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javascript - 约束 mxGraph

转载 作者:行者123 更新时间:2023-11-30 06:19:53 26 4
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我正在使用 mxGraph 在线创建自己的抽屉。我想让我的 ConnectionConstraints 在创建单元格后始终在工作表上可见。我试图编辑 mxConstraintHandler 但它没有用。这就是我想要的,即使在鼠标离开形状之后 --> enter image description here .形状上的“x”必须始终保持不变。

最佳答案

相反,您可以尝试端口。那就是使用 isPort Hook 以可视方式连接到另一个单元格。对于“x”形状,使用几何偏移量。

请查看Hello Port例子

// Program starts here. Creates a sample graph in the
// DOM node with the specified ID. This function is invoked
// from the onLoad event handler of the document (see below).
function main(container)
{
// Checks if the browser is supported
if (!mxClient.isBrowserSupported())
{
// Displays an error message if the browser is not supported.
mxUtils.error('Browser is not supported!', 200, false);
}
else
{
// Creates the graph inside the given container
var graph = new mxGraph(container);
graph.setConnectable(true);
graph.setTooltips(true);

// Sets the default edge style
var style = graph.getStylesheet().getDefaultEdgeStyle();
style[mxConstants.STYLE_EDGE] = mxEdgeStyle.ElbowConnector;

// Ports are not used as terminals for edges, they are
// only used to compute the graphical connection point
graph.isPort = function(cell)
{
var geo = this.getCellGeometry(cell);

return (geo != null) ? geo.relative : false;
};

// Implements a tooltip that shows the actual
// source and target of an edge
graph.getTooltipForCell = function(cell)
{
if (this.model.isEdge(cell))
{
return this.convertValueToString(this.model.getTerminal(cell, true)) + ' => ' +
this.convertValueToString(this.model.getTerminal(cell, false))
}

return mxGraph.prototype.getTooltipForCell.apply(this, arguments);
};

// Removes the folding icon and disables any folding
graph.isCellFoldable = function(cell)
{
return false;
};

// Enables rubberband selection
new mxRubberband(graph);

// Gets the default parent for inserting new cells. This
// is normally the first child of the root (ie. layer 0).
var parent = graph.getDefaultParent();

// Adds cells to the model in a single step
graph.getModel().beginUpdate();
try
{
var v1 = graph.insertVertex(parent, null, 'Hello', 20, 80, 80, 30);
v1.setConnectable(false);
var v11 = graph.insertVertex(v1, null, '', 1, 1, 10, 10);
v11.geometry.offset = new mxPoint(-5, -5);
v11.geometry.relative = true;
var v12 = graph.insertVertex(v1, null, '', 1, 0, 10, 10);
v12.geometry.offset = new mxPoint(-5, -5);
v12.geometry.relative = true;
var v2 = graph.insertVertex(parent, null, 'World!', 200, 150, 80, 30);
var v3 = graph.insertVertex(parent, null, 'World2', 200, 20, 80, 30);
var e1 = graph.insertEdge(parent, null, '', v11, v2);
var e1 = graph.insertEdge(parent, null, '', v12, v3);
}
finally
{
// Updates the display
graph.getModel().endUpdate();
}

var button = mxUtils.button('View XML', function()
{
var encoder = new mxCodec();
var node = encoder.encode(graph.getModel());
mxUtils.popup(mxUtils.getPrettyXml(node), true);
});

document.body.insertBefore(button, container.nextSibling);
}
};

关于javascript - 约束 mxGraph,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/53836981/

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