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swift - 无法从蓝牙设备传输音频

转载 作者:行者123 更新时间:2023-11-30 11:28:21 24 4
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以下代码是我用来传输音频数据的代码。

func prepareStreamRecording() throws -> OSStatus {
try AVAudioSession.sharedInstance().setPreferredIOBufferDuration(10)

// Describe the RemoteIO unit
var audioComponentDescription = AudioComponentDescription()
audioComponentDescription.componentType = kAudioUnitType_Output;
audioComponentDescription.componentSubType = kAudioUnitSubType_RemoteIO;
audioComponentDescription.componentManufacturer = kAudioUnitManufacturer_Apple;
audioComponentDescription.componentFlags = 0;
audioComponentDescription.componentFlagsMask = 0;

// Get the RemoteIO unit
let remoteIOComponent = AudioComponentFindNext(nil, &audioComponentDescription)
var status = AudioComponentInstanceNew(remoteIOComponent!, &remoteIOUnit)

if (status != noErr) {
return status
}

let bus1 : AudioUnitElement = 1
var oneFlag : UInt32 = 1

// Configure the RemoteIO unit for input
status = AudioUnitSetProperty(remoteIOUnit!,
kAudioOutputUnitProperty_EnableIO,
kAudioUnitScope_Input,
bus1,
&oneFlag,
UInt32(MemoryLayout<UInt32>.size));
if (status != noErr) {
return status
}

// Set format for mic input (bus 1) on RemoteIO's output scope
var asbd = AudioStreamBasicDescription()
asbd.mSampleRate = Double(16000)
asbd.mFormatID = kAudioFormatLinearPCM
asbd.mFormatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked
asbd.mBytesPerPacket = 2
asbd.mFramesPerPacket = 1
asbd.mBytesPerFrame = 2
asbd.mChannelsPerFrame = 1
asbd.mBitsPerChannel = 16
status = AudioUnitSetProperty(remoteIOUnit!,
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Output,
bus1,
&asbd,
UInt32(MemoryLayout<AudioStreamBasicDescription>.size))

if (status != noErr) {
return status
}

// Set the recording callback
var callbackStruct = AURenderCallbackStruct()
callbackStruct.inputProc = recordingCallback
callbackStruct.inputProcRefCon = nil
status = AudioUnitSetProperty(remoteIOUnit!,
kAudioOutputUnitProperty_SetInputCallback,
kAudioUnitScope_Global,
bus1,
&callbackStruct,
UInt32(MemoryLayout<AURenderCallbackStruct>.size));
if (status != noErr) {
return status
}
// Initialize the RemoteIO unit
return AudioUnitInitialize(remoteIOUnit!)
}

func startStreamRecording(handler: ((_ data: Data) -> Void)?) -> OSStatus {
streamHandler = handler;
if(remoteIOUnit == nil) {
return -1
}
return AudioOutputUnitStart(remoteIOUnit!)
}

音频数据将通过此回调接收

func recordingCallback(inRefCon:UnsafeMutableRawPointer, ioActionFlags:UnsafeMutablePointer<AudioUnitRenderActionFlags>, inTimeStamp:UnsafePointer<AudioTimeStamp>, inBusNumber:UInt32, inNumberFrames:UInt32, ioData:UnsafeMutablePointer<AudioBufferList>?) -> OSStatus {
var status = noErr
let channelCount : UInt32 = 1
var bufferList = AudioBufferList()
bufferList.mNumberBuffers = channelCount
let buffers = UnsafeMutableBufferPointer<AudioBuffer>(start: &bufferList.mBuffers,
count: Int(bufferList.mNumberBuffers))
buffers[0].mNumberChannels = 1
buffers[0].mDataByteSize = inNumberFrames * 2
buffers[0].mData = nil

// get the recorded samples
status = AudioUnitRender(AudioManager.shared.remoteIOUnit!,
ioActionFlags,
inTimeStamp,
inBusNumber,
inNumberFrames,
UnsafeMutablePointer<AudioBufferList>(&bufferList))
if (status != noErr) {
return status;
}

let data = Data(bytes: buffers[0].mData!, count: Int(buffers[0].mDataByteSize))

NSLog("recorded data length is \(data.count)")
NSLog("Recorded data part is \(data.subdata(in: 0..<50).hexadecimal())")

AudioManager.shared.streamHandler?(data)
return noErr
}

该代码在使用手机麦克风录音时有效。然而,当连接蓝牙麦克风时,录制的数据内容始终是00000000000000000000000000....

请注意,这段代码不是我写的。我从 Google 制作的一个关于使用其 Cloud Speech API 的示例应用程序中获得了它。

最佳答案

我通过更改 Audio Session 的首选 IO 缓冲区持续时间的值修复了此问题。目前我将其设置为 0.01。

try AVAudioSession.sharedInstance().setPreferredIOBufferDuration(0.01)

关于swift - 无法从蓝牙设备传输音频,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/50503840/

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