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如何在android中的触摸事件上绘制矩形。当我触摸 Canvas 时,我有一个 Canvas ,它绘制一个矩形,但是当我触摸新位置时,它会删除旧矩形并在新位置绘制一个新矩形。但是,我想让所有矩形在我触摸过的地方都可见。
public class TouchImageView extends ImageView {
Matrix matrix = new Matrix();
// We can be in one of these 3 states
static final int NONE = 0;
static final int DRAG = 1;
static final int ZOOM = 2;
boolean isCheckLoadImage = false;
public static boolean isDraw = false;
int mode = NONE;
private float mPosX;
private float mPosY;
public static int numCell1 = 0;
public static boolean CorrectTouch;
float boxHeight, boxWidth;
// Remember some things for zooming
PointF last = new PointF();
PointF start = new PointF();
float minScale = 1f;
float maxScale = 6f;
int lastTouchEvent = -1;
int selectedCell;
float[] m;
float scaleWidth, scaleHeight;
float redundantXSpace, redundantYSpace;
float width, height;
static final int CLICK = 3;
float saveScale = 1f;
float right, bottom, origWidth, origHeight, bmWidth, bmHeight;
ScaleGestureDetector mScaleDetector;
Context context;
boolean flag = false;
public TouchImageView(Context context) {
super(context);
sharedConstructing(context);
}
public TouchImageView(Context context, AttributeSet attrs) {
super(context, attrs);
sharedConstructing(context);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
Paint paint = new Paint();
paint.setColor(Color.RED);
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(4);
RectF r = new RectF();
matrix.mapRect(r);
boxWidth = scaleWidth / 5;
boxHeight = scaleHeight / 5;
float widthOfCell = boxWidth;
float heightOfCell = boxHeight;
float[] touchPoint = new float[] { mPosX, mPosY };
float[] newTouch = new float[] { 0, 0 };
matrix.mapPoints(newTouch, touchPoint);
RectF canvasRect = new RectF();
canvas.getMatrix().mapRect(canvasRect);
Log.i("canvasRect", "canvasRect.left : " + canvasRect.left
+ " canvasRect.top : " + canvasRect.top);
Log.i("r", "r.left : " + r.left + " r.top : " + r.top);
Log.i("Pos", "mPosX : " + mPosX + " mPosY : " + mPosY);
float newX = mPosX - (r.left);
float newY = mPosY - (r.top);
Log.i("new XY", "New X" + newX + " NewY " + newY);
int myX = (int) (newX / boxWidth); /* Columns */
int myY = (int) (newY / boxHeight);/* Rows */
Log.i("my XY", "myX " + myX + " myY " + myY);
//
Log.e("GuessImageView", "before grid draw");
try {
if (true) {
if (lastTouchEvent == MotionEvent.ACTION_UP) {
numCell1 = 0;
boolean doBreak = false;
for (float row = 0; !doBreak
&& row <5; row++) {
float y = (row * heightOfCell) + r.top;
for (float col = 0; col < 5; col++) {
float x = (col * widthOfCell) + r.left;
if ((int) col == myX && (int) row == myY) {
canvas.drawRect(x, y, x + widthOfCell, y
+ heightOfCell, paint);
Log.d("Touch X : " + x, "Touch Y : " + y);
selectedCell = numCell1;
numCell1++;
flag = true;
doBreak = true;
break;
}
numCell1++;
}
}
if (flag) {
isCheckLoadImage = true;
// guessImage.checkForWin(selectedCell);
}
Log.i("Touch ", "Number Of Cell>" + numCell1);
lastTouchEvent = -1;
}
}
} catch (ArithmeticException e) {
e.printStackTrace();
}
Log.e("GuessImageView", "after grid draw");
}
private void sharedConstructing(Context context) {
super.setClickable(true);
this.context = context;
mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
matrix.setTranslate(1f, 1f);
m = new float[9];
setImageMatrix(matrix);
setScaleType(ScaleType.MATRIX);
setOnTouchListener(new OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
mScaleDetector.onTouchEvent(event);
matrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
PointF curr = new PointF(event.getX(), event.getY());
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
last.set(event.getX(), event.getY());
start.set(last);
mode = DRAG;
// isDraw=false;
break;
case MotionEvent.ACTION_MOVE:
// Log.i("onTouch", "origWidth : " + origWidth +
// " origHeight : " + origHeight);
if (mode == DRAG) {
// isDraw=false;
float deltaX = curr.x - last.x;
float deltaY = curr.y - last.y;
scaleWidth = Math.round(origWidth * saveScale);
scaleHeight = Math.round(origHeight * saveScale);
if (scaleWidth < width) {
deltaX = 0;
if (y + deltaY > 0)
deltaY = -y;
else if (y + deltaY < -bottom)
deltaY = -(y + bottom);
} else if (scaleHeight < height) {
deltaY = 0;
if (x + deltaX > 0)
deltaX = -x;
else if (x + deltaX < -right)
deltaX = -(x + right);
} else {
if (x + deltaX > 0)
deltaX = -x;
else if (x + deltaX < -right)
deltaX = -(x + right);
