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javascript - js Node -socket.io聊天修改

转载 作者:行者123 更新时间:2023-11-30 05:58:05 24 4
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这是一个简单的聊天示例。我如何修改脚本以便:

前5s,第一个用户可以发送消息,后5s,用户不能发送消息在接下来的5秒内(当第一个用户无法发送消息时),第二个用户可以发送消息,第一个用户得到一个div(apIdv1)来显示index.html:

<script src="/socket.io/socket.io.js"></script>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.6.4/jquery.min.js"></script>
<script>
var socket = io.connect('http://localhost:8080');

// on connection to server, ask for user's name with an anonymous callback
socket.on('connect', function(){
// call the server-side function 'adduser' and send one parameter (value of prompt)
socket.emit('adduser', prompt("What's your name?"));
});

// listener, whenever the server emits 'updatechat', this updates the chat body
socket.on('updatechat', function (username, data) {

$('#conversation').append('<b>'+username + ':</b> ' + data + '<br>');
});

// listener, whenever the server emits 'updaterooms', this updates the room the client is in
socket.on('updaterooms', function(rooms, current_room) {
$('#rooms').empty();
$.each(rooms, function(key, value) {
if(value == current_room){
$('#rooms').append('<div>' + value + '</div>');
}
else {
$('#rooms').append('<div><a href="#" onclick="switchRoom(\''+value+'\')">' + value + '</a></div>');
}
});
});

function switchRoom(room){
socket.emit('switchRoom', room);
}

// on load of page
$(function(){
// when the client clicks SEND
$('#datasend').click( function() {
var message = $('#data').val();
$('#data').val('');
// tell server to execute 'sendchat' and send along one parameter
socket.emit('sendchat', message);
});

// when the client hits ENTER on their keyboard
$('#data').keypress(function(e) {
if(e.which == 13) {
$(this).blur();
$('#datasend').focus().click();
}
});
});

</script>

<style type="text/css">
#apDiv1 {
position:absolute;
width:200px;
height:115px;
z-index:1;
left: 150px;
top: 20px;
background-color: #FF9900;
display:none;
}
</style>

<div style="float:left;width:100px;border-right:1px solid black;height:300px;padding:10px;overflow:scroll-y;">
<b>ROOMS</b>
<div id="rooms"></div>
</div>
<div style="float:left;width:300px;height:250px;overflow:scroll-y;padding:10px;">
<div id="conversation"></div>
<input id="data" style="width:200px;" />
<input type="button" id="datasend" value="send" />
</div>
<div id="apDiv1"></div>

应用程序.js

var app = require('express').createServer()
var io = require('socket.io').listen(app);

app.listen(8080);

// routing
app.get('/', function (req, res) {
res.sendfile(__dirname + '/index.html');
});

// usernames which are currently connected to the chat
var usernames = {};

// rooms which are currently available in chat
var rooms = ['room1','room2','room3'];

io.sockets.on('connection', function (socket) {

// when the client emits 'adduser', this listens and executes
socket.on('adduser', function(username){
// store the username in the socket session for this client
socket.username = username;
// store the room name in the socket session for this client
socket.room = 'room1';
// add the client's username to the global list
usernames[username] = username;
// send client to room 1
socket.join('room1');
// echo to client they've connected
socket.emit('updatechat', 'SERVER', 'you have connected to room1');
// echo to room 1 that a person has connected to their room
socket.broadcast.to('room1').emit('updatechat', 'SERVER', username + ' has connected to this room');
socket.emit('updaterooms', rooms, 'room1');
});

// when the client emits 'sendchat', this listens and executes
socket.on('sendchat', function (data) {
// we tell the client to execute 'updatechat' with 2 parameters
io.sockets.in(socket.room).emit('updatechat', socket.username, data);
});

socket.on('switchRoom', function(newroom){
// leave the current room (stored in session)
socket.leave(socket.room);
// join new room, received as function parameter
socket.join(newroom);
socket.emit('updatechat', 'SERVER', 'you have connected to '+ newroom);
// sent message to OLD room
socket.broadcast.to(socket.room).emit('updatechat', 'SERVER', socket.username+' has left this room');
// update socket session room title
socket.room = newroom;
socket.broadcast.to(newroom).emit('updatechat', 'SERVER', socket.username+' has joined this room');
socket.emit('updaterooms', rooms, newroom);
});

// when the user disconnects.. perform this
socket.on('disconnect', function(){
// remove the username from global usernames list
delete usernames[socket.username];
// update list of users in chat, client-side
io.sockets.emit('updateusers', usernames);
// echo globally that this client has left
socket.broadcast.emit('updatechat', 'SERVER', socket.username + ' has disconnected');
socket.leave(socket.room);
});
});

如何在前 5 秒向一位用户显示 apDiv1,然后使其消失,反之亦然?

