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java - e.getY() 返回值高于预期

转载 作者:行者123 更新时间:2023-12-01 13:40:26 26 4
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当我按窗口左上角附近的某个位置时,由于某种原因,输出结果为 e.getY()e.getX() 高约 40 。我不明白为什么...你呢?我对 e.getY() 不太清楚.

//BBDemo.java - The main program and window creation
import javax.swing.*;


public class BBDemo extends JApplet{ //this isn't Applet !

public int offset=400;
public static void main(String[] args) {
// TODO Auto-generated method stub

JFrame win = new JFrame("Bouncing Ball Demo");
win.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

win.setContentPane(new BBPanel());

win.pack();
win.setVisible(true);
}
}//endclass BBDemo

//BBPanel.java - The JPanel which organizes the GUI

import java.awt.*;
import java.awt.event.*;

import javax.swing.*;

/////////////////////////////////////////////////////////////////// BBPanel
public class BBPanel extends JPanel {
BallInBox m_bb; // The bouncing ball panel ///in order to take the Timer->setAnimation from m_bb
Ball BallN;
//========================================================== constructor
/** Creates a panel with the controls and bouncing ball display. */
BBPanel() {
//... Create components
m_bb = new BallInBox();
BallN=new Ball(400,400,400);

JButton startButton = new JButton("Start");
JButton stopButton = new JButton("Stop");

//... Add Listeners
startButton.addActionListener(new StartAction());
stopButton.addActionListener(new StopAction());
addMouseListener(new PressBall());

//... Layout inner panel with two buttons horizontally ///why inner and outer?
JPanel buttonPanel = new JPanel();
buttonPanel.setLayout(new FlowLayout()); ///Flow???
buttonPanel.add(startButton);
buttonPanel.add(stopButton);

//... Layout outer panel with button panel above bouncing ball ///???
this.setLayout(new BorderLayout()); ///this ??? ///Board???
this.add(buttonPanel, BorderLayout.NORTH); ///this, NORTH, ???
this.add(m_bb , BorderLayout.CENTER); ///this, CENTER, ???
}//end constructor

////////////////////////////////////// inner listener class StartAction
class StartAction implements ActionListener {
public void actionPerformed(ActionEvent e) {
m_bb.setAnimation(true);
}
}


//////////////////////////////////////// inner listener class StopAction
class StopAction implements ActionListener {
public void actionPerformed(ActionEvent e) {
m_bb.setAnimation(false);
}
}

public class PressBall implements MouseListener {

public void mousePressed(MouseEvent e) {
// TODO Auto-generated method stub
//System.out.print(BallN.m_x-BallN.getDiameter()/2+" ");
System.out.print(e.getX()+" ");
//System.out.print(BallN.m_x+BallN.getDiameter()/2+" ");
//System.out.print(BallN.m_y-BallN.getDiameter()/2+" ");
System.out.print(e.getY()+" ");
//System.out.println(BallN.m_y+BallN.getDiameter()/2+" ");

if ((e.getButton() == 1)
&& (e.getX() >= BallN.m_x-BallN.getDiameter()/2 && e.getX() <=
BallN.m_x+BallN.getDiameter()/2 && e.getY() >= BallN.m_y-BallN.getDiameter()/2 && e.getY() <=
BallN.m_y+BallN.getDiameter()/2 ))
{ m_bb.setAnimation(false);

}else{}
}
@Override
public void mouseClicked(MouseEvent e) {
// TODO Auto-generated method stub

}

@Override
public void mouseEntered(MouseEvent arg0) {
// TODO Auto-generated method stub

}

@Override
public void mouseExited(MouseEvent arg0) {
// TODO Auto-generated method stub

}


@Override
public void mouseReleased(MouseEvent arg0) {
// TODO Auto-generated method stub

}

}

}//endclass BBPanel


import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import javax.swing.event.*;
/////////////////////////////////////////////////////////////// BouncingBall
public class BallInBox extends JPanel {
//============================================== fields
public Ball m_ball = new Ball(400,400,400);
private int m_interval = 40; // Milliseconds between updates.
private Timer m_timer; // Timer fires to animate one step.

