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c# - 如何将 DbContext 实现注入(inject) Prism ViewModel 构造函数?

转载 作者:行者123 更新时间:2023-11-30 16:06:44 24 4
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我正在使用 Unity 和 Entity Framework 开发 WPF Prism 应用程序。我希望在构建 ViewModel 时注入(inject)我的自定义 DbContext,这样我就可以在 ViewModel 的整个生命周期中使用它。 DbContext 类所在的模块在 Bootstrapper 中注册,DbContext 类型在 Module.Initialize() 期间注册。

综上所述,在尝试构造注入(inject) DbContext 的 ViewModel 时会抛出运行时错误。它说 IDbConnection 需要注册。当我向模块注册它时,它会说 DbConnection 是一个抽象类,无法构造。关于应该如何注册 DbContext,肯定有一些我不知道的事情。

这是在模块中注册类型的位置:

public class SharedResourcesModule : IModule
{
IUnityContainer container;


public SharedResourcesModule(IUnityContainer container)
{
this.container = container;
}


public void Initialize()
{
container.RegisterType<IAuthenticationService, AuthenticationService>();
container.RegisterType<IDataBaseContext, EFDbContext>();
}
}

还有一个 ViewModel 构造函数的例子:

public class ProductContextResultViewModel : ViewModelBase
{
public ProductContextResultViewModel(IDataBaseContext dataBaseContext)
{
this.DataBaseContext = dataBaseContext as EFDbContext;
}


private EFDbContext DataBaseContext { get; set; }
}

如果我可以提供任何其他详细信息,请告诉我!

异常详情如下:

Microsoft.Practices.ServiceLocation.ActivationException 未被用户代码处理 HResult=-2146233088 消息=尝试获取对象类型的实例时出现激活错误,键为“ProductContextResultView” 源=Microsoft.Practices.ServiceLocation 堆栈跟踪: 在 Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.GetInstance(类型 serviceType,字符串键)在 c:\Projects\CommonServiceLocator\main\Microsoft.Practices.ServiceLocation\ServiceLocatorImplBase.cs:line 53 在 Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.GetInstance[TService](字符串键)在 c:\Projects\CommonServiceLocator\main\Microsoft.Practices.ServiceLocation\ServiceLocatorImplBase.cs:line 103 在 Microsoft.Practices.Prism.Regions.RegionNavigationContentLoader.CreateNewRegionItem(字符串 candidateTargetContract) 内部异常:Microsoft.Practices.Unity.ResolutionFailedException HResult=-2146233088 Message=解析依赖失败,类型=“System.Object”,名称=“ProductContextResultView”。异常发生在:解析时。

异常是:InvalidOperationException - 当前类型 System.Data.Common.DbConnection 是一个抽象类,无法构造。您是否缺少类型映射?

发生异常时,容器是:

正在解析 ContextResultsPane.ProductContextResult.ProductContextResultView、ProductContextResultView(从 System.Object、ProductContextResultView 映射) 解析构造函数 ContextResultsPane.ProductContextResult.ProductContextResultView(ContextResultsPane.ProductContextResult.ProductContextResultViewModel viewModel) 的参数“viewModel” 解析 ContextResultsPane.ProductContextResult.ProductContextResultViewModel,(无) 解析构造函数 ContextResultsPane.ProductContextResult.ProductContextResultViewModel(SharedResources.DataAccess.IDataBaseContext dataBaseContext) 的参数“dataBaseContext” 解析 SharedResources.DataAccess.EFDbContext,(无)(从 SharedResources.DataAccess.IDataBaseContext 映射,(无)) 解析构造函数 SharedResources.DataAccess.EFDbContext(System.Data.Common.DbConnection connection) 的参数“连接” 解析 System.Data.Common.DbConnection,(无)

