gpt4 book ai didi

java - 多客户端/服务器。处理通讯

转载 作者:行者123 更新时间:2023-12-01 15:15:52 25 4
gpt4 key购买 nike

两天以来我一直在忍受这些代码。事实上,我正在开发一个具有服务器端和客户端的应用程序。服务器每秒接收客户端的请求,通过联系数据库处理请求,然后将结果返回给客户端。我这样做的方式是,如果客户端在服务器之前启动,它将继续尝试连接到给定端口和给定主机上的服务器。
1.这是服务器端:

try
{
Client client = new Client(jTable1,jLabel3);
Thread t = new Thread(client);
t.start();

}catch(IOException e){}

类Client.java

public class Client implements Runnable{

private int svrPort = 0;
ServerSocket serverConnect = null;
static Socket clientSocket = null;
static ClientConnectThread t[] = new ClientConnectThread[1000];
JTable jtable;
JLabel jlabel;

public Client(JTable table, JLabel label) throws IOException {

this.svrPort = 9450;
this.jtable = table;
this.jlabel = label;

}

public void run(){
try{
serverConnect = new ServerSocket(this.svrPort);

}catch(IOException e){}
while(true){
try{
clientSocket = serverConnect.accept ();
for(int i=0; i<=1000; i++){ //I can accept up to 1000 clients
if(t[i]==null)
{
(t[i] = new ClientThread(client, t, jtable, jlabel)).start();
System.out.println ("Etat12. Apres bloc try");
break;
}
}
}catch(IOException e){}
}
}

}

类ClientThread.java

public ClientThread(Socket socket, ClientThread t[], JTable table, JLabel label){

this._socket = socket;
this.jTable = table;
this.jlabel = label;
this.totalConnected = 0;
this.t = t;
}

public void run(){

int index = 0;
try{
this._output = new PrintWriter(this._socket.getOutputStream ());
this._input = new BufferedReader(new InputStreamReader(this._socket.getInputStream()));

while((clientMsg = this._input.readLine ()) != null){
if(clientMsg.equals ("@CONNECT")){ // If it is the first time the user is signig in, fill the table

jTable.setValueAt (this._socket.getInetAddress (), index, 0);
jTable.setValueAt (new Date(), index, 1);
jTable.setValueAt (new Date(), index, 2);
totalConnected++;
jlabel.setText ("");
jlabel.setText (totalConnected+"");

}else if(Integer.parseInt (clientMsg) == 1){
int p = Integer.parseInt (clientMsg);
this._output = new PrintWriter(this._socket.getOutputStream(), true);
if (this.getData.connect ())
{
if(this.getData.getDataByType (1).size () == 0){
}
_output.println (this.getData.getDataByPeriod (1));
}else{System.out.println("You are not connected to the database server");}

}else if(Integer.parseInt (clientMsg) == 2){
int p = Integer.parseInt (clientMsg);
this._output = new PrintWriter(this._socket.getOutputStream(), true);
if (this.getData.connect ())
{
if(this.getData.getDataByPeriod (2).size () == 0)System.out.println ("There is no data corresponding");
this._output.println (this.getData.getDataByPeriod (2));
}else{System.out.println("You are not connected to the database server");}


}else if(Integer.parseInt (clientMsg) == 3){
int p = Integer.parseInt (clientMsg);
this._output = new PrintWriter(this._socket.getOutputStream(), true);
if (this.getData.connect ())
{
if(this.getData.getDataByType (3).size () == 0)System.out.println ("There is no data corresponding");
this._output.println (this.getData.getDataByType (30));
}else{System.out.println("You are not connected to the database server");}


}else if(Integer.parseInt (clientMsg) == 4){
int p = Integer.parseInt (clientMsg);
this._output = new PrintWriter(this._socket.getOutputStream(), true);
if (this.getData.connect ())
{
if(this.getData.getDataByType (4).size () == 0)System.out.println ("There is no data corresponding");
this._output.println (this.getData.getDataByType (60));
}else{System.out.println("You are not connected to the database server");}


}else{

}
}
this._input.close ();
this._output.close ();
}catch(IOException e){}

}

这些是使我的服务器运行的两个类。 Client.java 类启动并等待接受连接。当客户端连接时,将创建 clientThread 实例并将其关联到客户端。到目前为止,一切似乎都进展顺利。

