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Java - 使用一台计算机测试两个 TCP 客户端

转载 作者:行者123 更新时间:2023-12-01 10:51:57 24 4
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对于类(class),我需要使用 TCP 连接构建一个程序。

我们获得了下面的示例代码来使用并了解如何建立连接。当我只有一个客户端运行时,服务器和客户端可以正常通信。当我尝试启动客户端的新实例来模拟两个人使用该客户端与一台服务器时,第二个客户端无法发送或接收,并且永远不会显示消息“获得 I/O 连接”。这是为什么?

这是示例代码。

// Fig. 27.5: Server.java
// Server portion of a client/server stream-socket connection.
import java.io.EOFException;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.ServerSocket;
import java.net.Socket;
import java.awt.BorderLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JFrame;
import javax.swing.JScrollPane;
import javax.swing.JTextArea;
import javax.swing.JTextField;
import javax.swing.SwingUtilities;

public class Server extends JFrame
{
private JTextField enterField; // inputs message from user
private JTextArea displayArea; // display information to user
private ObjectOutputStream output; // output stream to client
private ObjectInputStream input; // input stream from client
private ServerSocket server; // server socket
private Socket connection; // connection to client
private int counter = 1; // counter of number of connections

// set up GUI
public Server()
{
super( "Server" );

enterField = new JTextField(); // create enterField
enterField.setEditable( false );
enterField.addActionListener(
new ActionListener()
{
// send message to client
public void actionPerformed( ActionEvent event )
{
sendData( event.getActionCommand() );
enterField.setText( "" );
} // end method actionPerformed
} // end anonymous inner class
); // end call to addActionListener

add( enterField, BorderLayout.NORTH );

displayArea = new JTextArea(); // create displayArea
add( new JScrollPane( displayArea ), BorderLayout.CENTER );

setSize( 300, 150 ); // set size of window
setVisible( true ); // show window
} // end Server constructor

// set up and run server
public void runServer()
{
try // set up server to receive connections; process connections
{
server = new ServerSocket( 12345, 100 ); // create ServerSocket

while ( true )
{
try
{
waitForConnection(); // wait for a connection
getStreams(); // get input & output streams
processConnection(); // process connection
} // end try
catch ( EOFException eofException )
{
displayMessage( "\nServer terminated connection" );
} // end catch
finally
{
closeConnection(); // close connection
++counter;
} // end finally
} // end while
} // end try
catch ( IOException ioException )
{
ioException.printStackTrace();
} // end catch
} // end method runServer

// wait for connection to arrive, then display connection info
private void waitForConnection() throws IOException
{
displayMessage( "Waiting for connection\n" );
connection = server.accept(); // allow server to accept connection
displayMessage( "Connection " + counter + " received from: " +
connection.getInetAddress().getHostName() );
} // end method waitForConnection

// get streams to send and receive data
private void getStreams() throws IOException
{
// set up output stream for objects
output = new ObjectOutputStream( connection.getOutputStream() );
output.flush(); // flush output buffer to send header information

// set up input stream for objects
input = new ObjectInputStream( connection.getInputStream() );

displayMessage( "\nGot I/O streams\n" );
} // end method getStreams

// process connection with client
private void processConnection() throws IOException
{
String message = "Connection successful";
sendData( message ); // send connection successful message

// enable enterField so server user can send messages
setTextFieldEditable( true );

do // process messages sent from client
{
try // read message and display it
{
message = ( String ) input.readObject(); // read new message
displayMessage( "\n" + message ); // display message
} // end try
catch ( ClassNotFoundException classNotFoundException )
{
displayMessage( "\nUnknown object type received" );
} // end catch

} while ( !message.equals( "CLIENT>>> TERMINATE" ) );
} // end method processConnection

// close streams and socket
private void closeConnection()
{
displayMessage( "\nTerminating connection\n" );
setTextFieldEditable( false ); // disable enterField

try
{
output.close(); // close output stream
input.close(); // close input stream
connection.close(); // close socket
} // end try
catch ( IOException ioException )
{
ioException.printStackTrace();
} // end catch
} // end method closeConnection

// send message to client
private void sendData( String message )
{
try // send object to client
{
output.writeObject( "SERVER>>> " + message );
output.flush(); // flush output to client
displayMessage( "\nSERVER>>> " + message );
} // end try
catch ( IOException ioException )
{
displayArea.append( "\nError writing object" );
} // end catch
} // end method sendData

// manipulates displayArea in the event-dispatch thread
private void displayMessage( final String messageToDisplay )
{
SwingUtilities.invokeLater(
new Runnable()
{
public void run() // updates displayArea
{
displayArea.append( messageToDisplay ); // append message
} // end method run
} // end anonymous inner class
); // end call to SwingUtilities.invokeLater
} // end method displayMessage

// manipulates enterField in the event-dispatch thread
private void setTextFieldEditable( final boolean editable )
{
SwingUtilities.invokeLater(
new Runnable()
{
public void run() // sets enterField's editability
{
enterField.setEditable( editable );
} // end method run
} // end inner class
); // end call to SwingUtilities.invokeLater
} // end method setTextFieldEditable
} // end class Server

