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java - 哪里需要调用方法 "super.paint()"

转载 作者:行者123 更新时间:2023-11-30 09:28:25 27 4
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我一直在制作游戏,并希望在我绘制图形的组件上添加按钮。在这个论坛上说我必须在方法“paintComponent”中调用方法“super.paint()”,但我的程序工作不正确。我不明白必须在哪里调用此方法。可能是我必须使用容器。感谢您的帮助。

package mygame;

import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.geom.Ellipse2D;
import java.awt.geom.RoundRectangle2D;
import java.util.ArrayList;
import javax.swing.JButton;
import javax.swing.JComponent;
import javax.swing.JPanel;
import javax.swing.Timer;

public class DrawPictures extends JComponent
{
static
{
flagLeft = true;
flagLeft = true;
}

public void setStringForMoveBall(String string)
{
stringForMoveBall = string;
}

public String getStringForMoveBall ()
{
return stringForMoveBall;
}

public DrawPictures()
{
start = new JButton("Start game");
stop = new JButton("Stop game");
changeColorBall = 0;
stringForMoveBall = "";
this.offset = 8;
marginBetweenRectangles = 70;
height = radiusWidth = 50;
top = radiusHeight = 30;
width = 60;
left = 20;
this.counter = 11;
rectangles = new ArrayList<RoundRectangle2D>();
ball = new Ellipse2D.Double( 400,570,top, top );
FullCollection(rectangles);
pusherFoot = new RoundRectangle2D.Double( 350, 600, 150, 50,radiusWidth,radiusHeight );
panel = new JPanel();
panel.add(stop);
panel.add(start);
add(panel);
timerForBall = new Timer(40, new ActionListener() {

@Override
public void actionPerformed(ActionEvent e)
{

repaint();
}
} );
timerForBall.start();
}

private void DrawRectangles( Graphics2D drawer )
{

for( int i = 0; i != rectangles.size(); ++i )
{
if ( i % 4 == 0)
{
drawer.setColor( Color.RED );
drawer.fill(rectangles.get(i));
}
else if ( i % 3 == 0)
{
drawer.setColor( Color.CYAN );
drawer.fill(rectangles.get(i));
}
else if ( i % 5 == 0)
{
drawer.setColor( Color.YELLOW );
drawer.fill(rectangles.get(i));
}
else if ( i % 7 == 0)
{
drawer.setColor( Color.WHITE );
drawer.fill(rectangles.get(i));
}
else if ( i % 8 == 0)
{
drawer.setColor( Color.MAGENTA );
drawer.fill(rectangles.get(i));
}
else if ( i % 9 == 0)
{
drawer.setColor( Color.GREEN );
drawer.fill(rectangles.get(i));
}

else
{
drawer.setColor( Color.ORANGE );
drawer.fill(rectangles.get(i));
}
}
}

@Override protected void paintComponent( Graphics graphics )
{

drawer = (Graphics2D)graphics;
DrawRectangles(drawer);
super.paint(graphics);/*where I must call it*/
drawer.setColor(Color.YELLOW);
drawer.fill(pusherFoot);
MoveFootRectangle(pusherFoot);
drawer.setColor(Color.GREEN);
drawer.fill(ball);
MoveBall( );

}

private void CheckHitBallWithRectangles( )
{
for( int i = rectangles.size() - 1; i > 0; --i )
{
if( ball.getMinY() >= rectangles.get(i).getMinY() &&
ball.getMinY() <= rectangles.get(i).getMaxY() &&
ball.getMaxX() >= rectangles.get(i).getMinX() &&
ball.getMaxX() <= rectangles.get(i).getMaxX() )
{
if ( CompareStringsForMoveBall("") )
{
stringForMoveBall = "DownAndLeftFromTopSide";
rectangles.remove(i);
--i;
}
if( CompareStringsForMoveBall("UpAndRightFromLeftSide") )
{
stringForMoveBall = "DownAndRightFromTopSide";
rectangles.remove(i);
--i;
}
}
if( ball.getMinY() >= rectangles.get(i).getMinY() &&
ball.getMinY() <= rectangles.get(i).getMaxY() &&
ball.getMinX() >= rectangles.get(i).getMinX() &&
ball.getMinX() <= rectangles.get(i).getMaxX())
{
if ( CompareStringsForMoveBall("") )
{
stringForMoveBall = "DownAndLeftFromTopSide";
rectangles.remove(i);
--i;
}
}

