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ios - Firebase 消息传递 iOS 14

转载 作者:行者123 更新时间:2023-12-01 15:28:34 25 4
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我已经在我的应用程序中设置了 Firebase Cloud Messaging 有一段时间了。我最近将我的一台设备更新到 iOS 14,并停止在该设备上接收它们。装有 iOS 13 的不同设备仍会收到它们。如果这是一个愚蠢的问题,我很抱歉哈哈,但这是我的应用程序代表:


let appDelegate : AppDelegate = UIApplication.shared.delegate as! AppDelegate


@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate, UNUserNotificationCenterDelegate, MessagingDelegate {

var customerId = ""



func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {


application.registerForRemoteNotifications()

FirebaseApp.configure()

// Update this to your stripe PUBLISHABLE KEY
STPPaymentConfiguration.shared().publishableKey = "private"

let apiToken = "private"
EasyPostApi.sharedInstance.setCredentials(apiToken, baseUrl: "https://api.easypost.com/v2/")
STPTheme.default().accentColor = .red

Messaging.messaging().delegate = self

return true
}

// MARK: UISceneSession Lifecycle
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
}

func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}
func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
Messaging.messaging().apnsToken = deviceToken

}

func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any]) {
print(userInfo)
print("test")
}

func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any],
fetchCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void) {
print(userInfo)
print("test")

completionHandler(UIBackgroundFetchResult.newData)
}

func registerForPushNotifications() {
// For iOS 10 display notification (sent via APNS)
UNUserNotificationCenter.current().delegate = self
let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound]
UNUserNotificationCenter.current().requestAuthorization(
options: authOptions,
completionHandler: {_, _ in })
// For iOS 10 data message (sent via FCM
Messaging.messaging().delegate = self
InstanceID.instanceID().instanceID { (result, error) in
if let error = error {
print("Error fetching remote instance ID: \(error)")
} else if let result = result {
print("Remote instance ID token: \(result.token)")
}
}

}

}
我尝试使用firebase控制台中的“测试”按钮发送消息,并像正常一样发布消息。它确实正确注册了通知,并且在检查设置后,它看起来仍然正确。

最佳答案

我有同样的问题。我现在发现的一个修复是禁用方法混合:

  • 在您的 iOS 应用 Info.plist 中,添加 FirebaseAppDelegateProxyEnabled并将其设置为 FALSE( bool 值 0)

  • 看起来你已经有 didRegisterForRemoteNotificationsWithDeviceToken设置,所以保持不变。
    希望这可以帮助!

    关于ios - Firebase 消息传递 iOS 14,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/62665568/

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