// Fig. 27.7: Client.java
// Client portion of a stream-socket connection between client and server.
import java.io.EOFException;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.InetAddress;
import java.net.Socket;
import java.awt.BorderLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JFrame;
import javax.swing.JScrollPane;
import javax.swing.JTextArea;
import javax.swing.JTextField;
import javax.swing.SwingUtilities;

--

public class Client extends JFrame 
{
private JTextField enterField; // enters information from user
private JTextArea displayArea; // display information to user
private ObjectOutputStream output; // output stream to server
private ObjectInputStream input; // input stream from server
private String message = ""; // message from server
private String chatServer; // host server for this application
private Socket client; // socket to communicate with server

// initialize chatServer and set up GUI
public Client( String host )
{
super( "Client" );

chatServer = host; // set server to which this client connects

enterField = new JTextField(); // create enterField
enterField.setEditable( false );
enterField.addActionListener(
new ActionListener()
{
// send message to server
public void actionPerformed( ActionEvent event )
{
sendData( event.getActionCommand() );
enterField.setText( "" );
} // end method actionPerformed
} // end anonymous inner class
); // end call to addActionListener

add( enterField, BorderLayout.NORTH );

displayArea = new JTextArea(); // create displayArea
add( new JScrollPane( displayArea ), BorderLayout.CENTER );

setSize( 300, 150 ); // set size of window
setVisible( true ); // show window
} // end Client constructor

// connect to server and process messages from server
public void runClient()
{
try // connect to server, get streams, process connection
{
connectToServer(); // create a Socket to make connection
getStreams(); // get the input and output streams
processConnection(); // process connection
} // end try
catch ( EOFException eofException )
{
displayMessage( "\nClient terminated connection" );
} // end catch
catch ( IOException ioException )
{
ioException.printStackTrace();
} // end catch
finally
{
closeConnection(); // close connection
} // end finally
} // end method runClient

// connect to server
private void connectToServer() throws IOException
{
displayMessage( "Attempting connection\n" );

// create Socket to make connection to server
client = new Socket( InetAddress.getByName( chatServer ), 12345 );

// display connection information
displayMessage( "Connected to: " +
client.getInetAddress().getHostName() );
} // end method connectToServer

// get streams to send and receive data
private void getStreams() throws IOException
{
// set up output stream for objects
output = new ObjectOutputStream( client.getOutputStream() );
output.flush(); // flush output buffer to send header information

// set up input stream for objects
input = new ObjectInputStream( client.getInputStream() );

displayMessage( "\nGot I/O streams\n" );
} // end method getStreams

// process connection with server
private void processConnection() throws IOException
{
// enable enterField so client user can send messages
setTextFieldEditable( true );

do // process messages sent from server
{
try // read message and display it
{
message = ( String ) input.readObject(); // read new message
displayMessage( "\n" + message ); // display message
} // end try
catch ( ClassNotFoundException classNotFoundException )
{
displayMessage( "\nUnknown object type received" );
} // end catch

} while ( !message.equals( "SERVER>>> TERMINATE" ) );
} // end method processConnection

// close streams and socket
private void closeConnection()
{
displayMessage( "\nClosing connection" );
setTextFieldEditable( false ); // disable enterField

try
{
output.close(); // close output stream
input.close(); // close input stream
client.close(); // close socket
} // end try
catch ( IOException ioException )
{
ioException.printStackTrace();
} // end catch
} // end method closeConnection

// send message to server
private void sendData( String message )
{
try // send object to server
{
output.writeObject( "CLIENT>>> " + message );
output.flush(); // flush data to output
displayMessage( "\nCLIENT>>> " + message );
} // end try
catch ( IOException ioException )
{
displayArea.append( "\nError writing object" );
} // end catch
} // end method sendData

// manipulates displayArea in the event-dispatch thread
private void displayMessage( final String messageToDisplay )
{
SwingUtilities.invokeLater(
new Runnable()
{
public void run() // updates displayArea
{
displayArea.append( messageToDisplay );
} // end method run
} // end anonymous inner class
); // end call to SwingUtilities.invokeLater
} // end method displayMessage

// manipulates enterField in the event-dispatch thread
private void setTextFieldEditable( final boolean editable )
{
SwingUtilities.invokeLater(
new Runnable()
{
public void run() // sets enterField's editability
{
enterField.setEditable( editable );
} // end method run
} // end anonymous inner class
); // end call to SwingUtilities.invokeLater
} // end method setTextFieldEditable
} // end class Client

最佳答案

问题出在服务器类中。该类是单线程的(主线程)。主线程用于接受新连接和从套接字读取。接受连接后的主线程转到 processConnection 方法并阻塞以下调用。

message = ( String ) input.readObject();//读取新消息

此调用是在循环中进行的,仅当您从客户端收到“TERMINATE”时才会终止

   } while ( !message.equals( "CLIENT>>> TERMINATE" ) );

直到上面的循环运行代码才能返回到“runServer”方法,该方法可以使用“waitForConnection”接受连接。

您需要分离线程来接受连接并从连接的套接字读取数据。

关于Java - 使用一台计算机测试两个 TCP 客户端,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/33816913/

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