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java - 如何检查数组是否包含某个对象?

转载 作者:行者123 更新时间:2023-12-01 11:38:55 25 4
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您好,我有一个程序,您可以放置​​瓷砖并销毁瓷砖,然后在用放置的瓷砖 build 一些东西后,您可以将它们出售以换取金钱。我只希望能够在至少其中一 block 瓷砖是驾驶舱瓷砖的情况下出售这些瓷砖。这是我到目前为止所拥有的:

for(int i = 0; i < play.b.toArray().length;i++){
if(play.b.get(i).id == 1 ){
cansell= true;
}else{
cansell= false;
}
}

b 是 block 数组:
公共(public)静态ArrayList b = new arrayList();id 1 是驾驶舱图 block 。这是驾驶舱图 block 供引用:

public class cockpit extends block{

public cockpit(int x,int y,int rot){
this.x = x;
this.y = y;
this.rotate = rot;
r = new Rectangle(x - (int)play.camx,y - (int)play.camy,20,20);
id = 3;
}

public void tick(){
createCollisionRect();

if(Comp.mr && r.contains(new Point((Comp.mx ) ,(Comp.my) ))){
remove = true;

}
if(remove){
//play.gui.money +=800;

}

}

public void render(Graphics g){
Graphics2D g2 = (Graphics2D) g;

if (rotate == 0) {
ImageIcon i62 = new ImageIcon("res/tiles/cockpit.png");
img = i62.getImage();
g.drawImage(img, x - (int) play.camx, y - (int) play.camy,20,20, null);
}
if (rotate == 1) {
AffineTransform at = AffineTransform.getTranslateInstance(x, y);
at.rotate(Math.toRadians(90),10,10);

ImageIcon i62 = new ImageIcon("res/tiles/cockpit.png");
img = i62.getImage();

g2.drawImage(img,at, null);
}
if (rotate == 2) {
AffineTransform at = AffineTransform.getTranslateInstance(x, y);
at.rotate(Math.toRadians(180),10,10);

ImageIcon i62 = new ImageIcon("res/tiles/cockpit.png");
img = i62.getImage();

g2.drawImage(img, at, null);
}
if (rotate == 3) {
AffineTransform at = AffineTransform.getTranslateInstance(x, y);
at.rotate(Math.toRadians(-90),10,10);

ImageIcon i62 = new ImageIcon("res/tiles/cockpit.png");
img = i62.getImage();

g2.drawImage(img, at, null);

}
}
}

这是游戏课(它很大):

公开课游戏延伸屏幕{

public Image img, img1;

public static Rectangle r = new Rectangle(0, 200, 1000, 50);

private Image i;

public int turn = 1;

public static player p;
public static gui gui;
public static entitiesManager em;
public static sell s;

public static int camx, camy;

public static ArrayList<block> b = new ArrayList<block>();

public static int selectedRot = 0;
public static int selectedID = 0;
public static int maxSelectedID = 13;

public static int bx, by, w, h;

public static int dragX, dragY, drawWitdh, drawHeight, curX, curY;

public static boolean canPlaceATile = true;

public static boolean loadSave1;
public static boolean loadSave2;
public static boolean loadSave3;

public static boolean dragging;

public boolean hasloaded = false;

public static boolean canplace = true;

public static boolean testingMode = false;

// bankruptcy
public static boolean bankrupt = false;
public static int pos = -200;
public static int time = 0;
public static int timer = 0;

public play(manager m) {
super(m);
b.clear();
hasloaded = false;
p = new player(Comp.size.width / 2 - 10, Comp.size.height / 2 - 10);
gui = new gui(Comp.size.width / 2 - 10, 20);
em = new entitiesManager();
s = new sell(Comp.size.width / 2 + 50, 20);
if (b.toArray().length <= 0) {
play.b.add(new invisible(-1000, -1000, play.selectedRot));
}
pos = -400;
}

