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java - 添加超过10帧时动态壁纸动画强行关闭?

转载 作者:行者123 更新时间:2023-12-01 16:02:16 24 4
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我正在尝试用一系列启动动画 .png 制作一个简单的动态壁纸...

我正在使用

private static final int NUM_RES = 9;
private final Bitmap[] mPics = new Bitmap[NUM_RES];
CubeEngine() {
Resources res = getResources();
for (int i = 0; i< NUM_RES; i++) {
int id = res.getIdentifier("boot_0010" + (i + 1), "drawable", "minghai.wallpaper");
mPics[i] = BitmapFactory.decodeResource(res, id);
}
}

9 似乎是我能达到的最高值。如果我将 NUM_RES 设置为超过 9 的值,我会强制关闭。

我的所有文件都带有标签...boot_00101.pngboot_00102.pngboot_00103.pngboot_00104.pngboot_00105.pngboot_00106.pngboot_00107.pngboot_00108.pngboot_00109.pngboot_00110.pngboot_00111.pngboot_00112.pngboot_00113.pngboot_00114.png等等...我有大约 50 张图像正在尝试使用

有人知道我应该做什么吗?

日志:

08-21 19:18:43.108: ERROR/AndroidRuntime(6475): FATAL EXCEPTION: main
08-21 19:18:43.108: ERROR/AndroidRuntime(6475): java.lang.NullPointerException
08-21 19:18:43.108: ERROR/AndroidRuntime(6475): at android.graphics.Canvas.drawBitmap(Canvas.java:1115)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475): at minghai.wallpaper.YayoiWallpaper$CubeEngine.drawYayoi(YayoiWallpaper.java:166)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475): at minghai.wallpaper.YayoiWallpaper$CubeEngine.drawFrame(YayoiWallpaper.java:144)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475): at minghai.wallpaper.YayoiWallpaper$CubeEngine.onOffsetsChanged(YayoiWallpaper.java:117)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475): at android.service.wallpaper.WallpaperService$Engine.doOffsetsChanged(WallpaperService.java:669)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475): at android.service.wallpaper.WallpaperService$IWallpaperEngineWrapper.executeMessage(WallpaperService.java:847)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475): at com.android.internal.os.HandlerCaller$MyHandler.handleMessage(HandlerCaller.java:61)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475): at android.os.Handler.dispatchMessage(Handler.java:99)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475): at android.os.Looper.loop(Looper.java:123)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475): at android.app.ActivityThread.main(ActivityThread.java:4627)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475): at java.lang.reflect.Method.invokeNative(Native Method)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475): at java.lang.reflect.Method.invoke(Method.java:521)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475): at dalvik.system.NativeStart.main(Native Method)

@Yok非常感谢你成功了......在某种程度上,我似乎无法超过 30 我遇到了内存错误。很抱歉问,但是您是否知道一种更有效的方法来简单地获得像我想要实现的动画。

08-22 04:35:03.720: ERROR/AndroidRuntime(8783): FATAL EXCEPTION: main
08-22 04:35:03.720: ERROR/AndroidRuntime(8783): java.lang.OutOfMemoryError: bitmap size exceeds VM budget
08-22 04:35:03.720: ERROR/AndroidRuntime(8783): at android.graphics.Bitmap.nativeCreate(Native Method)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783): at android.graphics.Bitmap.createBitmap(Bitmap.java:468)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783): at android.graphics.Bitmap.createBitmap(Bitmap.java:435)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783): at android.graphics.Bitmap.createScaledBitmap(Bitmap.java:340)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783): at android.graphics.BitmapFactory.finishDecode(BitmapFactory.java:488)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783): at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:462)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783): at android.graphics.BitmapFactory.decodeResourceStream(BitmapFactory.java:323)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783): at android.graphics.BitmapFactory.decodeResource(BitmapFactory.java:346)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783): at android.graphics.BitmapFactory.decodeResource(BitmapFactory.java:372)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783): at minghai.wallpaper.YayoiWallpaper$CubeEngine.<init>(YayoiWallpaper.java:60)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783): at minghai.wallpaper.YayoiWallpaper.onCreateEngine(YayoiWallpaper.java:35)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783): at android.service.wallpaper.WallpaperService$IWallpaperEngineWrapper.executeMessage(WallpaperService.java:814)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783): at com.android.internal.os.HandlerCaller$MyHandler.handleMessage(HandlerCaller.java:61)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783): at android.os.Handler.dispatchMessage(Handler.java:99)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783): at android.os.Looper.loop(Looper.java:123)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783): at android.app.ActivityThread.main(ActivityThread.java:4627)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783): at java.lang.reflect.Method.invokeNative(Native Method)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783): at java.lang.reflect.Method.invoke(Method.java:521)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783): at dalvik.system.NativeStart.main(Native Method)

最佳答案

您的 for 循环更改存在问题:

“boot_0010”+ (i + 1)“boot_00”+ (100+ (i + 1))

更改后的循环应如下所示:

       for (int i = 0; i< NUM_RES; i++) {
int id = res.getIdentifier("boot_00" + (100 + (i + 1)), "drawable", "minghai.wallpaper");
mPics[i] = BitmapFactory.decodeResource(res, id);
}

循环的问题在于,之前它用于获取第 10 个图像的 boot_001010 而不是 boot_00110。这也是空指针异常的原因,因为 boot_001010 的图像不存在。

关于java - 添加超过10帧时动态壁纸动画强行关闭?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/3539406/

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