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java - 随机按钮Android项目

转载 作者:行者123 更新时间:2023-12-01 11:29:27 25 4
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我想制作一个应用程序,当您单击按钮时,它会转到屏幕上的随机位置。我希望它是一个 ImageButton,当 onClick 时可以转到屏幕上的随机位置。我以前尝试过。但没有成功。这是我已经尝试过的一些代码。 --->

package com.example.e99900004533.candycollector;

import android.support.v7.app.ActionBarActivity;
import android.os.Bundle;
import android.graphics.Point;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.Display;
import android.view.ViewGroup.MarginLayoutParams;
import android.animation.ObjectAnimator;
import android.widget.RelativeLayout;
import android.widget.EditText;
import android.widget.ImageButton;
import java.util.Random;

public class MainActivity extends ActionBarActivity {

public EditText collectedTextEdit;
public ImageButton candyEdit;
public int collected = 0;
public int screenWidth = 300;
public int screenHeight = 300;
Random random = new Random();
public boolean running = true;

@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
collectedTextEdit = (EditText) findViewById(R.id.collectedText);
candyEdit = (ImageButton) findViewById(R.id.candy);
collectedTextEdit.setText("Collected: " + collected);

Display display = getWindowManager().getDefaultDisplay();
Point size = new Point();
display.getSize(size);
screenWidth = size.x;
screenHeight = size.y;

addListenerOnButton();
}

public void addListenerOnButton() {
candyEdit.setOnClickListener(new OnClickListener() {

@Override
public void onClick(View v) {
collected += 1;
collectedTextEdit.setText("Collected: " + collected);

int candyX = random.nextInt(screenWidth - 50);
int candyY = random.nextInt(screenHeight - 50);
System.out.println(candyX + " : " + candyY);

MarginLayoutParams marginParams = new MarginLayoutParams(candyEdit.getLayoutParams());
marginParams.setMargins(candyX, candyY, 0, 0);
RelativeLayout.LayoutParams layoutParams = new RelativeLayout.LayoutParams(marginParams);
candyEdit.setLayoutParams(layoutParams);

//if (candyX > screenWidth) {
//screenWidth -= 50;
//layoutParams.setMargins(candyX, candyY, candyX, LayoutParams.WRAP_CONTENT);
//candyEdit.setLayoutParams(layoutParams);
//}
//if (candyY > screenHeight) {
//screenHeight -= 50;
//layoutParams.setMargins(candyX, candyY, LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT);
//candyEdit.setLayoutParams(layoutParams);
//}

//while (running == true) {
//candyY -= 1;
//layoutParams.setMargins(candyX, candyY, candyX, candyY);
//candyEdit.setLayoutParams(layoutParams);
//}
}
});
}

@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.menu_main, menu);
return true;
}

@Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();

//noinspection SimplifiableIfStatement
if (id == R.id.action_settings) {
return true;
}

return super.onOptionsItemSelected(item);
}
}

最佳答案

我希望您使用 Android Studio,因为它为您提供了一种享受 Android API 的所有优势的美妙方式。

无论如何,在我发布代码之前,您在 java 代码中设置了 onClickListener,虽然这很好,但它可能会使您的代码变得困惑。一个更美观的解决方案是使用 XML 和按钮的 android:onClick。您将在代码中看到这一点。

Java:

package testinc.com.randombutton;

import android.graphics.Point;
import android.support.v7.app.ActionBarActivity;
import android.os.Bundle;
import android.view.*;
import android.widget.ImageButton;
import android.widget.LinearLayout;
import android.widget.TextView;

import java.util.Random;


public class MainActivity extends ActionBarActivity {

// Encapsulating the data just to be safe...
private int collected = 0;
private int screenWidth = 300;
private int screenHeight = 300;

@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);

Display display = getWindowManager().getDefaultDisplay();
Point size = new Point();
display.getSize(size);
screenWidth = size.x;
screenHeight = size.y;

TextView collectedView = (TextView) findViewById(R.id.collectedTV);
collectedView.setText("Collected: " + collected);

}

@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.menu_main, menu);
return true;
}

@Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();

//noinspection SimplifiableIfStatement
if (id == R.id.action_settings) {
return true;
}

return super.onOptionsItemSelected(item);
}

public void toRandomPosition(View view) {
// Based on our collection candy collection:
collected += 1;
TextView collectedView = (TextView) findViewById(R.id.collectedTV);
collectedView.setText("Collected: " + collected);

// Based on position of our candy:
Random random = new Random();
// Understand nextInt(N) will go from 0 -> N-1, also are you trying to control where it can go?
float candyX = (float) random.nextInt(screenWidth - 50);
float candyY = (float) random.nextInt(screenHeight - 50);
// I didn't write it, but you need to check these float values if they exceed the screen width and the screen length. */
// Sout to check coordinates
System.out.println(candyX + " : " + candyY);

// To change margins:
ImageButton imgButton = (ImageButton) findViewById(R.id.changePlace);
imgButton.setX(candyX);
imgButton.setY(candyY);
}
}

安卓:注意:我使用线性布局,因为我不喜欢相对的。我想你可以更改它而不会产生任何影响。

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
android:paddingBottom="@dimen/activity_vertical_margin"
tools:context=".MainActivity">
<TextView android:id="@+id/collectedTV"
android:layout_width="wrap_content"
android:layout_height="wrap_content"/>
<ImageButton android:id="@+id/changePlace"
android:onClick="toRandomPosition"
android:contentDescription="It's a button, ha za"
android:layout_width="wrap_content"
android:layout_height="wrap_content"/>

</LinearLayout>

关键部分:

android:onClick="toRandomPosition" 连接到方法,public void toRandomPosition(View view)

setXsetY 需要 float 来设置位置。不幸的是,随机类似乎在其类中没有 nextFloat(float n) 。我建议暂时将 int 转换为 float 。

看到我现在正在这样做,这里有一个可能的(我没有检查过)解决坐标超出屏幕边界的方法:

while ( candyX >= screenWidth || candyY >= screenHeight) {
candyX = (float) random.nextInt(screenWidth - 50);
candyY = (float) random.nextInt(screenHeight - 50);
}

我检查了位置是否相等,因为屏幕一角的按钮很难找到,并且可能会偏离显示屏。

关于java - 随机按钮Android项目,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/30535288/

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