gpt4 book ai didi

javascript - 如何将方 block 移动到目的地?

转载 作者:行者123 更新时间:2023-11-30 10:13:12 25 4
gpt4 key购买 nike

如何把方 block 移动到目的地? Square 只在单击鼠标时移动一个像素?对不起我的英语。

window.onload = function(){
var x = 50;
var y = 50;
var c = document.getElementById("game");
var ctx = c.getContext("2d");
init();
draw();

function init()
{
document.addEventListener("click",paint,false);
}

function paint(e)
{
if(x<e.clientX) x++;
}

function draw()
{
ctx.clearRect(x-1,y,1,15);
ctx.fillStyle = "blue";
ctx.fillRect(x,y,15,15);
window.requestAnimationFrame(draw);
}
}

最佳答案

这是一种方法,改编自 this article我几个月前写的。

下面是让它工作的部分

var tx = targetX - x,
ty = targetY - y,
dist = Math.sqrt(tx*tx+ty*ty);

velX = (tx/dist)*thrust;
velY = (ty/dist)*thrust;

我们需要得到当前位置和目标位置(点击区域)之间的差异,然后我们得到距离,并使x和y的速度等于差异除以总距离乘以速度对象。

完整的工作示例和代码

Live demo

var canvas = document.getElementById("canvas"),
ctx = canvas.getContext("2d"),
width = 500,
height = 500,
mX = width/2,
mY = height/2;

canvas.width = width;
canvas.height = height;

canvas.addEventListener("click", function (e) {
mX = e.pageX;
mY = e.pageY;
});


var Ball = function (x, y, radius, color) {
this.x = x || 0;
this.y = y || 0;
this.radius = radius || 10;
this.speed = 5;
this.color = color || "rgb(255,0,0)";

this.velX = 0;
this.velY = 0;
}

Ball.prototype.update = function (x, y) {
// get the target x and y
this.targetX = x;
this.targetY = y;

// We need to get the distance this time around
var tx = this.targetX - this.x,
ty = this.targetY - this.y,
dist = Math.sqrt(tx * tx + ty * ty);

/*
* we calculate a velocity for our object this time around
* divide the target x and y by the distance and multiply it by our speed
* this gives us a constant movement speed.
*/

this.velX = (tx / dist) * this.speed;
this.velY = (ty / dist) * this.speed;

// Stop once we hit our target. This stops the jittery bouncing of the object.
if (dist > this.radius / 2) {
// add our velocities
this.x += this.velX;
this.y += this.velY;
}
};

Ball.prototype.render = function () {
ctx.fillStyle = this.color;
ctx.beginPath();
// draw our circle with x and y being the center
ctx.arc(this.x - this.radius / 2, this.y - this.radius / 2, this.radius, 0, Math.PI * 2);
ctx.closePath();
ctx.fill();
};

var ball1 = new Ball(width / 2, height / 2, 10);

function render() {
ctx.clearRect(0, 0, width, height);
ball1.update(mX, mY);
ball1.render();

requestAnimationFrame(render);

}

render();

关于javascript - 如何将方 block 移动到目的地?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/25315897/

25 4 0
Copyright 2021 - 2024 cfsdn All Rights Reserved 蜀ICP备2022000587号
广告合作:1813099741@qq.com 6ren.com