if ( ball.getMaxY() >= rectangles.get(i).getMinY() &&
ball.getMaxY() <= rectangles.get(i).getMaxY() &&
ball.getMaxX() >= rectangles.get(i).getMinX() &&
ball.getMaxX() <= rectangles.get(i).getMaxX())
{
if( CompareStringsForMoveBall("DownAndRightFromTopSide") )
{
stringForMoveBall = "DownAndLeftFromTopSide";
rectangles.remove(i);
--i;
}
if( CompareStringsForMoveBall("UpAndRightFromLeftSide") )
{
stringForMoveBall = "DownAndRightFromTopSide";
rectangles.remove(i);
--i;
}
}
if ( ball.getMinX() >= rectangles.get(i).getMinX() &&
ball.getMinX() <= rectangles.get(i).getMaxX()&&
ball.getMinY() >= rectangles.get(i).getMinY() &&
ball.getMinY() <= rectangles.get(i).getMaxY())
{
rectangles.remove(i);
--i;
}
}
}
private void MoveFootRectangle(RoundRectangle2D pusher)
{

if( flagLeft && pusher.getX() >= 0)
{
pusher.setFrame(pusher.getX() - 30, pusher.getY(), 150, 60);
flagLeft = false;
}
if( flagRight && pusher.getX() <= 730 )
{
pusher.setFrame(pusher.getX() + 30, pusher.getY(), 150, 60);
flagRight = false;
}

}

public static void SetStatusFlagLeft( )
{
flagLeft = true;
}
public static void SetStatusFlagRight( )
{
flagRight = true;
}
private void MoveBallYLessNull( )
{
if( CompareStringsForMoveBall( "" ) )
{
stringForMoveBall = "DownAndLeftFromTopSide";
}
else if( CompareStringsForMoveBall( "UpAndRightFromLeftSide" ) )
{
stringForMoveBall = "DownAndRightFromTopSide";
}
}
private void MoveBallXLessNull( )
{
if ( CompareStringsForMoveBall( "DownAndLeftFromTopSide" ) )
{
stringForMoveBall = "DownAndRightFromTopSide";
}
else if( stringForMoveBall.compareTo( "" ) == 0 )
{
stringForMoveBall = "UpAndRightFromLeftSide";
}
}

private void MoveBall()
{
if ( CompareStringsForMoveBall( "" ) )
{
ball.setFrame(ball.getX() - offset, ball.getY() - offset, top, top);
}
if ( CompareStringsForMoveBall( "DownAndLeftFromTopSide" ) )
{
ball.setFrame(ball.getX() - offset, ball.getY() + offset, top, top);
}

if( ball.getX() < 0 )
{
MoveBallXLessNull();
}
if( ball.getY() < 0 )
{
MoveBallYLessNull();
}
if ( CompareStringsForMoveBall( "UpAndRightFromLeftSide" ) )
{
ball.setFrame(ball.getX() + offset, ball.getY() - offset, top, top );
}

if ( CompareStringsForMoveBall( "DownAndRightFromTopSide" ) )
{
ball.setFrame(ball.getX() + offset, ball.getY() + offset, top, top);
}

if ( ball.getMaxY() == pusherFoot.getMinY() &&
ball.getCenterX() > pusherFoot.getMinX()
&& ball.getCenterX() < pusherFoot.getMaxX() )
{
MoveBallHitWithFoot();
}

if( ball.getMaxX() > 880)
{
MoveBallForXMoreWidth();
}

CheckHitBallWithRectangles();
}

public void MoveBallForXMoreWidth( )
{
if ( CompareStringsForMoveBall( "DownAndRightFromTopSide" ) )
{
setStringForMoveBall("DownAndLeftFromTopSide");
}
else if( CompareStringsForMoveBall( "UpAndRightFromLeftSide" ) )
{
setStringForMoveBall("");
}
}

