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ios - TouchesMoved 无需移动手指即可调用

转载 作者:行者123 更新时间:2023-11-30 12:40:39 53 4
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我正在尝试使用一个 ThumbStick 和两个按钮来实现用户控制节点。我创建了单独的 SKSpriteNode,其上带有控制元素,并覆盖父节点的触摸事件来处理用户触摸。

问题是,当我启动触摸屏时,即使我不移动手指,touchesMoved也会被多次调用。

这是我的触摸事件代码:

override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesBegan(touches, with: event)

for touch in touches {
let touchPoint = touch.location(in: self)

touchStatusLabel.text = String(format: "TOUCH BEGAN %@", arguments:[NSStringFromCGPoint(touchPoint)])

if aButton.frame.contains(touchPoint) {
NSLog("A BUTTON PRESSED")
delegate?.controlInputNode(self, beganTouchButtonWithName: aButton.name!)
}
else if bButton.frame.contains(touchPoint) {
NSLog("B BUTTON PRESSED")
delegate?.controlInputNode(self, beganTouchButtonWithName: bButton.name!)
}

else if touchPoint.x < 0 && touchPoint.y < 0 {
NSLog("THUMBSTICK PRESSED")
leftThumbStickNode.touchesBegan([touch], with: event)
leftThumbStickNode.position = pointByCheckingControlOffset(touchPoint)
}
}
}

override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesMoved(touches, with: event)

for touch in touches {
let touchPoint = touch.location(in: self)
touchStatusLabel.text = String(format: "TOUCH MOVED %@", arguments:[NSStringFromCGPoint(touchPoint)])

if !aButton.frame.contains(touchPoint) && !bButton.frame.contains(touchPoint) {
if touchPoint.x < 0 && touchPoint.y < 0 {
leftThumbStickNode.touchesMoved([touch], with: event)
}
}
}
}

override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesEnded(touches, with: event)

for touch in touches {
let touchPoint = touch.location(in: self)
touchStatusLabel.text = String(format: "TOUCH ENDED %@", arguments:[NSStringFromCGPoint(touchPoint)])

let node = atPoint(touchPoint)

if node == aButton || node == bButton {
delegate?.controlInputNode(self, endTouchButtonWithName: node.name!)
}

else {
leftThumbStickNode.touchesEnded([touch], with: event)
}
}
}

override func touchesCancelled(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesCancelled(touches, with: event)

NSLog("TOUCH CANCELED")

leftThumbStickNode.touchesCancelled(touches, with: event)
}

最佳答案

您可以尝试比较翻译,如果没有任何变化,则不执行任何操作,因此您的 TouchMoved 函数将如下所示;

override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesMoved(touches, with: event)

for touch in touches {
let location = touch.location(in: self)
let previousLocation = touch.previousLocation(in: self)

let translation = CGPoint(x: location.x - previousLocation.x, y: location.y - previousLocation.y)
if translation == CGPoint.zero {
continue
}

touchStatusLabel.text = String(format: "TOUCH MOVED %@", arguments:[NSStringFromCGPoint(location)])

if !aButton.frame.contains(location) && !bButton.frame.contains(location) {
if location.x < 0 && location.y < 0 {
leftThumbStickNode.touchesMoved([touch], with: event)
}
}
}
}

关于ios - TouchesMoved 无需移动手指即可调用,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/42267495/

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