gpt4 book ai didi

python - 如何在QGraphicsView中自动正确设置矩形?

转载 作者:行者123 更新时间:2023-12-01 01:09:16 25 4
gpt4 key购买 nike

我有几个不同的问题正在尝试解决,但我无法弄清楚。我之前没有使用过QGraphicsView等,但我创建了一个QGraphicsView,我试图在其中加载图像,并且我正在尝试使用QSpinBox > 动态控制图像每行使用的列数。例如,如果我有 16 个图像,并且 QSpinBox 设置为 4“我默认为”,则应该有 4 行和 4 列图像。这部分我似乎工作正常,但代码不是很好。我无法找到一种方法来控制图像的列数和行数,除非每次计数更改时都删除并重新加载它们。我最终清理了整个场景并重新加载所有内容,因为我在单独删除项目时遇到了麻烦。

我现在遇到的主要问题是自动正确设置行和列的矩形。我试图让场景随着变化调整大小,而不留下滚动条和一堆空白空间。

这是加载图像时开始时的样子。

Images loaded

这是稍微滚动 QSpinBox 后的样子。此时应该只有垂直滚动条,而不是带有一堆空白空间的水平滚动条。

Unnecessary scrollbars

经过一番尝试和错误,我发现在我的代码中我可以像这样设置场景矩形 self.scene.setSceneRect(QRectF(self.graphics_widget.rect())) 看起来完美地解决滚动条问题,但只有当我以某种方式手动触发它时,我才能让它工作,在这个例子中,这就是“设置矩形”按钮的作用。

这是一个例子。单击“设置矩形”按钮后,垂直滚动条被正确删除,并且水平滚动条是整行应有的精确宽度。

Proper rect

如果我尝试在所有内容加载后自动设置场景矩形,它会给我错误的宽度和高度,但由于某种原因,如果我使用按钮等手动设置它,它会正常工作。

我遇到的另一个小问题是让顶部的红色条延伸到比视口(viewport)区域更远的地方。如果我尝试在水平滚动条显示时水平滚动,它看起来像这样,我希望它拉伸(stretch)整个宽度。

Ugly topbar

不过这没什么大不了的,我相信我能弄清楚。我主要关心的是让场景矩形自动设置,以便一切正常流动,而不会留下滚动条和一堆空白空间。
有没有人有什么建议?谢谢。

这是我的代码:

from PySide2.QtCore import QRectF, QSizeF, QRect, Qt, QPointF
from PySide2.QtGui import QPixmap, QFont, QColor, QPen, QBrush
from PySide2.QtWidgets import QGraphicsWidget, QWidget, QVBoxLayout, QPushButton, QHBoxLayout, \
QSpinBox, QGraphicsView, QGraphicsScene, QGraphicsGridLayout, QApplication


class PixmapItem(QGraphicsWidget):
def __init__(self, image, parent=None):
super(PixmapItem, self).__init__(parent)
self.pic = QPixmap(image)
self._boundingRect = QRectF()
self.pic_size = self.pic.rect().size()

def boundingRect(self):
width = self.pic_size.width()
height = self.pic_size.height()
pix_rect = QRectF(0.0, 0.0, width, height)
self._boundingRect = pix_rect
return pix_rect

def sizeHint(self, which, constraint=QSizeF()):
return self._boundingRect.size()

def paint(self, painter, option, widget):
painter.drawPixmap(QRect(0, 40, self.pic_size.width(), self.pic_size.height()), self.pic, self.pic.rect())

class MyScene(QGraphicsScene):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)

def drawBackground(self, painter, rect):
bg_brush = QBrush(QColor(255, 255, 255), Qt.SolidPattern)
painter.fillRect(rect, bg_brush)
#Red bar on top
painter.setPen(QPen(Qt.NoPen))
brush = QBrush(QColor(139, 0, 0), Qt.SolidPattern)
r = QRectF(QPointF(0, 0), QSizeF(rect.width(), 30))
painter.fillRect(r, brush)
self.update()

class Widget(QWidget):
def __init__(self):
super(Widget, self).__init__()
self.resize(330, 330)
self.imglist = ["py.png", "py.png","py.png","py.png","py.png","py.png",
"py.png","py.png","py.png","py.png","py.png","py.png"]

