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无法从 C 中的 TCP 客户端接收消息

转载 作者:行者123 更新时间:2023-11-30 19:25:09 25 4
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我正在尝试创建一个可以从多个连接的客户端接收消息的服务器,但在我的代码中,recv() 函数始终返回 -1。如何让我的服务器接收来自客户端的代码?

这是我的服务器。在底部的while循环中调用了recv()函数。

我尝试使用read(),但找不到解除阻塞的方法。有什么方法可以使用 read() 来解释这一点吗?如果没有,尽管我连接了一个新客户端并且发送了一条新消息,但如何解决这个问题,让recv()总是返回-1?

    /*------------------Header Files----------------------------------------------------------------------*/
#define _GNU_SOURCE

#include<stdio.h>
#include<stdlib.h>
#include<unistd.h>
#include<string.h>
#include<errno.h>
#include<fcntl.h>

#include<sys/types.h>
#include<sys/socket.h>
#include<sys/un.h>
#include<sys/stat.h>

#include<netinet/in.h>
#include<netinet/ip.h>

#include<arpa/inet.h>

/*-------------------Linked List------------------------------------------------------------------------*/
struct client_online{

int client_socket;
char* name;
struct client_online* next;
};

/*-------------------Global Variables-------------------------------------------------------------------*/
struct client_online* first_client = NULL;

/*-------------------Main Function----------------------------------------------------------------------*/
int main(int argc, char* argv[]){

// Cite: get help from office hour code
// Creating the socket
int server_socket;
server_socket = socket(AF_INET, SOCK_STREAM | SOCK_NONBLOCK, 0);
if(server_socket < 0){
perror("Error creating server socket");
return -1;
}

// Server address
struct sockaddr_in server_address;
memset(&server_address, 0, sizeof(struct sockaddr_in));
server_address.sin_family = AF_INET;
server_address.sin_port = htons(atoi(argv[2]));
server_address.sin_addr.s_addr = inet_addr(argv[1]);

// Binding the socket
int binder = bind(server_socket, (const struct sockaddr *) &server_address, sizeof(server_address));
if(binder == -1){
perror("Error calling bind");
return -1;
}

// Listen to the socket
int listener = listen(server_socket, 50);
if(listener == -1){
perror("Error calling listen");
return -1;
}

// Client address
struct sockaddr_in client_address;

// Reading and writing
int quit = 0;
while(!quit){

// Check if there is a new connection
int client_address_size = sizeof(client_address);
int each_client_socket = accept4(server_socket,
(struct sockaddr*) &client_address,
&client_address_size,
SOCK_NONBLOCK);

// If there is a new connection, add client to linked list
if(each_client_socket >= 0){

if(first_client == NULL){
first_client = malloc(sizeof(*first_client));
first_client->client_socket = each_client_socket;
first_client->name = (char*)malloc(100);
strcpy(first_client->name,"User");
first_client->next = NULL;

free(first_client->name);
free(first_client);
}

else{
struct client_online* tracker = first_client;
while(tracker->next != NULL){
tracker = tracker->next;
}

struct client_online* new_client;
new_client = malloc(sizeof(*new_client));
new_client->client_socket = each_client_socket;

new_client->name = (char*)malloc(100);
strcpy(new_client->name, "User");
new_client->next = NULL;
tracker->next = new_client;

free(new_client->name);
free(new_client);
}
}

// Check if there are messages recieved
struct client_online* checker = first_client;
while(checker != NULL){

char client_response[256];
char toSend[256];

bzero(client_response, sizeof(client_response));

int receiver = recv(checker->client_socket,
client_response,
sizeof(client_response),
MSG_DONTWAIT);

printf("%d\n", receiver);
if(receiver > 0){
printf("message received\n");
snprintf(toSend, sizeof(toSend), "%s: %s\n", checker->name, client_response);

struct client_online* sender = first_client;
while(sender != NULL){

send(sender->client_socket, toSend, sizeof(toSend), MSG_DONTWAIT);
}
}

checker = checker->next;
}

sleep(1);

}

return 0;
}

这是我的客户

/*----------------------------------------------------Header Files----------------------------------------*/
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<unistd.h>

#include<fcntl.h>

#include<sys/types.h>
#include<sys/socket.h>
#include<sys/un.h>
#include<sys/stat.h>

#include<netinet/ip.h>
#include<arpa/inet.h>

#define _GNU_SOURCE
/*----------------------------------------------------Main Function--------------------------------------*/
int main(int argc, char* argv[]){

// Seek help from office hour codes
// Create the client socket
int client_socket = socket(AF_INET, SOCK_STREAM, 0);
if(client_socket < 0){
perror("Error creating client socket");
return -1;
}

// Construct the address of the connection
struct sockaddr_in client_address;
memset(&client_address, 0, sizeof(struct sockaddr_in));
client_address.sin_family = AF_INET;
client_address.sin_port = htons(atoi(argv[2]));
client_address.sin_addr.s_addr = inet_addr(argv[1]);

// Connect the client to the server
int connecter = connect(client_socket,
(const struct sockaddr*) &client_address,
sizeof(struct sockaddr_in));
if(connecter < 0){
perror("Error connecting to server");
}

// Reading and writing
int quit = 0;
while(!quit){

// Read from command line
char client_message[256];
memset(&client_message, 0, sizeof(client_message));

int flags = fcntl(STDIN_FILENO, F_GETFL, 0);
fcntl(STDIN_FILENO, F_SETFL, flags | O_NONBLOCK);
int reader = read(STDIN_FILENO, client_message, sizeof(client_message));

if (reader > 0) {

// Writing normal message
send(client_socket, client_message, 1, MSG_WAITALL);
}
//
sleep(1);

}

return 0;
}

最佳答案

由于您将 MSG_DONTWAIT 传递给 recv 调用,因此如果尚未从客户端接收到任何内容,则该调用将返回一个错误来表明这一事实。

如果您使用轮询机制,例如 epoll ,那么您通常会等待可读的通知。收到通知后,您可以重试 recv 调用。我在您的代码中没有看到任何轮询机制的使用。

或者,您可以为每个新连接生成一个线程,并使用对 recv 的阻塞调用(省略 MSG_DONTWAIT 标志)。

关于无法从 C 中的 TCP 客户端接收消息,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/59224880/

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