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c# - 在 C# 中获取 unicode 目录名称?

转载 作者:行者123 更新时间:2023-11-30 17:48:01 28 4
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我正在尝试使用以下代码从我的 USB 驱动器中获取所有目录

DirectoryInfo di = new DirectoryInfo("H:\\");
DirectoryInfo[] allDir = di.GetDirectories();

此代码非常适用于具有 ascii 名称的目录。但是一个目录的名字是""(unicode 值 U+00A0)。 GetDirectories() 无法获取该目录。有没有办法获取带有 unicode 名称的目录?

最佳答案

好吧,所以你要解决的是 .NET 框架使用 FindFirstFile 的这个签名:

[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true, BestFitMapping = false)]
internal static SafeFindHandle FindFirstFile(string fileName, [In, Out] Win32Native.WIN32_FIND_DATA data);

雪上加霜的是,你在与语言作斗争:

Automatically marshal strings appropriately for the target operating system. The default is Unicode on Windows NT, Windows 2000, Windows XP, and the Windows Server 2003 family; the default is Ansi on Windows 98 and Windows Me. Although the common language runtime default is Auto, languages may override this default. For example, by default C# marks all methods and types as Ansi.

(来自 CharSet 枚举文档强调添加)

手头的问题是 DllImport 上的 CharSet 参数。这意味着您只剩下一种方法;自己利用 P/Invoke。你需要很多东西。首先,您需要返回的数据结构:

[BestFitMapping(false)]
[Serializable]
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
internal class WIN32_FIND_DATA
{
internal int dwFileAttributes;
internal uint ftCreationTime_dwLowDateTime;
internal uint ftCreationTime_dwHighDateTime;
internal uint ftLastAccessTime_dwLowDateTime;
internal uint ftLastAccessTime_dwHighDateTime;
internal uint ftLastWriteTime_dwLowDateTime;
internal uint ftLastWriteTime_dwHighDateTime;
internal int nFileSizeHigh;
internal int nFileSizeLow;
internal int dwReserved0;
internal int dwReserved1;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
internal string cFileName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
internal string cAlternateFileName;

[TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]
public WIN32_FIND_DATA()
{
}
}

接下来您需要为 FindFirstFile 正确导入:

[DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true, BestFitMapping = false)]
internal static SafeFindHandle FindFirstFile(string fileName, [In, Out] Win32Native.WIN32_FIND_DATA data);

接下来您需要GetLastWin32Error 来检查错误;可以通过 Marshal.GetLastWin32Error 访问在 InteropServices 命名空间中。

接下来您将需要迭代,因此您需要 FindNextFile:

[DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true, BestFitMapping = false)]
internal static bool FindNextFile(SafeFindHandle hndFindFile, [MarshalAs(UnmanagedType.LPStruct), In, Out] Win32Native.WIN32_FIND_DATA lpFindFileData);

有了这些,您就可以构建自己的迭代器。但是,为了您的利益,这里是 Microsoft 为“init”所做的事情:

[SecurityCritical]
private void CommonInit()
{
string fileName = Path.InternalCombine(this.searchData.fullPath, this.searchCriteria);
Win32Native.WIN32_FIND_DATA wiN32FindData = new Win32Native.WIN32_FIND_DATA();
this._hnd = Win32Native.FindFirstFile(fileName, wiN32FindData);
if (this._hnd.IsInvalid)
{
int lastWin32Error = Marshal.GetLastWin32Error();
switch (lastWin32Error)
{
case 2:
case 18:
this.empty = this.searchData.searchOption == SearchOption.TopDirectoryOnly;
break;
default:
this.HandleError(lastWin32Error, this.searchData.fullPath);
break;
}
}
if (this.searchData.searchOption == SearchOption.TopDirectoryOnly)
{
if (this.empty)
{
this._hnd.Dispose();
}
else
{
SearchResult searchResult = this.CreateSearchResult(this.searchData, wiN32FindData);
if (!this._resultHandler.IsResultIncluded(searchResult))
return;
this.current = this._resultHandler.CreateObject(searchResult);
}
}
else
{
this._hnd.Dispose();
this.searchStack.Add(this.searchData);
}
}

这是他们为“迭代”您正在寻找的内容所做的工作:

  if (this.searchData != null && this._hnd != null)
{
while (Win32Native.FindNextFile(this._hnd, wiN32FindData))
{
SearchResult searchResult = this.CreateSearchResult(this.searchData, wiN32FindData);
if (this._resultHandler.IsResultIncluded(searchResult))
{
if (this.needsParentPathDiscoveryDemand)
{
this.DoDemand(this.searchData.fullPath);
this.needsParentPathDiscoveryDemand = false;
}
this.current = this._resultHandler.CreateObject(searchResult);
return true;
}
}
int lastWin32Error = Marshal.GetLastWin32Error();
if (this._hnd != null)
this._hnd.Dispose();
if (lastWin32Error != 0 && lastWin32Error != 18 && lastWin32Error != 2)
this.HandleError(lastWin32Error, this.searchData.fullPath);
}

注意:您将无法直接使用此代码,您必须将其应用到您的解决方案中,但这是 API 的一个巨大飞跃。给你一份 dotPeek填补空白。

注意 FindFirstFile 接受的fileName 参数将转到父目录。在您的情况下,H:\

关于c# - 在 C# 中获取 unicode 目录名称?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/23808934/

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