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c - 我的 C 数组在执行期间损坏

转载 作者:行者123 更新时间:2023-11-30 17:10:49 24 4
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我正在为纸牌游戏编写一个 C 程序,目前正在制定向每个玩家发牌的算法。问题是,似乎没有任何原因,我的数组指针之一在执行过程中被设置为 0,但我不明白为什么。它似乎发生在我的代码中的一个非常特定的位置。这是我声明数组的地方:

struct Hand *hands = (struct Hand*)calloc(players, sizeof(struct Hand));
for (int player = 0; player < leftovers; player++) {
//Allocate an extra spot for these players, since they take an
//extra card
hands[player].cardv = (struct Card*)calloc((cardsperplayer + 1), sizeof(struct Card));
hands[player].cardc = cardsperplayer + 1;
}
for (int player = leftovers; player < players; player++) {
//Allocate the normal amount of cards for the rest of the players
hands[player].cardv = (struct Card*)calloc((cardsperplayer), sizeof(struct Card));
hands[player].cardc = cardsperplayer;
}

接下来,我们跳过制作一副纸牌并用纸牌值填充它的部分,直到我洗牌,准备发牌。似乎洗牌一完成,指向手数组的指针就变坏了。

//Then we add the jokers on the end
struct Card blackJoker = {0, 13};
deck[52] = blackJoker;
struct Card redJoker = {1, 13};
deck[53] = redJoker;
//Now, we shuffle the deck using the Fisher Yates shuffle (the Durstenfeld version)
for (int cardsleft = 54; cardsleft > 0; cardsleft--) {
swapCards(deck, cardsleft, rand() % cardsleft);
}
//IT SEEMS TO DROP THE HANDS ARRAY RIGHT HERE...run
//Now that the cards are randomly shuffled, we just deal them out to
// everyone (it doesn't matter about the order, this is supposed to
//be truly random!
currentCard = 0;
for (int player = 0; player < leftovers; player++) {
//Deal an extra card for these players, since they take an extra
//card
for (int card = 0; card < hands[player].cardc; card++) {
hands[player].cardv[card] = deck[currentCard];
currentCard++;
}
}

我不明白的是,在访问手数组之前或之后的任何时刻都没有。但尽管如此,手数组最终还是死掉了,我因为尝试访问一个疯狂的地址而遇到了段错误。我还将包含代码的其他一些部分以供引用。

void swapCards(struct Card *set, int a, int b) {
struct Card temp = set[a];
set[a] = set[b];
set[b] = temp;

这是我用来存储卡片和手牌的结构:

struct Card {
int suit;
int value;
};

struct Hand {
int cardc;
struct Card* cardv;
};

如果您想运行完整的应用程序,它是托管在 Github 上的 C 程序,地址为 https://github.com/Mikumiku747/kingandserf除了 C 编译器和 make 之外,它不需要任何先决条件。至于一些最终的证明,我将其通过调试器,这就是我如何找到一切出错的地方的:

Reading symbols from /home/pi/kingandtheserf/bin/kats...done.
(gdb) b cardops.c:90
Breakpoint 1 at 0x8a58: file src/cardops.c, line 90.
(gdb) b cardops.c:94
Breakpoint 2 at 0x8aa8: file src/cardops.c, line 94.
(gdb) b cardops.c:98
Note: breakpoint 2 also set at pc 0x8aa8.
Breakpoint 3 at 0x8aa8: file src/cardops.c, line 98.
(gdb) run a a a
Starting program: /home/pi/kingandtheserf/bin/kats a a a

Breakpoint 1, dealHands (players=4, sort=0) at src/cardops.c:91
91 for (int cardsleft = 54; cardsleft > 0; cardsleft--) {
(gdb) p hands
$1 = (struct Hand *) 0x13008
(gdb) p hands[0]
$2 = {cardc = 14, cardv = 0x13030}
(gdb) p hands[2]
$3 = {cardc = 13, cardv = 0x13120}
(gdb) c
Continuing.

Breakpoint 2, dealHands (players=4, sort=0) at src/cardops.c:98
98 currentCard = 0;
(gdb) p hands
$4 = (struct Hand *) 0x2
(gdb) p hands[0]
Cannot access memory at address 0x2
(gdb) c
Continuing.

Program received signal SIGSEGV, Segmentation fault.
0x00008b30 in dealHands (players=4, sort=0) at src/cardops.c:102
102 for (int card = 0; card < hands[player].cardc; card++) {
(gdb) quit

即使有人不知道如何解决这个问题,他们至少可以告诉我发生了什么事吗?我以前从未见过这种情况,现在我唯一的猜测是优化器以某种方式破坏了它。

最佳答案

循环中对 swapCards 的第一次调用将索引 54 处的卡片与另一张卡片交换,但 deck 数组中的最高索引为 53。

关于c - 我的 C 数组在执行期间损坏,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/32696686/

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