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CS50 pset 4 resize 垂直拉伸(stretch)给出奇怪的输出

转载 作者:行者123 更新时间:2023-11-30 16:46:38 28 4
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#include <stdio.h>
#include <stdlib.h>

#include "bmp.h"

int main(int argc, char *argv[])
{
// ensure proper usage
if (argc != 4)
{
fprintf(stderr, "Usage: ./resize scale infile outfile\n");
return 1;
}

// remember filenames
int n = atoi(argv[1]);
char *infile = argv[2];
char *outfile = argv[3];

// open input file
FILE *inptr = fopen(infile, "r");
if (inptr == NULL)
{
fprintf(stderr, "Could not open %s.\n", infile);
return 2;
}

// open output file
FILE *outptr = fopen(outfile, "w");
if (outptr == NULL)
{
fclose(inptr);
fprintf(stderr, "Could not create %s.\n", outfile);
return 3;
}

// read infile's BITMAPFILEHEADER
BITMAPFILEHEADER bf;
fread(&bf, sizeof(BITMAPFILEHEADER), 1, inptr);

// read infile's BITMAPINFOHEADER
BITMAPINFOHEADER bi;
fread(&bi, sizeof(BITMAPINFOHEADER), 1, inptr);

// ensure infile is (likely) a 24-bit uncompressed BMP 4.0
if (bf.bfType != 0x4d42 || bf.bfOffBits != 54 || bi.biSize != 40 ||
bi.biBitCount != 24 || bi.biCompression != 0)
{
fclose(outptr);
fclose(inptr);
fprintf(stderr, "Unsupported file format.\n");
return 4;
}

// write outfile's BITMAPFILEHEADER
fwrite(&bf, sizeof(BITMAPFILEHEADER), 1, outptr);


//Changes the Width and Height of the final image
bi.biWidth *= n;
bi.biHeight *= n;

// write outfile's BITMAPINFOHEADER
fwrite(&bi, sizeof(BITMAPINFOHEADER), 1, outptr);

int padding = (4 - (bi.biWidth * sizeof(RGBTRIPLE)) % 4) % 4;

// iterate over infile's scanlines
for (int i = 1, biHeight = abs(bi.biHeight) + 1; i < biHeight; i++) {
//array where the last line will be stored
for (int curn = 0; curn < n; curn++) {
long int temp = sizeof(RGBTRIPLE);
// iterate over pixels in scanline
for (int j = 0; j < bi.biWidth; j++) {

// temporary storage
RGBTRIPLE triple;
// read RGB triple from infile
fread(&triple, sizeof(RGBTRIPLE), 1, inptr);

// write RGB triple to outfile
for (int k = 0; k < n; k++) {
fwrite(&triple, sizeof(RGBTRIPLE), 1, outptr);
}
}
fseek(inptr, -temp * bi.biWidth, SEEK_CUR);
}

// skip over padding, if any
fseek(inptr, padding, SEEK_CUR);

// then add it back (to demonstrate how)
for (int k = 0; k < padding; k++)
{
fputc(0x00, outptr);
}
}

// close infile
fclose(inptr);

// close outfile
fclose(outptr);

// success
return 0;
}

这是我正在使用的一长段代码。我试图理解同一主题的其他问题,但无法将答案与我自己的代码关联起来。我个人认为 for n 次的逻辑有问题,因为没有它它会打印水平拉伸(stretch)的图像,但我无法确定解决方案是什么。我的伪代码很简单:

    for each row
for n times
for each pixel in the row
read from inptr
for n times (second time)
write into outptr
end of n times (second time)
end of each pixel in the row
skip over padding
put the padding back
end of each row

这就是应该拉伸(stretch)的Image1

这就是我使用 ./resize 4 smiley.bmp Final.bmp Image3 时的样子

感谢您的帮助!

最佳答案

在写入 BITMAPFILEHEADER
之前,您尚未更新 biSizeImagebfSizeBITMAPINFOHEADER

此外,新文件的填充也会发生变化。

因此,使用

计算新的填充、 biSizeImagebfSize
padding = (4 - (bi.biWidth * sizeof(RGBTRIPLE)) % 4) % 4;
bi.biSizeImage = ((sizeof(RGBTRIPLE) * bi.biWidth + padding) * abs(bi.biHeight);
bi.bfSize = bi.biSizeImage + sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER);

“intptr”的 fseek() 中的填充将与“outptr”的填充不同。因此,将两个填充存储在
不同的变量中。

关于CS50 pset 4 resize 垂直拉伸(stretch)给出奇怪的输出,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/43640070/

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