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java - LibGDX And​​roid 应用程序可以找到除我的 XML 级别文件之外的任何文件

转载 作者:行者123 更新时间:2023-12-01 15:46:31 25 4
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基本上,我有一个 libgdx UI,它链接到从 XML 解释器构建的关卡文件。在桌面上,该应用程序运行良好。但是当我在手机上运行它时,它找不到level.xml文件。是的,它们位于 Assets 文件夹中,用户界面和音乐也位于 Assets 文件夹中。用户界面和音乐都工作得很好,但是当单击按钮开始关卡时,我得到空指针并且它崩溃了,因为由于某种奇怪的原因找不到文件。

这是我指定文件路径的代码。 Gdx.files.internal 引用 Assets 文件夹。 XMLInterpreter 的构造函数是实际设置文件路径的地方。下面的代码正是我指定 XMLInterpreter 对象的地方。

public class Level1 extends Level
{
public Level1(Game game)
{
super(game);
}

ObjectCreator oc;
int startX;
int startY;

@Override
protected void createWorld(World world)
{
super.setLevelNum(1);
oc = new ObjectCreator(world);
XMLInterpreter xml = new XMLInterpreter("data/xmlLevels/level 01.xml");
try
{
xml.buildDocument();
}
catch (ParserConfigurationException e)
{
// TODO Auto-generated catch block
e.printStackTrace();
}
catch (SAXException e)
{
// TODO Auto-generated catch block
e.printStackTrace();
}

List<Line_xml> lines = xml.iterateLines();
for(Line_xml line : lines){
ObjectType ot = xml.getType(line.type);
oc.createLine(ot, line.x1, line.y1, line.x2, line.y2, line.restitution);
}

List<Square_xml> squares = xml.iterateSquares();
for(Square_xml square : squares)
{
ObjectType ot = xml.getType(square.type);
oc.createBox(ot, square.height, square.width, square.pos_x, square.pos_y, 0);
}

List<Circle_xml> circles = xml.iterateCircles();
for(Circle_xml circle : circles)
{
ObjectType ot = xml.getType(circle.type);
startX = (int) circle.x;
startY = (int) circle.y;
oc.createCircle(ot, circle.radius, circle.x, circle.y, circle.friction, circle.restitution, circle.density);
}
}

下面是 XMLInterpreter buildDocument 方法的代码,它是构建文档时实际调用的方法。我们关注的代码是 buildDocument 方法。这就是文件路径所在的位置:

//Builds document object from factory and prepares for proper reading
//Also assigns the file handle variable
public boolean buildDocument() throws ParserConfigurationException, SAXException
{
try
{
FileHandle fh = Gdx.files.internal(this.filePath);
File xmlF = new File(fh.path());
DocumentBuilderFactory fac = DocumentBuilderFactory.newInstance();
DocumentBuilder dBuild = fac.newDocumentBuilder();
this.doc = dBuild.parse(xmlF);
this.doc.getDocumentElement().normalize();
this.file_handle = fh;
}
catch(IOException io)
{
io.printStackTrace();
return false;
}
}

所有关卡 xml 文件都存储在文件路径 assets/data/xmlLevels 中。我相信文件路径指定正确,但 logCat 仍然打印以下内容:

08-04 12:22:43.401: WARN/System.err(7980): java.io.FileNotFoundException: /data/xmlFiles/level 01.xml (No such file or directory)
08-04 12:22:43.411: WARN/System.err(7980): at org.apache.harmony.luni.platform.OSFileSystem.open(Native Method)
08-04 12:22:43.411: WARN/System.err(7980): at dalvik.system.BlockGuard$WrappedFileSystem.open(BlockGuard.java:232)
08-04 12:22:43.411: WARN/System.err(7980): at java.io.FileInputStream.<init>(FileInputStream.java:80)
08-04 12:22:43.411: WARN/System.err(7980): at org.apache.harmony.luni.internal.net.www.protocol.file.FileURLConnection.connect(FileURLConnection.java:82)
08-04 12:22:43.411: WARN/System.err(7980): at org.apache.harmony.xml.parsers.DocumentBuilderImpl.parse(DocumentBuilderImpl.java:120)
08-04 12:22:43.411: WARN/System.err(7980): at javax.xml.parsers.DocumentBuilder.parse(DocumentBuilder.java:183)
08-04 12:22:43.411: WARN/System.err(7980): at edu.uab.cis.SMART.Wahball.xml.XMLInterpreter.buildDocument(XMLInterpreter.java:92)
08-04 12:22:43.411: WARN/System.err(7980): at edu.uab.cis.SMART.Wahball.levels.Level1.createWorld(Level1.java:41)
08-04 12:22:43.411: WARN/System.err(7980): at edu.uab.cis.SMART.Wahball.Level.create(Level.java:124)
08-04 12:22:43.411: WARN/System.err(7980): at edu.uab.cis.SMART.Wahball.levels.Level1.render(Level1.java:135)
08-04 12:22:43.421: WARN/System.err(7980): at com.badlogic.gdx.Game.render(Game.java:43)
08-04 12:22:43.421: WARN/System.err(7980): at com.badlogic.gdx.backends.android.AndroidGraphics.onDrawFrame(AndroidGraphics.java:411)
08-04 12:22:43.421: WARN/System.err(7980): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1363)
08-04 12:22:43.421: WARN/System.err(7980): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1118)
08-04 12:22:43.431: WARN/dalvikvm(7980): threadid=9: thread exiting with uncaught exception (group=0x4001d5a0)

08-04 12:22:43.441: ERROR/AndroidRuntime(7980): FATAL EXCEPTION: GLThread 14
08-04 12:22:43.441: ERROR/AndroidRuntime(7980): java.lang.NullPointerException
08-04 12:22:43.441: ERROR/AndroidRuntime(7980): at edu.uab.cis.SMART.Wahball.xml.XMLInterpreter.iterateLines(XMLInterpreter.java:176)
08-04 12:22:43.441: ERROR/AndroidRuntime(7980): at edu.uab.cis.SMART.Wahball.levels.Level1.createWorld(Level1.java:54)
08-04 12:22:43.441: ERROR/AndroidRuntime(7980): at edu.uab.cis.SMART.Wahball.Level.create(Level.java:124)
08-04 12:22:43.441: ERROR/AndroidRuntime(7980): at edu.uab.cis.SMART.Wahball.levels.Level1.render(Level1.java:135)
08-04 12:22:43.441: ERROR/AndroidRuntime(7980): at com.badlogic.gdx.Game.render(Game.java:43)
08-04 12:22:43.441: ERROR/AndroidRuntime(7980): at com.badlogic.gdx.backends.android.AndroidGraphics.onDrawFrame(AndroidGraphics.java:411)
08-04 12:22:43.441: ERROR/AndroidRuntime(7980): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1363)
08-04 12:22:43.441: ERROR/AndroidRuntime(7980): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1118)

这个问题真正让我困惑的是应用程序正在访问 UI 的 uiskin.xml!它恰好位于 Assets 文件夹中,并且可以正常访问。这两个 xml 文件的文件权限设置完全相同。

任何对此的快速帮助将不胜感激!

如果您需要更多信息,我将很乐意满足!

最佳答案

尝试刷新 Assets 文件夹。如果这没有帮助,请尝试清理您的项目(项目 -> 清理)。有时 Eclipse 无法正确刷新文件夹中的文件。

关于java - LibGDX And​​roid 应用程序可以找到除我的 XML 级别文件之外的任何文件,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/6945881/

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