//=================================================== constructor
public BallInBox() {
setPreferredSize(new Dimension(800, 800));
setBorder(BorderFactory.createLineBorder(Color.BLACK));
m_timer = new Timer(m_interval, new TimerAction());
}

//========================================================= setAnimation

public void setAnimation(boolean turnOnOff) {
if (turnOnOff) {
m_timer.start(); // start animation by starting the timer.
} else {
m_timer.stop(); // stop timer
}
}


//======================================================= paintComponent
public void paintComponent(Graphics g) {
super.paintComponent(g); // Paint background, border
m_ball.draw(g); // Draw the ball.
// m_ball.changeColor(g);
}

class TimerAction implements ActionListener {
//================================================== actionPerformed

public void actionPerformed(ActionEvent e) {
m_ball.setBounds(getWidth(), getHeight()); ///???
m_ball.move(); // Move the ball.
repaint(); // Repaint indirectly calls paintComponent. ///why "indirectly"?

}

/* public void mousePressed(MouseEvent e) {
System.out.println("dfvsd");

if ((e.getButton() == 1)
&& (e.getX() >= 400- m_ball.m_x && e.getX() <= 400+ m_ball.m_x && e.getY() >=
400- m_ball.m_x && e.getY() <= 400+ m_ball.m_x)) {m_timer.stop();
// System.out.println("dfvsd");
}else{}
}*/
}
//////////////////////////////////////// inner listener class StopAction


}//endclass


import java.awt.*;
///////////////////////////////////////////////////////////////// BallModel
public class Ball {
//... Constants
final static int DIAMETER = 50;

//... Instance variables
static int m_x; // x and y coordinates upper left
static int m_y;
/*
private int m_velocityX; // Pixels to move each time move() is called.
private int m_velocityY;*/

private int m_rightBound; // Maximum permissible x, y values.
private int m_bottomBound;
public int i=0;
public int offset=400;

//======================================================== constructor
public Ball(int x, int y, int offset) {
m_x = x;
m_y = y;
//offset=400;
}

//======================================================== setBounds
public void setBounds(int width, int height) {
m_rightBound = width - DIAMETER;
m_bottomBound = height - DIAMETER;
}

//============================================================== move
public void move() {
double degrees=(double) i;
double radians=Math.toRadians(degrees);

double Sinu=Math.sin(radians);
double Sinu200=Math.sin(radians)*300;
int SinuInt=(int) Sinu200;
m_y=offset+SinuInt;
//z=offset-SinuInt;
double Cos=Math.cos(radians);
double Cos200=Math.cos(radians)*300;
int CosInt=(int) Cos200;
m_x=offset+CosInt;
i++; // j--;
if (i==360) i=0;
//w=offset-CosInt;
/*
//... Bounce the ball off the walls if necessary.
if (m_x < 0) { // If at or beyond left side
m_x = 0; // Place against edge and
m_velocityX = -m_velocityX; // reverse direction.

} else if (m_x > m_rightBound) { // If at or beyond right side
m_x = m_rightBound; // Place against right edge.
m_velocityX = -m_velocityX; // Reverse direction.
}

if (m_y < 0) { // if we're at top
m_y = 0;
m_velocityY = -m_velocityY;

} else if (m_y > m_bottomBound) { // if we're at bottom
m_y = m_bottomBound;
m_velocityY = -m_velocityY;
}*/
}

//============================================================== draw
public void draw(Graphics g) {
g.setColor(Color.green);
g.fillOval(m_x, m_y, DIAMETER, DIAMETER);

}


//======================================================== setPosition
public void setPosition(int x, int y) {
m_x = x;
m_y = y;
}

}

最佳答案

如果窗口被装饰,那么你必须考虑标题栏的高度。

关于java - e.getY() 返回值高于预期,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/20844861/

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