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java - 场景生成器 8.0 和 Intelli。从一个场景到另一个场景

转载 作者:行者123 更新时间:2023-11-30 07:54:09 25 4
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如何使用场景生成器中的按钮/菜单项将两个场景相互连接?

我做了一个新的测试项目并尝试了 Hips 向我展示的内容,但出现了一些错误。这并不完全是 Hips 所做的,所以这就是为什么我得到错误而不是他:-)

主类。

package sample;

public class Main extends Application {

Stage window;
Scene mainScene, eventScene;
BorderPane mainLayout;
StackPane eventLayout;

@Override
public void start(Stage primaryStage) throws Exception {
window = primaryStage;

FXMLLoader loader = new FXMLLoader();
loader.setLocation(Main.class.getResource("main.fxml"));
mainLayout = loader.load();
MainController mainController = loader.getController();

loader = new FXMLLoader();
loader.setLocation(Main.class.getResource("event.fxml"));
eventLayout = loader.load();
EventController eventController = loader.getController();

mainScene = new Scene(mainLayout);
eventScene = new Scene(eventLayout);


window.setScene(mainScene);
window.setTitle("Test Project");
window.show();

}

public static void main(String[] args) {
launch(args);
}

public void setScene(Scene scene) {
window.setScene(scene);
}
}

主 Controller 。

package sample;


public class MainController {

private Scene eventScene;
private Main main;

public void setMain(Main main){
this.main = main;
}
public void seteventScene(Scene eventScene) {
this.eventScene = eventScene;
}

@FXML
public void switchScene() {
main.setScene(eventScene);

}
}

main.FXML

<?xml version="1.0" encoding="UTF-8"?>

<BorderPane fx:id="mainLayout" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="550.0" prefWidth="400.0" xmlns="http://javafx.com/javafx/8.0.40" xmlns:fx="http://javafx.com/fxml/1" fx:controller="sample.MainController">
<top>
<VBox fx:id="vbox" BorderPane.alignment="CENTER">
<children>
<MenuBar fx:id="menuBar">
<menus>
<Menu fx:id="fileMenu" mnemonicParsing="false" text="File">
<items>
<MenuItem fx:id="newItem" mnemonicParsing="false" onAction="#switchScene" text="New..." />
<MenuItem fx:id="openItem" mnemonicParsing="false" text="Open..." />
<MenuItem fx:id="saveItem" mnemonicParsing="false" text="Save..." />
<SeparatorMenuItem mnemonicParsing="false" />
<MenuItem fx:id="exitItem" mnemonicParsing="false" text="Exit" />
</items>
</Menu>
<Menu fx:id="editMenu" mnemonicParsing="false" text="Edit">
<items>
<MenuItem mnemonicParsing="false" text="Delete" />
</items>
</Menu>
<Menu fx:id="helpMenu" mnemonicParsing="false" text="Help">
<items>
<MenuItem mnemonicParsing="false" text="About" />
</items>
</Menu>
</menus>
</MenuBar>
</children>
</VBox>
</top>
</BorderPane>

事件 Controller 。

package sample;


public class EventController {

private Scene mainScene;
private Main main;

public void setMain(Main main) {
this.main = main;
}

public void setmainScene(Scene mainScene) {
this.mainScene = mainScene;

}

@FXML
public void goBack() {
main.setScene(mainScene);

}
}

事件.FXML。

<?xml version="1.0" encoding="UTF-8"?>


<StackPane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="550.0" prefWidth="400.0" xmlns="http://javafx.com/javafx/8.0.40" xmlns:fx="http://javafx.com/fxml/1" fx:controller="sample.EventController" />

当我单击“新建...”菜单项时,这是我收到的错误。

Exception in thread "JavaFX Application Thread" java.lang.RuntimeException: java.lang.reflect.InvocationTargetException
at javafx.fxml.FXMLLoader$MethodHandler.invoke(FXMLLoader.java:1774)
at javafx.fxml.FXMLLoader$ControllerMethodEventHandler.handle(FXMLLoader.java:1657)
at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:86)
at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:238)
at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)
at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)
at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:49)
at javafx.event.Event.fireEvent(Event.java:198)
at javafx.scene.control.MenuItem.fire(MenuItem.java:462)
at com.sun.javafx.scene.control.skin.ContextMenuContent$MenuItemContainer.doSelect(ContextMenuContent.java:1405)
at com.sun.javafx.scene.control.skin.ContextMenuContent$MenuItemContainer.lambda$createChildren$343(ContextMenuContent.java:1358)
at com.sun.javafx.event.CompositeEventHandler$NormalEventHandlerRecord.handleBubblingEvent(CompositeEventHandler.java:218)
at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:80)
at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:238)
at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)
at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59)
at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)
at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54)
at javafx.event.Event.fireEvent(Event.java:198)
at javafx.scene.Scene$MouseHandler.process(Scene.java:3757)
at javafx.scene.Scene$MouseHandler.access$1500(Scene.java:3485)
at javafx.scene.Scene.impl_processMouseEvent(Scene.java:1762)
at javafx.scene.Scene$ScenePeerListener.mouseEvent(Scene.java:2494)
at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:352)
at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:275)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEvent$355(GlassViewEventHandler.java:388)
at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(QuantumToolkit.java:389)
at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(GlassViewEventHandler.java:387)
at com.sun.glass.ui.View.handleMouseEvent(View.java:555)
at com.sun.glass.ui.View.notifyMouse(View.java:937)
at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
at com.sun.glass.ui.win.WinApplication.lambda$null$149(WinApplication.java:191)
at java.lang.Thread.run(Thread.java:745)
Caused by: java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl. java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at sun.reflect.misc.Trampoline.invoke(MethodUtil.java:71)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl. java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at sun.reflect.misc.MethodUtil.invoke(MethodUtil.java:275)
at javafx.fxml.FXMLLoader$MethodHandler.invoke(FXMLLoader.java:1771)
... 43 more
Caused by: java.lang.NullPointerException
at sample.MainController.switchScene(MainController.java:21)
... 53 more