   Source=Microsoft.Practices.Unity
NameRequested=ProductContextResultView
TypeRequested=Object
StackTrace:
at Microsoft.Practices.Unity.UnityContainer.DoBuildUp(Type t, Object existing, String name, IEnumerable`1 resolverOverrides)
at Microsoft.Practices.Unity.UnityContainer.DoBuildUp(Type t, String name, IEnumerable`1 resolverOverrides)
at Microsoft.Practices.Unity.UnityContainer.Resolve(Type t, String name, ResolverOverride[] resolverOverrides)
at Microsoft.Practices.Prism.UnityExtensions.UnityServiceLocatorAdapter.DoGetInstance(Type serviceType, String key)
at Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.GetInstance(Type serviceType, String key) in c:\Projects\CommonServiceLocator\main\Microsoft.Practices.ServiceLocation\ServiceLocatorImplBase.cs:line 49
InnerException: System.InvalidOperationException
HResult=-2146233079
Message=The current type, System.Data.Common.DbConnection, is an abstract class and cannot be constructed. Are you missing a type mapping?
Source=Microsoft.Practices.Unity
StackTrace:
at Microsoft.Practices.ObjectBuilder2.DynamicMethodConstructorStrategy.ThrowForAttemptingToConstructAbstractClass(IBuilderContext context)
at lambda_method(Closure , IBuilderContext )
at Microsoft.Practices.ObjectBuilder2.DynamicBuildPlanGenerationContext.<>c__DisplayClass1.<GetBuildMethod>b__0(IBuilderContext context)
at Microsoft.Practices.ObjectBuilder2.DynamicMethodBuildPlan.BuildUp(IBuilderContext context)
at Microsoft.Practices.ObjectBuilder2.BuildPlanStrategy.PreBuildUp(IBuilderContext context)
at Microsoft.Practices.ObjectBuilder2.StrategyChain.ExecuteBuildUp(IBuilderContext context)
at Microsoft.Practices.ObjectBuilder2.BuilderContext.NewBuildUp(NamedTypeBuildKey newBuildKey)
at Microsoft.Practices.Unity.ObjectBuilder.NamedTypeDependencyResolverPolicy.Resolve(IBuilderContext context)
at lambda_method(Closure , IBuilderContext )
at Microsoft.Practices.ObjectBuilder2.DynamicBuildPlanGenerationContext.<>c__DisplayClass1.<GetBuildMethod>b__0(IBuilderContext context)
at Microsoft.Practices.ObjectBuilder2.DynamicMethodBuildPlan.BuildUp(IBuilderContext context)
at Microsoft.Practices.ObjectBuilder2.BuildPlanStrategy.PreBuildUp(IBuilderContext context)
at Microsoft.Practices.ObjectBuilder2.StrategyChain.ExecuteBuildUp(IBuilderContext context)
at Microsoft.Practices.ObjectBuilder2.BuilderContext.NewBuildUp(NamedTypeBuildKey newBuildKey)
at Microsoft.Practices.Unity.ObjectBuilder.NamedTypeDependencyResolverPolicy.Resolve(IBuilderContext context)
at lambda_method(Closure , IBuilderContext )
at Microsoft.Practices.ObjectBuilder2.DynamicBuildPlanGenerationContext.<>c__DisplayClass1.<GetBuildMethod>b__0(IBuilderContext context)
at Microsoft.Practices.ObjectBuilder2.DynamicMethodBuildPlan.BuildUp(IBuilderContext context)
at Microsoft.Practices.ObjectBuilder2.BuildPlanStrategy.PreBuildUp(IBuilderContext context)
at Microsoft.Practices.ObjectBuilder2.StrategyChain.ExecuteBuildUp(IBuilderContext context)
at Microsoft.Practices.ObjectBuilder2.BuilderContext.NewBuildUp(NamedTypeBuildKey newBuildKey)
at Microsoft.Practices.Unity.ObjectBuilder.NamedTypeDependencyResolverPolicy.Resolve(IBuilderContext context)
at lambda_method(Closure , IBuilderContext )
at Microsoft.Practices.ObjectBuilder2.DynamicBuildPlanGenerationContext.<>c__DisplayClass1.<GetBuildMethod>b__0(IBuilderContext context)
at Microsoft.Practices.ObjectBuilder2.DynamicMethodBuildPlan.BuildUp(IBuilderContext context)
at Microsoft.Practices.ObjectBuilder2.BuildPlanStrategy.PreBuildUp(IBuilderContext context)
at Microsoft.Practices.ObjectBuilder2.StrategyChain.ExecuteBuildUp(IBuilderContext context)
at Microsoft.Practices.Unity.UnityContainer.DoBuildUp(Type t, Object existing, String name, IEnumerable`1 resolverOverrides)
InnerException:

最佳答案

Glen Thomas 的指导帮助我进行了更多阅读,结果证明 Unity 默认使用最冗长的构造函数。这是问题的核心,因为我有一个构造函数需要传递 DbConnection 以进行单元测试。

为了强制 Unity 使用默认构造函数,我更改了这个...

container.RegisterType<IDataBaseContext, EFDbContext>();

...为此...

container.RegisterType<IDataBaseContext, EFDbContext>(new InjectionConstructor());

更改后它按预期工作!

关于c# - 如何将 DbContext 实现注入(inject) Prism ViewModel 构造函数?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/31832618/

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