- html - 出于某种原因,IE8 对我的 Sass 文件中继承的 html5 CSS 不友好?
- JMeter 在响应断言中使用 span 标签的问题
- html - 在 :hover and :active? 上具有不同效果的 CSS 动画
- html - 相对于居中的 html 内容固定的 CSS 重复背景?
我尝试在 Mac 上安装 pygame,但收到以下错误:
ERROR: Command errored out with exit status 1:
command: /Library/Frameworks/Python.framework/Versions/3.8/bin/python3.8 -u -c 'import sys, setuptools, tokenize; sys.argv[0] = '"'"'/private/var/folders/by/_c1jvps966ggy7ck6vlj0g0r0000gn/T/pip-install-sgowdcnm/pygame/setup.py'"'"'; __file__='"'"'/private/var/folders/by/_c1jvps966ggy7ck6vlj0g0r0000gn/T/pip-install-sgowdcnm/pygame/setup.py'"'"';f=getattr(tokenize, '"'"'open'"'"', open)(__file__);code=f.read().replace('"'"'\r\n'"'"', '"'"'\n'"'"');f.close();exec(compile(code, __file__, '"'"'exec'"'"'))' install --record /private/var/folders/by/_c1jvps966ggy7ck6vlj0g0r0000gn/T/pip-record-l_i1_3qn/install-record.txt --single-version-externally-managed --compile
cwd: /private/var/folders/by/_c1jvps966ggy7ck6vlj0g0r0000gn/T/pip-install-sgowdcnm/pygame/
Complete output (218 lines):
running install
running build
running build_py
creating build
creating build/lib.macosx-10.9-x86_64-3.8
creating build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/surfarray.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/sysfont.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/_camera_vidcapture.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/sndarray.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/version.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/compat.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/draw_py.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/colordict.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/ftfont.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/midi.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/cursors.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/_numpysndarray.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/sprite.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/macosx.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/_numpysurfarray.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/camera.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/freetype.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/_camera_opencv_highgui.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/pkgdata.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/locals.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
copying src_py/_dummybackend.py -> build/lib.macosx-10.9-x86_64-3.8/pygame
creating build/lib.macosx-10.9-x86_64-3.8/pygame/threads
copying src_py/threads/Py25Queue.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/threads
copying src_py/threads/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/threads
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/base_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/font_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/mixer_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/rwobject_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/pixelcopy_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/overlay_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/scrap_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/touch_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/imageext_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/pixelarray_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/draw_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/transform_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/blit_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/bufferproxy_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/surfarray_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/mouse_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/surfarray_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/event_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/imageext_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/sprite_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/touch_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/gfxdraw_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/rect_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/scrap_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/overlay_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/color_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/camera_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/surflock_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/key_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/sysfont_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/font_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/mixer_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/constants_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/mixer_music_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/sndarray_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/image_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/version_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/freetype_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/joystick_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/midi_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/ftfont_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/image__save_gl_surface_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/cdrom_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/cursors_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/fastevent_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/display_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/fastevent_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/compat_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/ftfont_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/cdrom_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/mask_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/midi_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/freetype_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/math_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/time_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/image_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/threads_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/__main__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/mixer_music_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/sndarray_tags.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/test_test_.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
copying test/surface_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils
copying test/test_utils/run_tests.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils
copying test/test_utils/endian.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils
copying test/test_utils/test_machinery.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils
copying test/test_utils/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils
copying test/test_utils/png.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils
copying test/test_utils/test_runner.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils
copying test/test_utils/arrinter.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils
copying test/test_utils/buftools.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils
copying test/test_utils/async_sub.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/test_utils
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests
copying test/run_tests__tests/run_tests__test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests
copying test/run_tests__tests/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_3_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_4_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_5_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/no_assertions__ret_code_of_1__test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/zero_tests_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_6_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/all_ok
