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c - SSE 2 函数执行时间不稳定并且比正常情况要多

转载 作者:行者123 更新时间:2023-11-30 14:24:54 25 4
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在 Intel core2Duo 上使用 SSE 2。

sse_add()和normal_add()在多次运行中花费的时间并不是恒定的,事实上现在经过多次修改后总是为0。

该程序基本上求出以下矩阵每一列的总和:

  1,2,10,13,15,160,6,19

1,2,10,13,15,160,6,19

1,2,10,13,15,160,6,19

1,2,10,13,15,160,6,19

1,2,10,13,15,160,6,19

1,2,10,13,15,160,6,19

1,2,10,13,15,160,6,19

1,2,10,13,15,160,6,19

我已经验证了结果,这两个函数都是正确的:

 results= 8, 16, 80, 104, 120, 1280, 48, 152

为什么会发生这种情况?还是因为我没有正确测量时间?您能否在您的计算机上运行相同的代码并进行验证?

已更新根据建议,我放置了一个 for 循环,如下所示,但时间仍然为 0(显然我必须将总时间除以编号)。迭代以获得正确的值,但为什么我得到的总时间为 0?):

 // variable declarations used for time calculation
double elapTicks;
double elapMilli ;
double begin = BeginTimer();

for(int i=0; i<1000000000;i++)

{

//sum of consecutive rows
__m128i t1=_mm_adds_epi16( x1[0] , x2[0] );
__m128i t2=_mm_adds_epi16( x3[0] , x4[0] );
__m128i t3=_mm_adds_epi16( x5[0] , x6[0] );
__m128i t4=_mm_adds_epi16( x7[0] , x8[0] );

//t5=t1+t2 & t6=t3 + t4
__m128i t5=_mm_adds_epi16( t1 ,t2 );
__m128i t6=_mm_adds_epi16( t3 ,t4 );


///t7=t6+t5, which is final answer
__m128i t7=_mm_adds_epi16( t5 ,t6 );


}


printf ("Timer set to: %f\n", begin);
// variable definitions to calculate time taken
elapTicks = EndTimer(begin)-begin; // stop the timer,and calculate the time
taken
elapMilli = elapTicks/1000; // milliseconds from Begin to End
printf ("Time in SSE in Milliseconds : %f\n", elapMilli);

}

原程序如下。

*更新:删除了所有 printf 和 malloc*

在单独的程序中一一计时功能:

上交所版本

 clock_t BeginTimer()
{
//timer declaration
clock_t Begin; //initialize Begin
Begin = clock() * CLK_TCK; //start the timer
return Begin;
}
clock_t EndTimer(clock_t begin)
{
clock_t End;
End = clock() * CLK_TCK; //stop the timer
return End;
}


int main( )
{
sse_add();
getch();
return 0;
}


void sse_add()
{

__declspec(align(16)) unsigned short a1[8]={1,2,10,13,15,160,6,19};
__declspec(align(16)) unsigned short a2[8]={1,2,10,13,15,160,6,19};
__declspec(align(16)) unsigned short a3[8]={1,2,10,13,15,160,6,19};
__declspec(align(16)) unsigned short a4[8]={1,2,10,13,15,160,6,19};
__declspec(align(16)) unsigned short a5[8]={1,2,10,13,15,160,6,19};
__declspec(align(16)) unsigned short a6[8]={1,2,10,13,15,160,6,19};
__declspec(align(16)) unsigned short a7[8]={1,2,10,13,15,160,6,19};
__declspec(align(16)) unsigned short a8[8]={1,2,10,13,15,160,6,19};

//__m128i maps to the XMM[0-7] registers
__m128i *x1 = (__m128i*) &a1[0];
__m128i *x2 = (__m128i*) &a2[0];
__m128i *x3 = (__m128i*) &a3[0];
__m128i *x4 = (__m128i*) &a4[0];
__m128i *x5 = (__m128i*) &a5[0];
__m128i *x6 = (__m128i*) &a6[0];
__m128i *x7 = (__m128i*) &a7[0];
__m128i *x8 = (__m128i*) &a8[0];

// _mm_adds_epi16 : Adds the 8 signed 16-bit integers in a to the 8 signed \
//16-bit integers in b and saturates.