最佳答案

这是我认为如何实现这样的事情的一个最小示例(在 IntelliJ 中;)) - 如果您对 IntelliJ 有任何具体问题,请随时询问。

步骤:

  • 创建一个新的 Java 项目
  • 创建两个 Controller 文件
  • 创建两个空文件并将其命名为 scene1.fxml 和 scene2.fxml
  • 使用 SceneBuilder 填充两个 .fxml 文件并添加一些元素将引用传递给各自的 Controller 。 (就我而言,两者场景仅由一个 Pane 和一个按钮组成,其中 onAction 方法是用于切换场景。
  • 使用以下代码:

Main.java

package sample;

import javafx.application.*;
import javafx.fxml.FXMLLoader;
import javafx.stage.*;
import javafx.scene.*;
import javafx.scene.layout.*;
import javafx.scene.control.*;

import java.io.IOException;

public class Main extends Application {

// Primary Stage
Stage window;
// Two scenes
Scene scene1, scene2;
// The panes are associated with the respective .fxml files
private Pane pane1;
private Pane pane2;

public static void main(String[] args) {
launch(args);
}

@Override
public void start(Stage primaryStage) {
try {
// Set the window as primary stage
window = primaryStage;

// Load the fxml files and their controllers
FXMLLoader loader = new FXMLLoader();
loader.setLocation(Main.class.getResource("scene1.fxml"));
pane1 = loader.load();
Scene1Controller controller1 = loader.getController();

loader = new FXMLLoader();
loader.setLocation(Main.class.getResource("scene2.fxml"));
pane2 = loader.load();
Scene2Controller controller2 = loader.getController();

// The scenes are based on what has been loaded from the .fxml files
Scene scene1 = new Scene(pane1);
Scene scene2 = new Scene(pane2);

// Pass reference the each scenes controller
controller1.setScene2(scene2);
controller1.setMain(this);
controller2.setScene1(scene1);
controller2.setMain(this);

//Display scene 1 at first
window.setScene(scene1);
window.setTitle("Scene!");
window.show();
} catch (IOException e) {
e.printStackTrace();
}
}
// used by the controllers to switch the scenes
public void setScene(Scene scene){
window.setScene(scene);
}
}

Scene1Controller.java

package sample;

import javafx.scene.Scene;
import javafx.stage.Window;

public class Scene1Controller {

private Scene scene2;
private Main main;

public void setMain(Main main){
this.main = main;
}
public void setScene2(Scene scene2){
this.scene2 = scene2;
}
// this method is called by clicking the button
@FXML
public void switchScene(){main.setScene(scene2);}
}

Scene2Controller.java

package sample;

import javafx.scene.Scene;
import javafx.stage.Window;

public class Scene2Controller {

private Scene scene1;
private Main main;

public void setMain(Main main){this.main = main;}
public void setScene1(Scene scene1){this.scene1 = scene1;}
// this method is called by clicking the button
@FXML
public void goBack(){main.setScene(scene1);}
}

场景1.fxml

<?xml version="1.0" encoding="UTF-8"?>

<?import javafx.scene.control.*?>
<?import java.lang.*?>
<?import javafx.scene.layout.*?>


<Pane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="400.0" prefWidth="600.0" xmlns="http://javafx.com/javafx/8.0.40" xmlns:fx="http://javafx.com/fxml/1" fx:controller="sample.Scene1Controller">
<children>
<Button layoutX="274.0" layoutY="188.0" mnemonicParsing="false" onAction="#switchScene" text="Go to scene 2!" />
</children>
</Pane>

场景2.fxml

<?xml version="1.0" encoding="UTF-8"?>

<?import javafx.scene.control.*?>
<?import java.lang.*?>
<?import javafx.scene.layout.*?>


<Pane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="400.0" prefWidth="600.0" xmlns="http://javafx.com/javafx/8.0.40" xmlns:fx="http://javafx.com/fxml/1" fx:controller="sample.Scene2Controller">
<children>
<Button layoutX="194.0" layoutY="175.0" mnemonicParsing="false" onAction="#goBack" text="Go back!" />
</children>
</Pane>

关于java - 场景生成器 8.0 和 Intelli。从一个场景到另一个场景,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/32908994/

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