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java - 如何让我的小程序将用户的输入转换为整数并将其与计算机的随机数进行比较?

转载 作者:行者123 更新时间:2023-12-01 13:53:22 28 4
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我正在开始编程,但我还没有完全理解小程序。然而,(在互联网教程的帮助下)我能够创建一个与用户玩猜测游戏的小程序。小程序编译正常,但运行时出现以下错误消息:

"Exception in thread "main" java.lang.NumberFormatException: For input string: ""
at java.lang.NumberFormatException.forInputString(NumberFormatException.java:48)
at java.lang.Integer.parseInt(Integer.java:470)
at java.lang.Integer.parseInt(Integer.java:499)
at Guess.createUserInterface(Guess.java:101)
at Guess.<init>(Guess.java:31)
at Guess.main(Guess.java:129)"

我尝试将第 101 行上的“userguess = Integer.parseInt( t1.getText() );”移动到多个位置,但仍然遇到相同的错误。谁能告诉我我做错了什么?代码:

// Creates the game GUI.
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;

public class Guess extends JFrame{

private JLabel userinputJLabel;
private JLabel lowerboundsJLabel;
private JLabel upperboundsJLabel;
private JLabel computertalkJLabel;
private JButton guessJButton;
private JPanel guessJPanel;
static int computernum;
int userguess;
static void declare() {
computernum = (int) (100 * Math.random()) + 1; //random number picked (1-100)
}
// no-argument constructor
public Guess()
{
createUserInterface();

}
// create and position GUI components
private void createUserInterface()
{

// get content pane and set its layout
Container contentPane = getContentPane();
contentPane.setLayout( null );
contentPane.setBackground( Color.white );

// set up userinputJLabel
userinputJLabel = new JLabel();
userinputJLabel.setText( "Enter Guess Here -->" );
userinputJLabel.setBounds( 0, 65, 120, 50 );
userinputJLabel.setHorizontalAlignment( JLabel.CENTER );
userinputJLabel.setBackground( Color.white );
userinputJLabel.setOpaque( true );
contentPane.add( userinputJLabel );
// set up lowerboundsJLabel
lowerboundsJLabel = new JLabel();
lowerboundsJLabel.setText( "Lower Bounds Of Guess = 1" );
lowerboundsJLabel.setBounds( 0, 0, 170, 50 );
lowerboundsJLabel.setHorizontalAlignment( JLabel.CENTER );
lowerboundsJLabel.setBackground( Color.white );
lowerboundsJLabel.setOpaque( true );
contentPane.add( lowerboundsJLabel );
// set up upperboundsJLabel
upperboundsJLabel = new JLabel();
upperboundsJLabel.setText( "Upper Bounds Of Guess = 100" );
upperboundsJLabel.setBounds( 250, 0, 170, 50 );
upperboundsJLabel.setHorizontalAlignment( JLabel.CENTER );
upperboundsJLabel.setBackground( Color.white );
upperboundsJLabel.setOpaque( true );
contentPane.add( upperboundsJLabel );
// set up computertalkJLabel
computertalkJLabel = new JLabel();
computertalkJLabel.setText( "Computer Says:" );
computertalkJLabel.setBounds( 0, 130, 100, 50 ); //format (x, y, width, height)
computertalkJLabel.setHorizontalAlignment( JLabel.CENTER );
computertalkJLabel.setBackground( Color.white );
computertalkJLabel.setOpaque( true );
contentPane.add( computertalkJLabel );
//Set up guess jbutton
guessJButton = new JButton();
guessJButton.setText( "Enter" );
guessJButton.setBounds( 250, 78, 100, 30 );
contentPane.add( guessJButton );
guessJButton.addActionListener(

new ActionListener() // anonymous inner class
{
// event handler called when Guess button is pressed
public void actionPerformed( ActionEvent event )
{
guessActionPerformed( event );
}

} // end anonymous inner class

); // end call to addActionListener
// set properties of application's window
setTitle( "Guess Game" ); // set title bar text
setSize( 500, 500 ); // set window size
setVisible( true ); // display window
//create text field
TextField t1 = new TextField(); // Blank text field for user input
t1.setBounds( 135, 78, 100, 30 );
contentPane.add( t1 );
userguess = Integer.parseInt( t1.getText() );
//create section for computertalk
Label computertalkLabel = new Label("");
computertalkLabel.setBounds( 115, 130, 300, 50);
contentPane.add( computertalkLabel );
}

// Display computer reactions to user guess
private void guessActionPerformed( ActionEvent event )
{


if (userguess > computernum) //if statements (computer's reactions to user guess)
computertalkJLabel.setText( "Computer Says: Too High" );
else if (userguess < computernum)
computertalkJLabel.setText( "Computer Says: Too Low" );
else if (userguess == computernum)
computertalkJLabel.setText( "Computer Says:You Win!" );
else
computertalkJLabel.setText( "Computer Says: Error" );


} // end method oneJButtonActionPerformed
// end method createUserInterface

// main method
public static void main( String args[] )
{
Guess application = new Guess();
application.setDefaultCloseOperation (JFrame.EXIT_ON_CLOSE);


} // end method main

} // end class Phone

最佳答案

请不要使用null布局。

正如错误消息所示,您按下按钮来输入数字,而没有在输入中实际写入任何内容。你需要处理这种情况。
您需要替换:

userguess = Integer.parseInt( t1.getText() );

与:

String userEntered = t1.getText().trim();
if(userEntered.equals("")){
System.out.println("You did not enter anything");
}else{
try{
userguess = Integer.parseInt( userEntered );
}catch(NumberFormatException e){
System.out.println("Invalid format");
}
}

关于java - 如何让我的小程序将用户的输入转换为整数并将其与计算机的随机数进行比较?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/19792784/

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