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java - Netty TCP 示例 : how do I send/receive objects?

转载 作者:行者123 更新时间:2023-12-01 12:45:18 25 4
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我可以发送/接收任何类型的对象吗?

查看方法签名,它使用 MessageEvent :

public void messageReceived(ChannelHandlerContext ctx, MessageEvent e) throws Exception {

根据 API,它继承自 Object。那么,只要转换出预期的类型就可以了?或者,也许使用 instanceof

来自Netty TPC example on wikipedia :

package nettyserver;

import java.util.logging.Level;
import java.util.logging.Logger;

import org.jboss.netty.channel.ChannelHandlerContext;
import org.jboss.netty.channel.ChannelStateEvent;
import org.jboss.netty.channel.ExceptionEvent;
import org.jboss.netty.channel.MessageEvent;
import org.jboss.netty.channel.SimpleChannelUpstreamHandler;


/* Next up is our custom ChannelHandler. You can see that by the name this is an UpstreamHandler.
* An UpstreamHandler can receive anything that the Server receives, additionally, an DownstreamHandler can
* capture packets that the server is about to send. However depending on where in the hierarchy level the handler
* is placed, it can be triggered in different states.
* |------| |------| |------|
* | DSH1 |->-("ABCDE")->| DSH2 |->-("BCD")->| DSH3 |->-("DCB")->[WEB]
* |------| |------| |------|
*
* Above are three DownstreamHandlers each one with a specific task.
* The first (DSH1) DownstreamHandler is the DelimiterBasedFrameDecoder that just output
* a String "ABCDE" down the stream. The second (DSH2) DownstreamHandler intercepts the output from the
* previous DownstreamHandler and performs its specific logic on the input which in this case
* is to remove the vowels. Now the third (DSH3) DownstreamHandler will intercept the outgoing message
* and it is assigned to reverse the order of the letters. When there's no DonstreamHandlers left in the
* ChannelPipeline the output will be sent to the client/server.
*
* The same principle applies to UpstreamHandlers. If you want to combine the functionality
* of the SimpleChannelDownstreamHandler and the SimpleChannelUpstreamHandler there is the class called
* SimpleChannelHandler. The SimpleChannelHandler class implements both the Down- and Up-stream interfaces
* which allows the handler to manage messages going both ways.
*
* In this example, the SimpleChannelUpstreamHandler will be used.
*
* */
public class MyMessageHandler extends SimpleChannelUpstreamHandler {

private Logger logger = Logger.getLogger(MyMessageHandler.class.getSimpleName());

@Override
public void messageReceived(ChannelHandlerContext ctx, MessageEvent e) throws Exception {
/* The messageReceived method is where all the messages that passes this UpstreamHandler
* will be caught. Below we can use the class MessageEvents getMessage() to retrieve
* the message it has intercepted. */
System.out.println("Server :: Received a new message saying: " + e.getMessage());

/* We can also use the class MessageEvents getChannel() to retrieve the Channel object
* created by the ChannelFactory we instantiated in the Server class. We can then use the Channel
* to perform a write() operation on the pipeline (This will go downstream from beginning of the
* pipeline to the end).
* It is important that you append a newline separator, '\n', if you want the ChannelBuffer to be
* cleaned and forwarded from the FrameDelimiter. By appending the 'delimiter' you send the
* String to its target destination. */
e.getChannel().write("Hello, client! Your IP is " + e.getRemoteAddress() + "!\n"
+ "We received your message saying: " + e.getMessage() + "\n");

/* We must not forget to call the super.messageReceived(...) for our superclass. If you do not do this,
* the message will be stuck in the pipeline. */
super.messageReceived(ctx, e);
}

@Override
public void exceptionCaught(ChannelHandlerContext ctx, ExceptionEvent e) throws Exception {
/* Override method for exceptions. It's good practice to Log the errors that occur in your
* errors. */
logger.log(Level.SEVERE, e.getCause().toString());

/* We always call the method superclass. */
super.exceptionCaught(ctx, e);
}

@Override
public void channelConnected(ChannelHandlerContext ctx, ChannelStateEvent e) throws Exception {
System.out.println("Server :: " + e.getChannel().getRemoteAddress() + " has connected!");
/* We can specifically handle new connections.
* For example add the Channel to a ChannelGroup. */

/* We always call the method superclass. */
super.channelConnected(ctx, e);
}

@Override
public void channelDisconnected(ChannelHandlerContext ctx, ChannelStateEvent e) throws Exception {
/* We can also handle when a disconnection occur.
* Here we could remove the Channel from abovementioned ChannelGroup. */
System.out.println("Server :: " + e.getChannel().getRemoteAddress() + " has disconnected from the Server.");
/* We always call the method superclass. */
super.channelDisconnected(ctx, e);
}

}

诚然,当我第一次醒来时,这个问题更有意义,但现在我已经把它写下来了……为了一分钱。

最佳答案

关于java - Netty TCP 示例 : how do I send/receive objects?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/24764158/

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