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c# - 如何设置 Socket.ConnectAsync 超时?

转载 作者:行者123 更新时间:2023-11-30 15:39:59 25 4
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我一直在阅读有关如何检查 LAN 上特定端口上的所有监听服务器的信息,最后我编写了一些代码,它可以按我的需要工作。
我正在使用 System.Threading.Tasks.Parallel 尽可能快地连接到所有 254 个 IP 地址
例如:192.168.1.1 - 192.168.1.254

我需要为这些连接尝试设置一个超时时间,因为它需要大约 15-20 秒来打印:“连接失败”,当它失败时......那么我该怎么做呢?

这是客户端代码:

static void Main(string[] args)
{
Console.WriteLine("Connecting to IP addresses has started. \n");

Parallel.For(1, 255, i =>
{
Connect("192.168.1." + i);
});
Console.ReadLine();
}

private static void Connect(string ipAdd)
{
Socket s = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
SocketAsyncEventArgs e = new SocketAsyncEventArgs();
IPEndPoint ipEnd = new IPEndPoint(IPAddress.Parse(ipAdd), 9990);
e.RemoteEndPoint = ipEnd;
e.UserToken = s;
e.Completed += new EventHandler<SocketAsyncEventArgs>(e_Completed);
Console.WriteLine("Trying to connect to : " + ipEnd);
s.ConnectAsync(e);
}
private static void e_Completed(object sender, SocketAsyncEventArgs e)
{
if (e.ConnectSocket != null)
{
StreamReader sr = new StreamReader(new NetworkStream(e.ConnectSocket));
Console.WriteLine("Connection Established : " + e.RemoteEndPoint + " PC NAME : " + sr.ReadLine());
}
else
{
Console.WriteLine("Connection Failed : " + e.RemoteEndPoint);
}
}

服务器代码:

static void Main(string[] args)
{
Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
IPEndPoint ep = new IPEndPoint(IPAddress.Any,9990);
server.Bind(ep);
server.Listen(100);
Socket client = server.Accept();
NetworkStream stream = new NetworkStream(client);
StreamWriter sw = new StreamWriter(stream)
sw.WriteLine(System.Environment.MachineName);
sw.Flush();
sw.Dispose();
stream.Dispose();
client.Dispose();
server.Dispose();
}

如果有任何提示或通知可以使它变得更好,请告诉我。我正在使用 [.Net 4.0] 套接字 TCP
抱歉我的英语不好,在此先感谢..

最佳答案

我想出了一个解决办法。
首先将所有创建的套接字添加到 SocketAsyncEventArgs 类型或Socket
类型的列表中然后使用 System.Timers.Timer 关闭所有挂起的连接,并在计时器计时 5 秒后关闭连接的连接。 (计时器。间隔 = 5000)。

客户端代码:

   //I've changed my console application to Winform
public ServerDiscovery()
{
InitializeComponent();
timer.Elapsed += timer_tick;
}

System.Timers.Timer timer = new System.Timers.Timer(5000);
List<SocketAsyncEventArgs> list = new List<SocketAsyncEventArgs>();

private void btnRefresh_Click(object sender, EventArgs e)
{
timer.Start();
Parallel.For(1, 255, (i, loopState) =>
{
ConnectTo("192.168.1." + i);
});
}

private void ConnectTo(string ipAdd)
{
Socket s = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
SocketAsyncEventArgs e = new SocketAsyncEventArgs();
e.RemoteEndPoint = new IPEndPoint(IPAddress.Parse(ipAdd), 9990);
e.UserToken = s;
e.Completed += new EventHandler<SocketAsyncEventArgs>(e_Completed);
list.Add(e); // Add to a list so we dispose all the sockets when the timer ticks.
s.ConnectAsync(e);
}

private void e_Completed(object sender, SocketAsyncEventArgs e)
{
if (e.ConnectSocket != null) //if there's a connection Add its info to a listview
{
StreamReader sr = new StreamReader(new NetworkStream(e.ConnectSocket));
ListViewItem item = new ListViewItem();
item.Text = sr.ReadLine();
item.SubItems.Add(((IPEndPoint)e.RemoteEndPoint).Address.ToString());
item.SubItems.Add("Online");
AddServer(item);
}
}

delegate void AddItem(ListViewItem item);
private void AddServer(ListViewItem item)
{
if (InvokeRequired)
{
Invoke(new AddItem(AddServer), item);
return;
}
listServer.Items.Add(item);
}

private void timer_tick(object sender, EventArgs e)
{
timer.Stop();
foreach (var s in list)
{
((Socket)s.UserToken).Dispose(); //disposing all sockets that's pending or connected.
}
}

enter image description here

关于c# - 如何设置 Socket.ConnectAsync 超时?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/9732713/

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