客户端

public class ServerConnect implements Runnable{

public static Socket clientSocket = null;
public static PrintWriter out = null;
public static BufferedReader in = null;
public static int port=9450;
public static String host = "127.0.0.1";
public static JLabel myLabel;
public static JButton button;
public static ResourceMap resourceMap;
private static String serverMsg = "";

public ServerConnect(JLabel jLabel, JButton b)
{
jLabel.setText ("Trying to contact the server");
myLabel = jLabel;
button = b;
port = Integer.parseInt("9450");
host = "127.0.0.1";

try{
clientSocket = new Socket(host, port);
}catch(IOException e){e.printStackTrace ();}

}

public void run()
{
while(true){
while(!this.connect ())
{myLabel.setText ("You are not connected to the server : "+host);
button.setEnabled (false);
try{
clientSocket = new Socket(host, port);
}catch(IOException e){}
}

myLabel.setText ("You are connected to the server : "+host);
button.setEnabled (true);
try{
out = new PrintWriter(clientSocket.getOutputStream(), true);
out.println("@CONNECT");

in = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
while((serverMsg = in.readLine ()) != null){
System.out.println ("<=> :"+serverMsg);
}
}
catch(IOException e){e.printStackTrace ();}
}
}
private boolean connect()
{
try{
clientSocket = new Socket(host, port);
return true;
}catch(IOException e){}
return false;
}}

我的问题是,当双方启动时,客户端唯一发送@CONNECT,服务器收到它,一切都停止在这里。如果客户端再次发送请求,服务器不会应答。
我希望有人逐步向我展示如何设置此应用程序
- 服务器端。使用 WHILE 循环接受线程中的连接
- 客户端。在另一个线程中每次尝试联系服务器以建立连接
- 再次在另一个线程中,客户端向服务器发送请求
- 服务器是另一个线程,从数据库请求信息并将其发送回客户端。

非常感谢您的帮助

最佳答案

哦,将所有内容都放在带有 PrintWriter 等的低级套接字上是一个坏主意。我过去遇到过一些编码和多线程错误。所以我的(当然有点慢,但易于使用)解决方案是:Jersey & Grizzly。

最大的优点是:您可以非常轻松地修改和扩展传输对象,而无需修改传输代码(低级套接字编写)

界面...

public interface I_ServiceCommons {
public static final String MEDIATYPE = "text/xml";
public static final String MEDIATYPE_ENCODING = I_ServiceCommons.MEDIATYPE + "; charset=utf-8";
public static final String SERIVCENAME = "/FUNNY_SERVICE_V001";
}

服务器端代码

@Path(I_ServiceCommons.SERIVCENAME)
public class YourService {

@POST
@Produces(I_ServiceCommons.MEDIATYPE)
@Consumes(I_ServiceCommons.MEDIATYPE)
public ResultObject request(final RequestObject yourRequest) {
//process here your request in Server
}
}

您的客户....

public class abstract YourAbstractClient{
protected Logger log = Logger.getLogger(this.getClass());
protected final String serviceUrl;
private final WebResource resource;

public YourAbstractClient(final String url) {
this.serviceUrl = url + getService();
this.resource = Client.create().resource(this.serviceUrl);
}

public abstract String getService();

protected <RES, REQ> RES post(final Class<RES> resultClazz, final REQ req) {
final Builder builder = this.resource.type(I_ServiceCommons.MEDIATYPE).accept(I_ServiceCommons.MEDIATYPE);
try {
final RES result = builder.post(resultClazz, req);
return result;
} catch (final Exception e) {
throw new RuntimeException("Error posting data to [" + this.serviceUrl + "]: " + e.getMessage(), e);
}
}

}

您的服务客户端...

public class Service extends YourAbstractClient {

public Service(final String url) {
super(url);
}

public MyResult getResult(final MyRequest req) {
return super.post(MyResult.class, req);
}

@Override
public String getService() {
return I_ServiceCommons.SERIVCENAME;
}
}

您的 TransferObjects

@XmlRootElement
public class MyRequest implements Serializable {
public void setRequestType(final int p_AequestType) {
this.requestType = p_AequestType;
}

public int getRequestType() {
return this.requestType;
}
}

最后...

String url = "http://127.0.0.1";
GrizzlyServerFactory.create(url) //starts the server
MyRequest res = new MyRequest();
MyResult result = new Service(url).getResult(req); // Corrected

关于java - 多客户端/服务器。处理通讯,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/11624752/

25 4 0
Copyright 2021 - 2024 cfsdn All Rights Reserved 蜀ICP备2022000587号
广告合作:1813099741@qq.com 6ren.com