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c - main 之前的段错误

转载 作者:行者123 更新时间:2023-11-30 16:57:14 25 4
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所以我遇到了一个问题,在我的任何主程序实际运行之前,我的代码以某种方式导致了段错误。我以前从未发生过这种情况,而且我几乎没有四分之一的编码经验,所以我不确定我是否做错了什么。一切都可以编译,至少在我的计算机上,但是在运行它时,我的 main 永远不会到达。

上下文:我正在尝试连接邻接矩阵中的顶点和边,然后使用 Prim 的算法构建 MST,但那是稍后的事。我构建了一个头文件,该文件最初仅包含对结构和函数的typdef 调用。但是,我将结构定义切换到头文件,因为我遇到了内存错误;因此我认为结构存在问题。

图.h:

//Leland Wong 00000897031
//graph header file



#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<math.h>

#ifndef GRAPH_H
#define GRAPH_H

typedef struct vertex
{
double longitude;
double latitude;
char city[30];
int index;
int visited; //0: not visited, 1: visited, 2: visited
struct edge* nexte;
struct vertex* nextv;
double projected;
}VERTEX;


typedef struct edge
{
struct vertex* start;
struct vertex* destination;
double distance;
struct edge* nexte;
}EDGE;


typedef struct graph
{
struct vertex* list[756];
struct edge* matrix[756][756];
}GRAPH;


/*
typedef struct vertex VERTEX;
typedef struct edge EDGE;
typedef struct graph GRAPH;
*/

double findDistance(VERTEX* v1, VERTEX* v2); //compute the distance between two locations
EDGE* connect(VERTEX* v1, VERTEX* v2); //connects two vertices and returns the connecting EDGE
GRAPH primMatrix(GRAPH *g); //connects all vertices using Prim's Algorithm in an adjacency matrix
//void lPrimConnect(VERTEX v); //connects all vertices using Prim's Algorithm in an adjacency list
EDGE* findSmallestEdge(VERTEX v, GRAPH *g); //finds the smallest EDGE connected to v


#endif

graph.c:包含我所有函数的实现

//functions

//computes the distance between v1 and v2
double findDistance(VERTEX* v1, VERTEX* v2)
{
printf("findDistance");
double long1 = v1->longitude;
double long2 = v2->longitude;
double lat1 = v1->latitude;
double lat2 = v2->latitude;
double distance = 0;

if(long1 < 0)
long1 += 360;
if(long2 < 0)
long2 += 360;

distance = powf((long1-long2), 2) + powf((lat1 - lat2), 2);
distance = sqrt(distance);
return distance;
}

//creates and returns an edge that connects v1 and v2
EDGE* connect(VERTEX* v1, VERTEX* v2)
{
printf("connect");
EDGE *new;
new->start = v1;
new->destination = v2;
new->distance = findDistance(v1, v2);
return new;
}


//finds smallest edge connected to v in GRAPH g
EDGE* findSmallestEdge(VERTEX v, GRAPH *g)
{
printf("findSmallestEdge");
EDGE *tempe;
int i, index;
index = v.index;

//set tempe equal to the first edge connected to v
tempe = g->matrix[index][0];
//find smallest edge connected to v
for(i = 0; i < 756; i++)
{
if(g->matrix[index][i] -> distance < tempe->distance && g->list[index]->visited == 0)
{
tempe = g->matrix[index][i];
}
}
return tempe;
}

//creates an MST out of GRAPH g using Prim's algorithm
GRAPH primMatrix(GRAPH *g)
{
printf("primMatrix");
GRAPH new; // = malloc(sizeof(GRAPH));
EDGE *smallest;
EDGE *tempe;
int i, x;
i = 1;
x = 0;

new.list[0] = g->list[0]; //add root node to MST
g->list[0]->visited = 2;
smallest = findSmallestEdge(*new.list[0], g);
new.matrix[0][smallest->destination->index] = smallest;
//MST will contain all 756 nodes, so run this 755 times to ensure all nodes are reached
while(i < 756)
{
x = 0;
smallest = findSmallestEdge(*new.list[i], g);
//i = number of vertices already reached
while(x < i)
{
tempe = findSmallestEdge(*new.list[x], g);
if(tempe -> distance < smallest -> distance)
{
smallest = tempe;
}
x++;
}
new.list[i] = smallest -> destination;
smallest -> destination -> visited = 2;
new.matrix[smallest->start->index][smallest->destination->index] = smallest;
i++;
}
return new;
}

graphmatrixmain.c:我构建图表的主要函数

#include "graph.h"

int main(int argc, char* argv[])
{
FILE *fp;
static GRAPH g;
char buffer[200];
int i, j;
char city[30];
char *long1;
char *lat1;

if(argc == 1)
{
printf("could not open file\n");
return 0;
}

else
fp = fopen(argv[1], "r");

//read in line of data from txt file, build a new vertex, and insert into list
while(fgets(buffer, 200, fp) != NULL)
{
VERTEX *new = malloc(sizeof(VERTEX));
printf("%s", buffer);
sscanf(buffer, "%s %s %s", city, long1, lat1);
//sscanf(buffer, "%[^\t]\t%[^\t]\t%s", city, long1, lat1);
printf("scanned in data\n");
new->longitude = atof(long1);
new->latitude = atof(lat1);
new->index = i;
g.list[i] = new;
printf("%s: (%lf, %lf)", new->city, new->longitude, new->latitude);
i++;
}
//create EDGE and make connects between every VERTEX in list
for(i = 0; i < 756; i++)
{
for(j = 0; j < 756; j++)
{
g.matrix[i][j] = connect(g.list[i], g.list[j]);
if(j == 0)
{
g.list[i]->nexte = g.matrix[i][j];
}
}
}
return 0;
}

如果有必要,这是我正在读取的文件:city.txt它总共包含 756 个条目,但就代码而言,大小不应该相关

Shanghai    121.47  31.23
Bombay 72.82 18.96
Karachi 67.01 24.86
Buenos Aires -58.37 -34.61
Delhi 77.21 28.67
Istanbul 29 41.1
Manila 120.97 14.62
Sao Paulo -46.63 -23.53
Moscow 37.62 55.75

最佳答案

I've been running into a problem where somehow my code is causing segmentation faults before any of my main actually runs.

通常,这意味着您的 main 尝试放入自动存储区域的数据结构溢出堆栈。在您的情况下,看起来 GRAPH 是执行此操作的合适嫌疑人:它有一个包含 571536 个指针的 2D 数组,这很可能在您的 main 之前溢出堆栈> 有机会开始。

此问题的一个解决方案是将 GRAPH 移至 static 区域:因为您在 main 中分配它,所以它将无论如何,它只是它的一个实例,因此将其声明为静态应该可以解决问题:

static GRAPH g;

您可能还想使用 malloc 在动态区域中分配它,但在这种情况下,这可能并不重要。

关于c - main 之前的段错误,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/39642066/

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