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c# - 动态写入图像

转载 作者:行者123 更新时间:2023-11-30 16:33:31 26 4
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我在 Web 表单的代码隐藏中动态生成了三个值。这三个值将显示给用户。虽然这听起来很奇怪,但我不希望用户能够复制和粘贴这些值。因此,我想通过动态构建的图像写出这些值。

我的问题是,有没有办法动态创建图像并将其写入响应?我宁愿不创建图像,将其保存到服务器,然后将 url 传回页面。我真的很想写出二进制内容和响应。这可能吗?如果是这样,有人可以解释/展示如何做吗?

最佳答案

在最简单的形式中,您可以使用 context.Response.BinaryWrite() 将字节数组写入响应流。通常,您会从映射到特定 MIME 类型(即 *.jpg 或 *.png 等)的自定义 http 处理程序中调用它。

以下代码块展示了一种创建简单的验证码图像并将其作为字节数组返回的方法,该字节数组可由 context.Response.BinaryWrite()

使用
private Byte[] GenerateImage()
{
RNGCryptoServiceProvider rng = new RNGCryptoServiceProvider();
Byte[] rand = new Byte[200];
rng.GetBytes(rand);
int i = 0;

Bitmap bmp = new Bitmap(_imageWidth, _imageHeight, PixelFormat.Format24bppRgb);
Bitmap cloneBmp = null;
Graphics g = null;
LinearGradientBrush backgroundBrush = null;
LinearGradientBrush textBrush = null;
SolidBrush[] circleBrush = new SolidBrush[3];
Font font = null;
GraphicsPath path = null;

try
{
g = Graphics.FromImage(bmp);
g.SmoothingMode = SmoothingMode.AntiAlias;
Rectangle r = new Rectangle(0, 0, _imageWidth, _imageHeight);
backgroundBrush = new LinearGradientBrush(
new RectangleF(0, 0, _imageWidth, _imageHeight),
Color.FromArgb(rand[i++] / 2 + 128, rand[i++] / 2 + 128, 255),
Color.FromArgb(255, rand[i++] / 2 + 128, rand[i++] / 2 + 128),
rand[i++] * 360 / 256);
g.FillRectangle(backgroundBrush, r);

for (int br = 0; br < circleBrush.Length; br++)
{
circleBrush[br] = new SolidBrush(Color.FromArgb(128, rand[i++], rand[i++], rand[i++]));
}

for (int circle = 0; circle < 30; circle++)
{
int radius = rand[i++] % 10;
g.FillEllipse(circleBrush[circle % 2],
rand[i++] * _imageWidth / 256,
rand[i++] * _imageHeight / 256,
radius, radius);
}

font = new Font("Tahoma", _imageHeight / 2, FontStyle.Regular);
StringFormat format = new StringFormat();
format.Alignment = StringAlignment.Center;
format.LineAlignment = StringAlignment.Center;

path = new GraphicsPath();
path.AddString(_challengeKey, font.FontFamily, (int)font.Style, font.Size, r, format);

textBrush = new LinearGradientBrush(
new RectangleF(0, 0, _imageWidth, _imageHeight),
Color.FromArgb(rand[i] % 128, rand[i] % 128, rand[i++] % 128),
Color.FromArgb(rand[i] % 128, rand[i] % 128, rand[i++] % 128),
rand[i++] * 360 / 256);
g.FillPath(textBrush, path);

cloneBmp = (Bitmap)bmp.Clone();

int distortionSeed = rand[i++];
double distortion = distortionSeed > 128 ? 5 + (distortionSeed - 128) % 5 : -5 - distortionSeed % 5;
for (int y = 0; y < _imageHeight; y++)
{
for (int x = 0; x < _imageWidth; x++)
{
// Adds a simple wave
int newX = (int)(x + (distortion * Math.Sin(Math.PI * y / 96.0)));
int newY = (int)(y + (distortion * Math.Cos(Math.PI * x / 64.0)));
if (newX < 0 || newX >= _imageWidth)
{
newX = 0;
}
if (newY < 0 || newY >= _imageHeight)
{
newY = 0;
}
bmp.SetPixel(x, y, cloneBmp.GetPixel(newX, newY));
}
}

MemoryStream stream = new MemoryStream();
bmp.Save(stream, ImageFormat.Jpeg);
return stream.ToArray();
}
finally
{
if (backgroundBrush != null)
{
backgroundBrush.Dispose();
}
if (textBrush != null)
{
textBrush.Dispose();
}
for (int br = 0; br < circleBrush.Length; br++)
{
if (circleBrush[br] != null)
{
circleBrush[br].Dispose();
}
}
if (font != null)
{
font.Dispose();
}
if (path != null)
{
path.Dispose();
}
if (g != null)
{
g.Dispose();
}
if (bmp != null)
{
bmp.Dispose();
}
if (cloneBmp != null)
{
cloneBmp.Dispose();
}
}
}

这是您的 http 处理程序的样子。请注意,这是非常基本的,可以完成工作,但不包括任何客户端或服务器端的图像缓存代码,您最终会希望添加这些代码以提高性能。

 public class ImageHandler : IHttpHandler
{
public bool IsReusable
{
get
{
return true;
}
}

public void ProcessRequest(HttpContext context)
{
context.Response.ContentType = MimeTypeConstants.JPG;
context.Response.Clear();
context.Response.BinaryWrite(GenerateImage());
context.Response.End();
}
}

尽情享受吧!

关于c# - 动态写入图像,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/3104278/

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