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c# - 如何访问 VSTO Words 加载项中的 KeyUp、KeyDown 事件?

转载 作者:行者123 更新时间:2023-11-30 12:56:38 25 4
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我的问题很简单,你可以说它是重复的,但它不是那样的,因为我想在 VSTO Words Add 中检测按键事件,如 KeyUpKeyDown -在 VisualStudio2015 中使用 C# 开发并根据 KeyCode 运行其他功能。

根据 MSDN 文档,VSTO 加载项没有此类事件,但它们提供了一些其他事件,如 Document.SelectionChange EventApplicationEvents4_Event.WindowSelectionChange 事件,但它们不符合要求。

那么有什么方法可以使用 C# 轻松地按照我的问题制作它...???

我读过的内容:

在 StackOverflow 上有很多相关问题,但没有一个符合我的问题。

我在尝试什么:

我正在尝试在 A Simple C# Global Low Level Keyboard Hook 上共享的以下代码这个工作正常,但只有在 Microsoft Word 之外单击时才会捕获事件。它在 Word 中键入时不捕获事件。我还想在事件上捕获和运行我自己的函数,不想打断他自己的函数,比如输入字母等。

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Linq;
using Word = Microsoft.Office.Interop.Word;
using Office = Microsoft.Office.Core;
using Microsoft.Office.Tools.Word;
// Added Extra Namespaces
using System.Windows.Forms;
using Utilities;

namespace WordAddIn1
{
public partial class ThisAddIn
{
globalKeyboardHook gkh = new globalKeyboardHook();

private void ThisAddIn_Startup(object sender, System.EventArgs e)
{
gkh.HookedKeys.Add(Keys.A);
gkh.HookedKeys.Add(Keys.B);
gkh.KeyDown += new KeyEventHandler(gkh_KeyDown);
gkh.KeyUp += new KeyEventHandler(gkh_KeyUp);
}

private void ThisAddIn_Shutdown(object sender, System.EventArgs e)
{
gkh.KeyDown -= new KeyEventHandler(gkh_KeyDown);
gkh.KeyUp -= new KeyEventHandler(gkh_KeyUp);
}

void gkh_KeyUp(object sender, KeyEventArgs e)
{
MessageBox.Show("Up\t" + e.KeyCode.ToString());
e.Handled = true;
}

void gkh_KeyDown(object sender, KeyEventArgs e)
{
MessageBox.Show("Down\t" + e.KeyCode.ToString());
e.Handled = true;
}

#region VSTO generated code

/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InternalStartup()
{
this.Startup += new System.EventHandler(ThisAddIn_Startup);
this.Shutdown += new System.EventHandler(ThisAddIn_Shutdown);
}

#endregion
}
}

我的主类文件是...

using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
using System.Windows.Forms;

namespace Utilities
{
/// <summary>
/// A class that manages a global low level keyboard hook
/// </summary>
class globalKeyboardHook
{
#region Constant, Structure and Delegate Definitions
/// <summary>
/// defines the callback type for the hook
/// </summary>
public delegate int keyboardHookProc(int code, int wParam, ref keyboardHookStruct lParam);

public struct keyboardHookStruct
{
public int vkCode;
public int scanCode;
public int flags;
public int time;
public int dwExtraInfo;
}

const int WH_KEYBOARD_LL = 13;
const int WM_KEYDOWN = 0x100;
const int WM_KEYUP = 0x101;
const int WM_SYSKEYDOWN = 0x104;
const int WM_SYSKEYUP = 0x105;
#endregion

#region Instance Variables
/// <summary>
/// The collections of keys to watch for
/// </summary>
public List<Keys> HookedKeys = new List<Keys>();
/// <summary>
/// Handle to the hook, need this to unhook and call the next hook
/// </summary>
IntPtr hhook = IntPtr.Zero;
#endregion

#region Events
/// <summary>
/// Occurs when one of the hooked keys is pressed
/// </summary>
public event KeyEventHandler KeyDown;
/// <summary>
/// Occurs when one of the hooked keys is released
/// </summary>
public event KeyEventHandler KeyUp;
#endregion