if (y + deltaY > 0)
deltaY = -y;
else if (y + deltaY < -bottom)
deltaY = -(y + bottom);
}
matrix.postTranslate(deltaX, deltaY);
last.set(curr.x, curr.y);
}
break;
case MotionEvent.ACTION_UP: {
mode = NONE;
int xDiff = (int) Math.abs(curr.x - start.x);
int yDiff = (int) Math.abs(curr.y - start.y);
if (xDiff < CLICK && yDiff < CLICK) {
// isDraw=false;
Log.v("ACTION_UP", "ACTION_UP");
mPosX = curr.x;
mPosY = curr.y;
performClick();
// if (guessImage.guess_mode) {
lastTouchEvent = event.getAction();
/*}
else {
lastTouchEvent = -1;
}
*/
// invalidate();
}
break;
}
case MotionEvent.ACTION_POINTER_UP:
mode = NONE;
break;
}
setImageMatrix(matrix);
scaleWidth = Math.round(origWidth * saveScale);
scaleHeight = Math.round(origHeight * saveScale);
invalidate();
return true; // indicate event was handled
}
});
}
@Override
public void setImageBitmap(Bitmap bm) {
super.setImageBitmap(bm);
if (bm != null) {
bmWidth = bm.getWidth();
bmHeight = bm.getHeight();
}
}
public void setMaxZoom(float x) {
maxScale = x;
}
private class ScaleListener extends
ScaleGestureDetector.SimpleOnScaleGestureListener {
@Override
public boolean onScaleBegin(ScaleGestureDetector detector) {
mode = ZOOM;
return true;
}
@Override
public boolean onScale(ScaleGestureDetector detector) {
float mScaleFactor = detector.getScaleFactor();
float origScale = saveScale;
saveScale *= mScaleFactor;
if (saveScale > maxScale) {
saveScale = maxScale;
mScaleFactor = maxScale / origScale;
} else if (saveScale < minScale) {
saveScale = minScale;
mScaleFactor = minScale / origScale;
}
right = width * saveScale - width
- (2 * redundantXSpace * saveScale);
bottom = height * saveScale - height
- (2 * redundantYSpace * saveScale);
// mPosX = mPosX + right / saveScale;
// mPosY = mPosY + bottom / saveScale;
if (origWidth * saveScale <= width
|| origHeight * saveScale <= height) {
float xMove = 0, yMove = 0;
matrix.postScale(mScaleFactor, mScaleFactor, width / 2,
height / 2);
if (mScaleFactor < 1) {
matrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
if (mScaleFactor < 1) {
if (Math.round(origWidth * saveScale) < width) {
if (y < -bottom) {
matrix.postTranslate(0, -(y + bottom));
xMove = 0;
yMove = -(y + bottom);
} else if (y > 0) {
matrix.postTranslate(0, -y);
xMove = 0;
yMove = -y;
}
} else {
if (x < -right) {
matrix.postTranslate(-(x + right), 0);
xMove = -(x + right);
yMove = 0;
} else if (x > 0) {
matrix.postTranslate(-x, 0);
xMove = -(x + right);
yMove = 0;
}
}
Log.i("onScale", "mPosX " + mPosX + " mPosX " + mPosX);
}
}
} else {
float xMove = 0, yMove = 0;
matrix.postScale(mScaleFactor, mScaleFactor,
detector.getFocusX(), detector.getFocusY());
matrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
if (mScaleFactor < 1) {
if (x < -right) {
matrix.postTranslate(-(x + right), 0);
xMove = -(x + right);
yMove = 0;
} else if (x > 0) {
matrix.postTranslate(-x, 0);
xMove = -x;
yMove = 0;
}
if (y < -bottom) {
matrix.postTranslate(0, -(y + bottom));
xMove = 0;
yMove = -(y + bottom);
} else if (y > 0) {
matrix.postTranslate(0, -y);
xMove = 0;
yMove = -y;
}
}
Log.i("onScale", "mPosX " + mPosX + " mPosX " + mPosX);
}
return true;
}
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
if (!isCheckLoadImage) {
width = MeasureSpec.getSize(widthMeasureSpec);
height = MeasureSpec.getSize(heightMeasureSpec);
// Fit to screen.
float scale;
float scaleX = (float) width / (float) bmWidth;
float scaleY = (float) height / (float) bmHeight;
scale = Math.min(scaleX, scaleY);
matrix.setScale(scale, scale);
setImageMatrix(matrix);
saveScale = 1f;
// Center the image
redundantYSpace = (float) height - (scale * (float) bmHeight);
redundantXSpace = (float) width - (scale * (float) bmWidth);
redundantYSpace /= (float) 2;
redundantXSpace /= (float) 2;
matrix.postTranslate(redundantXSpace, redundantYSpace);
origWidth = width - 2 * redundantXSpace;
origHeight = height - 2 * redundantYSpace;
right = width * saveScale - width
- (2 * redundantXSpace * saveScale);
bottom = height * saveScale - height
- (2 * redundantYSpace * saveScale);
setImageMatrix(matrix);
}
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
}
}
最佳答案
您需要将所有触摸位置存储在内存中,并每次都重新绘制它们。
就像这个示例:Android drawing objects on screen and obtaining geometry data
关于java - 如何在触摸事件上绘制矩形,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/13342156/
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