// variable declarations used for time calculation
float elapTicks;
float elapMilli ;


double begin = BeginTimer();
printf ("Timer set to: %.2f\n", begin); // print the initialised timer (0)


//sum of consecutive rows
__m128i t1=_mm_adds_epi16( x1[0] , x2[0] );
__m128i t2=_mm_adds_epi16( x3[0] , x4[0] );
__m128i t3=_mm_adds_epi16( x5[0] , x6[0] );
__m128i t4=_mm_adds_epi16( x7[0] , x8[0] );

//t5=t1+t2 & t6=t3 + t4
__m128i t5=_mm_adds_epi16( t1 ,t2 );
__m128i t6=_mm_adds_epi16( t3 ,t4 );


///t7=t6+t5, which is final answer
__m128i t7=_mm_adds_epi16( t5 ,t6 );


// variable definitions to calculate time taken
elapTicks = EndTimer(begin); // stop the timer, and calculate the time taken
elapMilli = elapTicks/1000; // milliseconds from Begin to End
printf ("Time in SSE in Milliseconds : %.2f\n", elapMilli);

}

普通版

 clock_t BeginTimer()
{
//timer declaration
clock_t Begin; //initialize Begin
Begin = clock() * CLK_TCK; //start the timer
return Begin;
}

clock_t EndTimer(clock_t begin)
{
clock_t End;
End = clock() * CLK_TCK; //stop the timer
return End;
}


int main( )
{

normal_add();
getch();
return 0;
}


void normal_add()
{

unsigned short a1[8]={1,2,10,13,15,160,6,19};
unsigned short a2[8]={1,2,10,13,15,160,6,19};
unsigned short a3[8]={1,2,10,13,15,160,6,19};
unsigned short a4[8]={1,2,10,13,15,160,6,19};
unsigned short a5[8]={1,2,10,13,15,160,6,19};
unsigned short a6[8]={1,2,10,13,15,160,6,19};
unsigned short a7[8]={1,2,10,13,15,160,6,19};
unsigned short a8[8]={1,2,10,13,15,160,6,19};

unsigned short t1[8], t2[8], t3[8], t4[8],t5[8], t6[8], t7[8];



float elapTicks;
float elapMilli ;


double begin1 = BeginTimer();
printf ("Timer reset to: %f\n", begin1); // print the initialised timer (0)


for(int i=0; i<8;i++)
{
t1[i]=a1[i] +a2[i];
}


for(int i=0; i<8;i++)
{
t2[i]=a3[i] +a4[i];
}


for(int i=0; i<8;i++)
{
t3[i]=a5[i] +a6[i];
}

for(int i=0; i<8;i++)
{
t4[i]=a7[i] +a8[i];
}

for(int i=0; i<8;i++)
{
t5[i]=t1[i] +t2[i];
}

for(int i=0; i<8;i++)
{
t6[i]=t3[i] +t4[i];
}

for(int i=0; i<8;i++)
{
t7[i]=t5[i] +t6[i];
}

elapTicks = EndTimer(begin1); // stop the timer, and calculete the time taken
elapMilli = elapTicks/1000; // milliseconds from Begin to End
printf ("Time spent in normal add in Milliseconds : %.2f\n", elapMilli);


}

最佳答案

printf()malloc() 调用很容易主导这两个函数的执行时间,这也可能是时间变化的来源。

没有必要在那里调用 malloc() - 事实上,您有内存泄漏,因为您调用它,然后立即覆盖它的返回值。

如果您想分析这些函数,请将加法逻辑本身与打印逻辑分开,并多次调用前者而不是一次。这将分摊由外部事件(例如中断)引起的随机变化。

关于c - SSE 2 函数执行时间不稳定并且比正常情况要多,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/10989949/

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