

关于ios - 在 2 个 AudioUnit 之间添加一个 AULowPass 过滤器,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/12670795/

25 4 0
Copyright 2021 - 2024 cfsdn All Rights Reserved 蜀ICP备2022000587号
广告合作:1813099741@qq.com 6ren.com