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/failures1
copying test/run_tests__tests/failures1/fake_3_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/failures1
copying test/run_tests__tests/failures1/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/failures1
copying test/run_tests__tests/failures1/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/failures1
copying test/run_tests__tests/failures1/fake_4_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/failures1
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete
copying test/run_tests__tests/incomplete/fake_3_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete
copying test/run_tests__tests/incomplete/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete
copying test/run_tests__tests/incomplete/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/infinite_loop
copying test/run_tests__tests/infinite_loop/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/infinite_loop
copying test/run_tests__tests/infinite_loop/fake_1_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/infinite_loop
copying test/run_tests__tests/infinite_loop/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/infinite_loop
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stderr
copying test/run_tests__tests/print_stderr/fake_3_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stderr
copying test/run_tests__tests/print_stderr/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stderr
copying test/run_tests__tests/print_stderr/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stderr
copying test/run_tests__tests/print_stderr/fake_4_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stderr
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stdout
copying test/run_tests__tests/print_stdout/fake_3_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stdout
copying test/run_tests__tests/print_stdout/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stdout
copying test/run_tests__tests/print_stdout/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stdout
copying test/run_tests__tests/print_stdout/fake_4_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/print_stdout
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/fake_3_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/incomplete_todo
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/exclude
copying test/run_tests__tests/exclude/magic_tag_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/exclude
copying test/run_tests__tests/exclude/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/exclude
copying test/run_tests__tests/exclude/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/exclude
copying test/run_tests__tests/exclude/invisible_tag_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/exclude
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/timeout
copying test/run_tests__tests/timeout/sleep_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/timeout
copying test/run_tests__tests/timeout/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/timeout
copying test/run_tests__tests/timeout/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/timeout
creating build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/sleep_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/magic_tag_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/fake_2_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/incomplete_todo_test.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/tests/run_tests__tests/everything
creating build/lib.macosx-10.9-x86_64-3.8/pygame/docs
copying docs/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/docs
copying docs/__main__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/docs
creating build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/playmus.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/mask.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/sound.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/overlay.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/aacircle.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/chimp.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/liquid.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/audiocapture.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/sound_array_demos.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/midi.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/scroll.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/cursors.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/moveit.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/__init__.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/blit_blends.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/testsprite.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/textinput.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/vgrade.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/arraydemo.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/stars.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/camera.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/blend_fill.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/fonty.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/headless_no_windows_needed.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/fastevents.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/prevent_display_stretching.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/glcube.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/aliens.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/freetype_misc.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/scaletest.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/video.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/eventlist.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/scrap_clipboard.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/oldalien.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/pixelarray.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
copying examples/dropevent.py -> build/lib.macosx-10.9-x86_64-3.8/pygame/examples
running build_ext
building 'pygame.gfxdraw' extension
creating build/temp.macosx-10.9-x86_64-3.8
creating build/temp.macosx-10.9-x86_64-3.8/src_c
creating build/temp.macosx-10.9-x86_64-3.8/src_c/SDL_gfx
gcc -Wno-unused-result -Wsign-compare -Wunreachable-code -fno-common -dynamic -DNDEBUG -g -fwrapv -O3 -Wall -arch x86_64 -g -DENABLE_NEWBUF=1 -I/NEED_INC_PATH_FIX -I/Library/Frameworks/Python.framework/Versions/3.8/include/python3.8 -c src_c/gfxdraw.c -o build/temp.macosx-10.9-x86_64-3.8/src_c/gfxdraw.o
In file included from src_c/gfxdraw.c:33:
In file included from src_c/pygame.h:32:
src_c/_pygame.h:216:10: fatal error: 'SDL.h' file not found
#include <SDL.h>
^~~~~~~
1 error generated.
---
For help with compilation see:
https://www.pygame.org/wiki/MacCompile
To contribute to pygame development see:
https://www.pygame.org/contribute.html
---
error: command 'gcc' failed with exit status 1
----------------------------------------
ERROR: Command errored out with exit status 1: /Library/Frameworks/Python.framework/Versions/3.8/bin/python3.8 -u -c 'import sys, setuptools, tokenize; sys.argv[0] = '"'"'/private/var/folders/by/_c1jvps966ggy7ck6vlj0g0r0000gn/T/pip-install-sgowdcnm/pygame/setup.py'"'"'; __file__='"'"'/private/var/folders/by/_c1jvps966ggy7ck6vlj0g0r0000gn/T/pip-install-sgowdcnm/pygame/setup.py'"'"';f=getattr(tokenize, '"'"'open'"'"', open)(__file__);code=f.read().replace('"'"'\r\n'"'"', '"'"'\n'"'"');f.close();exec(compile(code, __file__, '"'"'exec'"'"'))' install --record /private/var/folders/by/_c1jvps966ggy7ck6vlj0g0r0000gn/T/pip-record-l_i1_3qn/install-record.txt --single-version-externally-managed --compile Check the logs for full command output.