self._layout = QVBoxLayout()
self._layout2 = QHBoxLayout()

self.btn = QPushButton("Load")
self.column_spinbox = QSpinBox()
self.column_spinbox.setRange(1, 25)
self.column_spinbox.setValue(4)
self.column_spinbox.setSingleStep(1)
self.btn2 = QPushButton("Set Rect")

self._layout2.addWidget(self.btn)
self._layout2.addWidget(self.column_spinbox)
self._layout2.addWidget(self.btn2)
self._layout.addLayout(self._layout2)

self._layout3 = QHBoxLayout()
self.view = QGraphicsView()
self.view.setAlignment(Qt.AlignLeft | Qt.AlignTop)
self.scene = MyScene()
self.view.setScene(self.scene)
self.graphics_widget = QGraphicsWidget()
self.scene.addItem(self.graphics_widget)
self.graphics_layout = QGraphicsGridLayout()
self.graphics_widget.setLayout(self.graphics_layout)
self._layout3.addWidget(self.view)
self._layout.addLayout(self._layout3)
self.setLayout(self._layout)
self.btn.clicked.connect(self._load_pix)
self.btn2.clicked.connect(self._set_rect)
self.column_spinbox.valueChanged.connect(self.set_columns)

def _set_rect(self):
self.scene.setSceneRect(QRectF(self.graphics_widget.rect()))

def _load_pix(self):
for img in range(len(self.imglist)):
pixmap = PixmapItem(self.imglist[img])
row, column = divmod(img, self.column_spinbox.value())
self.graphics_layout.addItem(pixmap, row, column)
self.graphics_layout.setColumnSpacing(column, 15)
self.graphics_layout.setRowSpacing(row, 15)
self.scene.setSceneRect(QRectF(self.graphics_widget.rect()))
# Add text to top
item = self.scene.addText("Some Sample Text.", QFont("Arial", 16, QFont.Light))
item.setDefaultTextColor(QColor(255, 255, 255))

def set_columns(self):
self.view.scene().clear()
#After clearing the scene, re-add the widgets
self.graphics_widget = QGraphicsWidget()
self.scene.addItem(self.graphics_widget)
self.graphics_layout = QGraphicsGridLayout()
self.graphics_widget.setLayout(self.graphics_layout)
for img in range(len(self.imglist)):
pixmap = PixmapItem(self.imglist[img], self.graphics_widget)
row, column = divmod(img, self.column_spinbox.value())
self.graphics_layout.addItem(pixmap, row, column)
self.graphics_layout.setColumnSpacing(column, 15)
self.graphics_layout.setRowSpacing(row, 15)
self.scene.setSceneRect(QRectF(self.graphics_widget.rect()))
#Add text to top again
item = self.scene.addText("Some Sample Text.", QFont("Arial", 16, QFont.Light))
item.setDefaultTextColor(QColor(255, 255, 255))

if __name__ == '__main__':
import sys
app = QApplication(sys.argv)
widget = Widget()
widget.show()
app.exec_()

最佳答案

第二个问题是因为从drawBackground获得的矩形是关于场景的,而不是视口(viewport)的,所以解决方案是复制该矩形并设置高度:

class MyScene(QGraphicsScene):
def drawBackground(self, painter, rect):
bg_brush = QBrush(QColor(255, 255, 255), Qt.SolidPattern)
painter.fillRect(rect, bg_brush)
#Red bar on top
painter.setPen(QPen(Qt.NoPen))
brush = QBrush(QColor(139, 0, 0), Qt.SolidPattern)
r = QRectF(rect)
r.setY(0)
r.setHeight(30)
painter.fillRect(r, brush)

仍在解决第一个问题......

