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c - 插入邻接列表时出现问题

转载 作者:行者123 更新时间:2023-11-30 14:40:41 25 4
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我试图在无向图中插入节点,在第一次插入时代码表现得很好,但在第二次插入时代码不再工作,我不明白为什么。有人可以帮我解决这个问题吗?

我已经尝试在 Dev-c++ 中进行编译,有时代码可以运行,而其他代码则不能,但在 CodeBlocks 和 CMD(Windows) 中就是行不通。

这是我的代码:

#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <malloc.h>

typedef struct tedge {
int vdest; //destiny vertex
double weight;
struct tedge* next;
}TypeEdge;

typedef TypeEdge* TypePointer;

typedef struct {
TypePointer* listAdj;
int numVertex;
int numEdges;
}TypeGraph;

//initialize the graph
bool initializeGraph(int nv, TypeGraph* graph) {
if(nv <= 0) return false;

int i;

if(graph->listAdj = (TypePointer*)malloc(nv*sizeof(TypePointer))) {

graph->numEdges = 0;
graph->numVertex = nv;

for(i = 0; i < nv; i++)
graph->listAdj[i] = NULL;

return true;
}

return false;
}


//insertion
bool insertEdge(int v1, int v2, double weight, TypeGraph *graph) {
if(!graph) return false;
if((v1 < 0) || (v1 >= graph->numVertex)) return false;
if((v2 < 0) || (v2 >= graph->numVertex)) return false;

TypePointer new = (TypePointer)malloc(sizeof(TypePointer));
new->vdest = v2;
new->weight = weight;
new->next = graph->listAdj[v1];
graph->listAdj[v1] = new;

TypePointer simetry = (TypePointer)malloc(sizeof(TypePointer));
simetry->vdest = v1;
simetry->weight = weight;
simetry->next = graph->listAdj[v2];
graph->listAdj[v2] = simetry;

graph->numEdges++;

return true;
}

void printGraph(TypeGraph* graph) {
int i;

for(i = 0; i < graph->numVertex; i++) {
TypePointer actual = graph->listAdj[i];
printf("v %i: ", i);

while(actual != NULL) {
printf("(adj %i, weight %g); ", actual->vdest, actual->weight);
actual = actual->next;
}

printf("\n");
}
}

int main() {
TypeGraph graph;


initializeGraph(9, &graph);

insertEdge(0, 1, 8, &graph);
insertEdge(0, 3, 4, &graph);
insertEdge(0, 6, 11, &graph);
insertEdge(1, 2, 7, &graph);
insertEdge(1, 4, 2, &graph);
insertEdge(1, 8, 4, &graph);
insertEdge(2, 5, 9, &graph);
insertEdge(2, 8, 14, &graph);
insertEdge(3, 6, 8, &graph);
insertEdge(4, 6, 7, &graph);
insertEdge(5, 8, 10, &graph);
insertEdge(6, 7, 1, &graph);
insertEdge(7, 8, 2, &graph);

printGraph(&graph);

return 0;
}

如果有人可以帮助我,我接受任何建议。谢谢。

最佳答案

查看指针 typedef 中的危险

TypePointer new = (TypePointer)malloc(sizeof(TypePointer));
new->vdest = v2;
new->weight = weight;
new->next = graph->listAdj[v1];

它只为指针分配足够的内存。我建议

TypePointer new = malloc(sizeof(*new));

也在这里

TypePointer simetry = (TypePointer)malloc(sizeof(TypePointer));

应该是

TypePointer simetry = malloc(sizeof(*simetry));

进行这些更正后,程序报告:

v 0: (adj 6, weight 11); (adj 3, weight 4); (adj 1, weight 8);v 1: (adj 8, weight 4); (adj 4, weight 2); (adj 2, weight 7); (adj 0, weight 8);v 2: (adj 8, weight 14); (adj 5, weight 9); (adj 1, weight 7);v 3: (adj 6, weight 8); (adj 0, weight 4);v 4: (adj 6, weight 7); (adj 1, weight 2);v 5: (adj 8, weight 10); (adj 2, weight 9);v 6: (adj 7, weight 1); (adj 4, weight 7); (adj 3, weight 8); (adj 0, weight 11);v 7: (adj 8, weight 2); (adj 6, weight 1);v 8: (adj 7, weight 2); (adj 5, weight 10); (adj 2, weight 14); (adj 1, weight 4);

我还注意到这些函数返回一个状态,该状态被忽略,尽管这并没有导致这里的崩溃。

关于c - 插入邻接列表时出现问题,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/55423351/

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