如果有人能帮助我,我将非常高兴!
最佳答案
查看此线程:similar issue
为我解决的问题是:
brew install sdl sdl_image sdl_mixer sdl_ttf portmidi
这将安装所有缺少的依赖项。只需通过 pip 重新安装 pygame 即可。
[编辑]另外:Python 3.6.5 中未发现该问题
关于python - Pip3 install pygame 无法工作(MacOs)导致错误 : ERROR: Command errored out with exit status 1,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/59005930/
reqwest v0.9 将 serde v1.0 作为依赖项,因此实现 converting serde_json errors into reqwest error . 在我的代码中,我使用 se
我有这个代码: let file = FileStorage { // ... }; file.write("Test", bytes.as_ref()) .map_err(|e| Mu
我只是尝试用angular-cli创建一个新项目,然后运行服务器,但是它停止并显示一条有趣的消息:Error: No errors。 我以这种方式更新了(希望有帮助):npm uninstall -g
我从我的 javascript 发送交易 Metamask 打开传输对话框 我确定 i get an error message in metamask (inpage.js:1 MetaMask -
这个问题在这里已经有了答案: How do you define custom `Error` types in Rust? (3 个答案) How to get a reference to a
我想知道两者之间有什么大的区别 if let error = error{} vs if error != nil?或者只是人们的不同之处,比如他们如何用代码表达自己? 例如,如果我使用这段代码: u
当我尝试发送超过 50KB 的图像时,我在 Blazor 服务器应用程序上收到以下错误消息 Error: Connection disconnected with error 'Error: Serv
我有一个error-page指令,它将所有异常重定向到错误显示页面 我的web.xml: [...] java.lang.Exception /vi
我有这样的对象: address: { "phone" : 888, "value" : 12 } 在 WHERE 中我需要通过 address.value 查找对象,但是在 SQL 中有函数
每次我尝试编译我的代码时,我都会遇到大量错误。这不是我的代码的问题,因为它在另一台计算机上工作得很好。我尝试重新安装和修复,但这没有帮助。这是整个错误消息: 1>------ Build starte
在我的代码的类部分,如果我写一个错误,则在不应该的情况下,将有几行报告为错误。我将'| error'放在可以从错误中恢复的良好/安全位置,但是我认为它没有使用它。也许它试图在某个地方恢复中间表情? 有
我遇到了 csv 输入文件整体读取故障的问题,我可以通过在 read_csv 函数中添加 "error_bad_lines=False" 来删除这些问题来解决这个问题。 但是我需要报告这些造成问题的文
在 Spring 中,验证后我们在 controller 中得到一个 BindingResult 对象。 很简单,如果我收到验证错误,我想重新显示我的表单,并在每个受影响的字段上方显示错误消息。 因此
我不知道出了什么问题,因为我用 Java 编程了大约一年,从来没有遇到过这个错误。在一分钟前在 Eclipse 中编译和运行工作,现在我得到这个错误: #A fatal error has been
SELECT to_char(messages. TIME, 'YYYY/MM/DD') AS FullDate, to_char(messages. TIME, 'MM/DD
我收到这些错误: AnonymousPath\Anonymized.vb : error BC30037: Character is not valid. AnonymousPath\Anonymiz
我刚刚安装了 gridengine 并在执行 qstat 时出现错误: error: commlib error: got select error (Connection refused) erro
嗨,我正在学习 PHP,我从 CRUD 系统开始,我在 Windows 上安装了 WAMP 服务器,当我运行它时,我收到以下错误消息。 SCREAM: Error suppression ignore
我刚刚开始一个新项目,我正在学习核心数据教程,可以找到:https://www.youtube.com/watch?v=zZJpsszfTHM 我似乎无法弄清楚为什么会抛出此错误。我有一个名为“Exp
当我使用 Jenkins 运行新构建时,出现以下错误: "FilePathY\XXX.cpp : fatal error C1853: 'FilePathZ\XXX.pch' precompiled
我是一名优秀的程序员,十分优秀!