public void tick() {
if (hasloaded == false) {
if (loadSave1) {
load.loadship1();
load.loadMoney1();
}
if (loadSave2) {
load.loadship1();
load.loadMoney1();
play.gui.money = 10000;
play.gui.s.HJSshares = 0;
play.gui.s.MSshares = 0;
play.gui.s.KSshares = 0;
play.gui.s.MScost = 100;
play.gui.s.KScost = 1000;
play.gui.s.HJScost = 10000;
play.gui.day = 30;
play.gui.dividend = 0;
play.bankrupt = false;
play.b.clear();
play.b.add(new invisible(-1000, -1000, play.selectedRot));
play.selectedID = 1;
play.selectedRot = 0;

save.saveMoney1();
save.saveShip();

}

hasloaded = true;
}

handleinput();
s.tick();
p.tick();
gui.tick();
em.tick();

for (int i = 0; i < b.toArray().length; i++) {
b.get(i).tick();

if (b.get(i).remove && !play.testingMode) {
b.remove(i);
i--;
}
}

if (selectedRot >= 4) {
selectedRot = 0;
}

if (selectedID > maxSelectedID) {
selectedID = 0;
} else if (selectedID < 0) {
selectedID = maxSelectedID;
}

// System.out.println(""+b.toArray().length);

if (b.toArray().length <= 0) {
play.b.add(new invisible(-1000, -1000, play.selectedRot));

}

if (pos >= -30) {
pos = -30;
time = 0;
}

if(bankrupt){
if(time >= timer && pos<= -31){
pos++;
time = 0;
}else {
time++;
}
}
}

public void handleinput() {
if (Keys.isPressed(Keys.z)) {
selectedRot++;
}
if (Keys.isPressed(Keys.s)) {
save.saveShip();
save.saveMoney1();


}

if (Keys.isPressed(Keys.ESCAPE)) {
m.setScreen(manager.menu);
play.selectedID = 0;
play.selectedRot = 0;
}




}

public void render(Graphics g) {

Graphics2D g2 = (Graphics2D) g;

RenderingHints rh = new RenderingHints(RenderingHints.KEY_TEXT_ANTIALIASING, RenderingHints.VALUE_TEXT_ANTIALIAS_GASP);
g2.setRenderingHints(rh);

ImageIcon i622 = new ImageIcon("res/bg/universFIN.png");
img = i622.getImage();
g.drawImage(img, 0, 0, null);

p.render(g);
em.render(g);

for (int i = 0; i < b.toArray().length; i++) {
b.get(i).render(g);

}

gui.render(g);
s.render(g);

bx = Math.min((dragX / 20) * 20, (curX / 20) * 20);
by = Math.min((dragY / 20) * 20, (curY / 20) * 20);
w = Math.abs((curX / 20) * 20 - (dragX / 20) * 20);
h = Math.abs((curY / 20) * 20 - (dragY / 20) * 20);

if (dragging && w >= 20 && h >= 20 && Comp.ml) {
g.setColor(new Color(26, 216, 26, 128));
g.fillRect(bx, by, w, h);
g.setColor(new Color(17, 142, 17, 255));
g.drawRect(bx, by, w, h);

}
if (dragging && w >= 20 && h >= 20 && Comp.mr) {
g.setColor(new Color(216, 26, 26, 128));
g.fillRect(bx, by, w, h);
g.setColor(new Color(142, 17, 17, 255));
g.drawRect(bx, by, w, h);

}


if (bankrupt) {
ImageIcon i6221 = new ImageIcon("res/bg/bankrupt.png");
img = i6221.getImage();
g.drawImage(img, 0, pos, null);

}
}

public void init() {

}

}

最佳答案

如果您使用普通数组,则查找内部对象的唯一方法是像您一样迭代数组并比较所需的值,或者使用equals()。如果您正在寻找更有效的方法,请检查 HashSet 等类和其他集合。

关于java - 如何检查数组是否包含某个对象?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/29716308/

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