public void MoveBallHitWithFoot( )
{
if ( CompareStringsForMoveBall( "DownAndRightFromTopSide" ) )
{
setStringForMoveBall("UpAndRightFromLeftSide") ;
}
else if ( CompareStringsForMoveBall( "DownAndLeftFromTopSide" ) )
{
setStringForMoveBall("");
}
}
public boolean CompareStringsForMoveBall( String moveforball )
{
if ( (getStringForMoveBall()).compareTo(moveforball) == 0 )
{
return true;
}
else
{
return false;
}
}

private void FullCollection(ArrayList<RoundRectangle2D> newrectangles)
{
int counterTop = 0;

for( int i = 0; i <= counter; ++i )
{
newrectangles.add(new RoundRectangle2D.Double
( top + counterTop,left,width,height,radiusWidth,radiusHeight ));
counterTop += marginBetweenRectangles;
}

counterTop = 0;

for( int i = 0; i <= counter; ++i )
{
newrectangles.add(new RoundRectangle2D.Double
( top + counterTop,left + marginBetweenRectangles,width,height,radiusWidth,radiusHeight ));
counterTop += marginBetweenRectangles;
}

counterTop = 0;

for( int i = 0; i <= counter; ++i )
{
newrectangles.add(new RoundRectangle2D.Double
( top + counterTop,left + marginBetweenRectangles * 2,width,height,radiusWidth,radiusHeight ));
counterTop += marginBetweenRectangles;
}

}
private ArrayList<RoundRectangle2D> rectangles;
private Ellipse2D ball;
private int width,left,top,height, counter,radiusWidth,
radiusHeight,marginBetweenRectangles,offset,changeColorBall;
private RoundRectangle2D pusherFoot;
private Timer timerForBall;
private static boolean flagLeft,flagRight;
private String stringForMoveBall;
private Graphics2D drawer;
private JButton start,stop;
private JPanel panel;

}

在框架上添加组件的类

package mygame;

import javax.swing.JFrame;

public class FrameForGame extends JFrame
{
public FrameForGame()
{
setTitle("MyGame");
setSize(WIDTH_H, HEIGHT_H);
setLocation(150, 50);
DrawPictures pictures = new DrawPictures();
event = new ForEvents();
addKeyListener(event);
add(pictures);
}
private int WIDTH_H = 1200;
private int HEIGHT_H = 700;
private ForEvents event;
}

主类

package mygame;

import java.awt.EventQueue;
import javax.swing.JFrame;

public class MyGame {

/**
* @param args the command line arguments
*/
public static void main(String[] args)
{
EventQueue.invokeLater(new Runnable() {

@Override
public void run()
{
FrameForGame button = new FrameForGame();
button.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
button.setVisible(true);
}
});
}
}

键盘处理类

package mygame;

import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import javax.swing.JOptionPane;

/**
*
* @author TNV
*/
public class ForEvents extends KeyAdapter implements KeyListener

{

@Override
public void keyPressed(KeyEvent ke)
{
if( ke.getKeyCode() == KeyEvent.VK_LEFT )
{
//JOptionPane.showMessageDialog(null, "Hello");
DrawPictures.SetStatusFlagLeft();
}
if( ke.getKeyCode() == KeyEvent.VK_RIGHT )
{
DrawPictures.SetStatusFlagRight();
}
}

}

最佳答案

On this forum said I must call method super.paint() in method paintComponent

你从哪里得到的?

你应该在重写的 paintComponent(..) 中调用 super.paintComponent(g);,如下所示:

@Override 
protected void paintComponent(Graphics graphics)
{
super.paintComponent(graphics);

//do other drawings here

drawer = (Graphics2D)graphics;
DrawRectangles(drawer);
drawer.setColor(Color.YELLOW);
drawer.fill(pusherFoot);
MoveFootRectangle(pusherFoot);
drawer.setColor(Color.GREEN);
drawer.fill(ball);
MoveBall( );
}
  • 也不要对 Swing 组件使用 KeyListener/KeyAdapter 而是使用 KeyBindings

  • 不要不必要地扩展JFrame

关于java - 哪里需要调用方法 "super.paint()",我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/14043765/

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