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ios - 如何使用 reloadItems 淡化项目(在 : [indexPath])

转载 作者:行者123 更新时间:2023-12-01 16:01:26 24 4
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我有一个包含 uicollectionview 的 View Controller .每个collectionview 单元格都包含一个按钮,单击该按钮会在单元格中添加一个新标签。为了扩大每个单元格的高度,我调用 reloadItems(at: [indexPath]) .

不幸调用 reloadItems(at: [indexPath])淡出旧标签并淡入新标签,如何防止任何标签淡出?

每次单击 addLabel 时,该错误变得更加明显。按钮:一个新标签淡入,但之前不可见的任何标签突然再次出现,任何过去可见的标签,神奇地再次变得不可见。
reloadItems(at: [indexPath])似乎以不同的方式切换每个新标签的 alpha。我想调整单元格的大小并向单元格添加新标签,而不会让任何标签消失。

这是我的代码:

View Controller

class ViewController: UIViewController {

weak var collectionView: UICollectionView!
var expandedCellIdentifier = "ExpandableCell"

var cellWidth:CGFloat{
return collectionView.frame.size.width
}
var expandedHeight : CGFloat = 200
var notExpandedHeight : CGFloat = 50

//the first Int gives the row, the second Int gives the amount of labels in the row
var isExpanded = [Int:Int]()

override func viewDidLoad() {
super.viewDidLoad()
for i in 0..<4 {
isExpanded[i] = 1
}
}
}


extension ViewController:UICollectionViewDataSource{
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return isExpanded.count
}

func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: expandedCellIdentifier, for: indexPath) as! ExpandableCell
cell.indexPath = indexPath
cell.delegate = self
cell.setupCell = "true"
return cell

}
}

extension ViewController:UICollectionViewDelegateFlowLayout{
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize {

if isExpanded[indexPath.row]! > 1{

let height = (collectionView.frame.width/10)
let newHeight = height * CGFloat(isExpanded[indexPath.row]!)
return CGSize(width: cellWidth, height: newHeight)

}else{
return CGSize(width: cellWidth, height: collectionView.frame.width/6 )
}

}

}

extension ViewController:ExpandedCellDeleg{
func topButtonTouched(indexPath: IndexPath) {
isExpanded[indexPath.row] = isExpanded[indexPath.row]! + 1

UIView.animate(withDuration: 0.8, delay: 0.0, usingSpringWithDamping: 0.9, initialSpringVelocity: 0.9, options: UIView.AnimationOptions.curveEaseInOut, animations: {
self.collectionView.reloadItems(at: [indexPath])
}, completion: { success in
print("success")
})
}
}

协议(protocol)
protocol ExpandedCellDeleg:NSObjectProtocol{
func topButtonTouched(indexPath:IndexPath)
}

可扩展单元
class ExpandableCell: UICollectionViewCell {

weak var delegate:ExpandedCellDeleg?
public var amountOfIntervals:Int = 1

public var indexPath:IndexPath!

var setupCell: String? {
didSet {
print("cell should be setup!!")
}
}

let ivAddLabel: UIImageView = {
let imageView = UIImageView()
imageView.translatesAutoresizingMaskIntoConstraints = false
imageView.image = #imageLiteral(resourceName: "plus")
imageView.tintColor = .black
imageView.contentMode = .scaleToFill
imageView.backgroundColor = UIColor.clear
return imageView
}()

override init(frame: CGRect) {
super.init(frame: .zero)

contentView.addSubview(ivAddLabel)

let name = UILabel(frame: CGRect(x: 0, y: 0, width: 100, height: 18))
name.center = CGPoint(x: Int(frame.width)/2 , y: 20)
name.textAlignment = .center
name.font = UIFont.systemFont(ofSize: 16)
name.textColor = UIColor.black
name.text = "Fred"
contentView.addSubview(name)

ivAddLabel.rightAnchor.constraint(equalTo: self.rightAnchor, constant: -14).isActive = true
ivAddLabel.topAnchor.constraint(equalTo: self.topAnchor, constant: 10).isActive = true
ivAddLabel.widthAnchor.constraint(equalToConstant: 20).isActive = true
ivAddLabel.heightAnchor.constraint(equalToConstant: 20).isActive = true
ivAddLabel.layer.masksToBounds = true
ivAddLabel.isUserInteractionEnabled = true
let addGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(ivAddLabelSelected))
ivAddLabel.addGestureRecognizer(addGestureRecognizer)
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
@objc func ivAddLabelSelected(){
print("add button was tapped!")
if let delegate = self.delegate{

amountOfIntervals = amountOfIntervals + 1
let height = (20*amountOfIntervals)

let name = UILabel(frame: CGRect(x: 0, y: 0, width: 100, height: 18))
name.center = CGPoint(x: Int(frame.width)/2, y: height)
name.textAlignment = .center
name.font = UIFont.systemFont(ofSize: 16)
name.textColor = UIColor.black
name.text = "newFred"
name.alpha = 0.0
contentView.addSubview(name)
UIView.animate(withDuration: 0.2, animations: { name.alpha = 1.0 })

delegate.topButtonTouched(indexPath: indexPath)
}
}
}

最佳答案

这是因为你为新标签设置了动画

UIView.animate(withDuration: 0.2, animations: { name.alpha = 1.0 })

并同时重新加载创建一个新单元格的单元格/重用现有的单元格并显示它,但你也将重新加载包装到动画 block 中,这看起来很奇怪且无用:
UIView.animate(withDuration: 0.8, delay: 0.0, usingSpringWithDamping: 0.9, initialSpringVelocity: 0.9, options: UIView.AnimationOptions.curveEaseInOut, animations: {
self.collectionView.reloadItems(at: [indexPath])
}, completion: { success in
print("success")
})

您需要删除这两个动画并重新加载单元格。如果您需要一个漂亮的单元格扩展动画,您需要实现集合布局,它将处理所有状态 - 动画的开始、中间、结束。这个很难(硬。

如果没有帮助,请尝试使用其他答案“UICollectionView Self Sizing Cells with Auto Layout”中的建议,然后要么忘记动画的概念,要么实现自定义布局。

关于ios - 如何使用 reloadItems 淡化项目(在 : [indexPath]),我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/59915830/

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