完整的解决方案:

我已经适应了你的代码,因为有很多重复的事情,但主要任务是实现使用 itemsBoundingRect () 和视口(viewport)计算视口(viewport)的 adjustment_scene 方法。技巧是在设置新的 QGraphicsWidget 之后调用该函数,也可以在 QGraphicsView 的 resizeEvent 中调用它。

from PySide2 import QtCore, QtGui, QtWidgets

class PixmapItem(QtWidgets.QGraphicsWidget):
def __init__(self, image, parent=None):
super(PixmapItem, self).__init__(parent)
self.pic = QtGui.QPixmap(image)

def boundingRect(self):
return QtCore.QRectF(self.pic.rect())

def sizeHint(self, which, constraint=QtCore.QSizeF()):
return self.boundingRect().size()

def paint(self, painter, option, widget):
painter.drawPixmap(QtCore.QPoint(), self.pic)

class GraphicsScene(QtWidgets.QGraphicsScene):
def drawBackground(self, painter, rect):
bg_brush = QtGui.QBrush(QtGui.QColor(255, 255, 255), QtCore.Qt.SolidPattern)
painter.fillRect(rect, bg_brush)
#Red bar on top
painter.setPen(QtGui.QPen(QtCore.Qt.NoPen))
brush = QtGui.QBrush(QtGui.QColor(139, 0, 0), QtCore.Qt.SolidPattern)
r = QtCore.QRectF(rect)
r.setY(0)
r.setHeight(30)
painter.fillRect(r, brush)

class GraphicsView(QtWidgets.QGraphicsView):
def adjust_scene(self):
if self.scene() is None: return
r = self.scene().itemsBoundingRect()
view_rect = self.mapToScene(self.viewport().rect()).boundingRect()
w = max(r.size().width(), view_rect.size().width())
h = max(r.size().height(), view_rect.size().height())
self.scene().setSceneRect(QtCore.QRectF(QtCore.QPointF(), QtCore.QSizeF(w, h)))

def resizeEvent(self, event):
super(GraphicsView, self).resizeEvent(event)
self.adjust_scene()

class Widget(QtWidgets.QWidget):
def __init__(self, parent=None):
super(Widget, self).__init__(parent)
self.load_button = QtWidgets.QPushButton(text="Load")
self.load_button.clicked.connect(self.load)
self.column_spinbox = QtWidgets.QSpinBox(
value=4,
minimum=1,
maximum=25,
enabled=False
)
self.column_spinbox.valueChanged[int].connect(self.set_columns)
self.scene = GraphicsScene()
self.view = GraphicsView(self.scene)
lay = QtWidgets.QVBoxLayout(self)
hlay = QtWidgets.QHBoxLayout()
hlay.addWidget(self.load_button)
hlay.addWidget(self.column_spinbox)
lay.addLayout(hlay)
lay.addWidget(self.view)

@QtCore.Slot()
def load(self):
self.imglist = ["py.png", "py.png","py.png","py.png","py.png","py.png",
"py.png","py.png","py.png","py.png","py.png","py.png"]
self.set_columns(self.column_spinbox.value())
self.column_spinbox.setEnabled(True)

@QtCore.Slot(int)
def set_columns(self, column):
self.view.scene().clear()
item = self.scene.addText("Some Sample Text.", QtGui.QFont("Arial", 16, QtGui.QFont.Light))
item.setDefaultTextColor(QtGui.QColor(255, 255, 255))

top = item.mapToScene(item.boundingRect().bottomLeft())
self.graphics_widget = QtWidgets.QGraphicsWidget()
graphics_layout = QtWidgets.QGraphicsGridLayout(self.graphics_widget)
self.view.scene().addItem(self.graphics_widget)
self.graphics_widget.setPos(top)

for i, img in enumerate(self.imglist):
item = PixmapItem(img)
row, col = divmod(i, column)
graphics_layout.addItem(item, row, col)
graphics_layout.setColumnSpacing(column, 15)
graphics_layout.setRowSpacing(row, 15)
QtCore.QTimer.singleShot(0, self.view.adjust_scene)

if __name__ == '__main__':
import sys
app = QtWidgets.QApplication(sys.argv)
w = Widget()
w.show()
sys.exit(app.exec_())

enter image description here

enter image description here

enter image description here

enter image description here

关于python - 如何在QGraphicsView中自动正确设置矩形?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/55011517/

25 4 0
Copyright 2021 - 2024 cfsdn All Rights Reserved 蜀ICP备2022000587号
广告合作:1813099741@qq.com 6ren.com