#region Constructors and Destructors
/// <summary>
/// Initializes a new instance of the <see cref="globalKeyboardHook"/> class and installs the keyboard hook.
/// </summary>
public globalKeyboardHook()
{
hook();
}

/// <summary>
/// Releases unmanaged resources and performs other cleanup operations before the
/// <see cref="globalKeyboardHook"/> is reclaimed by garbage collection and uninstalls the keyboard hook.
/// </summary>
~globalKeyboardHook()
{
unhook();
}
#endregion

#region Public Methods
/// <summary>
/// Installs the global hook
/// </summary>
public void hook()
{
IntPtr hInstance = LoadLibrary("User32");
hhook = SetWindowsHookEx(WH_KEYBOARD_LL, hookProc, hInstance, 0);
}

/// <summary>
/// Uninstalls the global hook
/// </summary>
public void unhook()
{
UnhookWindowsHookEx(hhook);
}

/// <summary>
/// The callback for the keyboard hook
/// </summary>
/// <param name="code">The hook code, if it isn't >= 0, the function shouldn't do anyting</param>
/// <param name="wParam">The event type</param>
/// <param name="lParam">The keyhook event information</param>
/// <returns></returns>
public int hookProc(int code, int wParam, ref keyboardHookStruct lParam)
{
if (code >= 0)
{
Keys key = (Keys)lParam.vkCode;
if (HookedKeys.Contains(key))
{
KeyEventArgs kea = new KeyEventArgs(key);
if ((wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN) && (KeyDown != null))
{
KeyDown(this, kea);
}
else if ((wParam == WM_KEYUP || wParam == WM_SYSKEYUP) && (KeyUp != null))
{
KeyUp(this, kea);
}
if (kea.Handled)
return 1;
}
}
return CallNextHookEx(hhook, code, wParam, ref lParam);
}
#endregion

#region DLL imports
/// <summary>
/// Sets the windows hook, do the desired event, one of hInstance or threadId must be non-null
/// </summary>
/// <param name="idHook">The id of the event you want to hook</param>
/// <param name="callback">The callback.</param>
/// <param name="hInstance">The handle you want to attach the event to, can be null</param>
/// <param name="threadId">The thread you want to attach the event to, can be null</param>
/// <returns>a handle to the desired hook</returns>
[DllImport("user32.dll")]
static extern IntPtr SetWindowsHookEx(int idHook, keyboardHookProc callback, IntPtr hInstance, uint threadId);

/// <summary>
/// Unhooks the windows hook.
/// </summary>
/// <param name="hInstance">The hook handle that was returned from SetWindowsHookEx</param>
/// <returns>True if successful, false otherwise</returns>
[DllImport("user32.dll")]
static extern bool UnhookWindowsHookEx(IntPtr hInstance);

/// <summary>
/// Calls the next hook.
/// </summary>
/// <param name="idHook">The hook id</param>
/// <param name="nCode">The hook code</param>
/// <param name="wParam">The wparam.</param>
/// <param name="lParam">The lparam.</param>
/// <returns></returns>
[DllImport("user32.dll")]
static extern int CallNextHookEx(IntPtr idHook, int nCode, int wParam, ref keyboardHookStruct lParam);

/// <summary>
/// Loads the library.
/// </summary>
/// <param name="lpFileName">Name of the library</param>
/// <returns>A handle to the library</returns>
[DllImport("kernel32.dll")]
static extern IntPtr LoadLibrary(string lpFileName);
#endregion
}
}

最佳答案

如果您不在 VSTO 加载项中使用低级 Hook ,一切都应该正常工作。

有关工作示例,请参阅 my answer回答以下问题:

Detecting text changes in Word 2016 from VSTO add-in

在示例中,您需要调整钩子(Hook)回调函数以响应 WM_KEYUP 消息(目前示例仅响应 WM_KEYDOWN 事件)。

如果您不想干扰按键事件的默认行为(即您仍然希望显示键入的文本等),您必须绝对确保在任何情况下调用 CallNextHookEx(这目前不会在您的代码中发生)。

关于c# - 如何访问 VSTO Words 加载项中的 KeyUp、KeyDown 事件?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/40068189/

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