更新答案:

为什么这现在不起作用?

应用程序.js

var app = require('express').createServer()
var io = require('socket.io').listen(app);

app.listen(8080);

// routing
app.get('/', function (req, res) {
res.sendfile(__dirname + '/index.html');
});

// usernames which are currently connected to the chat
var usernames = {};

// rooms which are currently available in chat
var rooms = ['room1','room2','room3'];

io.sockets.on('connection', function (socket) {

// when the client emits 'adduser', this listens and executes
socket.on('adduser', function(username){
// store the username in the socket session for this client
socket.username = username;
// store the room name in the socket session for this client
socket.room = 'room1';
// add the client's username to the global list
usernames[username] = username;
// send client to room 1
socket.join('room1');
// echo to client they've connected
socket.emit('updatechat', 'SERVER', 'you have connected to room1');
// echo to room 1 that a person has connected to their room
socket.broadcast.to('room1').emit('updatechat', 'SERVER', username + ' has connected to this room');
socket.emit('updaterooms', rooms, 'room1');
});

// when the client emits 'sendchat', this listens and executes
socket.on('sendchat', function (data) {
// we tell the client to execute 'updatechat' with 2 parameters
io.sockets.in(socket.room).emit('updatechat', socket.username, data);
});

socket.on('switchRoom', function(newroom){
// leave the current room (stored in session)
socket.leave(socket.room);
// join new room, received as function parameter
socket.join(newroom);
socket.emit('updatechat', 'SERVER', 'you have connected to '+ newroom);
// sent message to OLD room
socket.broadcast.to(socket.room).emit('updatechat', 'SERVER', socket.username+' has left this room');
// update socket session room title
socket.room = newroom;
socket.broadcast.to(newroom).emit('updatechat', 'SERVER', socket.username+' has joined this room');
socket.emit('updaterooms', rooms, newroom);
});
function redLightGreenLight() {
socket1.emit('redLight');
socket2.emit('greenLight');
}

setTimer('redLightGreenLight()', 5000);
// when the user disconnects.. perform this
socket.on('disconnect', function(){
// remove the username from global usernames list
delete usernames[socket.username];
// update list of users in chat, client-side
io.sockets.emit('updateusers', usernames);
// echo globally that this client has left
socket.broadcast.emit('updatechat', 'SERVER', socket.username + ' has disconnected');
socket.leave(socket.room);
});
});

index.html

<script src="/socket.io/socket.io.js"></script>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.6.4/jquery.min.js"></script>
<script>
var socket = io.connect('http://localhost:8080');

// on connection to server, ask for user's name with an anonymous callback
socket.on('connect', function(){
// call the server-side function 'adduser' and send one parameter (value of prompt)
socket.emit('adduser', prompt("What's your name?"));
});

// listener, whenever the server emits 'updatechat', this updates the chat body
socket.on('updatechat', function (username, data) {
$('#conversation').append('<b>'+username + ':</b> ' + data + '<br>');
});

// listener, whenever the server emits 'updaterooms', this updates the room the client is in
socket.on('updaterooms', function(rooms, current_room) {
$('#rooms').empty();
$.each(rooms, function(key, value) {
if(value == current_room){
$('#rooms').append('<div>' + value + '</div>');
}
else {
$('#rooms').append('<div><a href="#" onclick="switchRoom(\''+value+'\')">' + value + '</a></div>');
}
});
});

function switchRoom(room){
socket.emit('switchRoom', room);
}
*socket.on('greenLight', function (data) {
// change div to enable sending a message
});
socket.on('redLight', function (data) {
// change div to index.html*
});
// on load of page
$(function(){
// when the client clicks SEND
$('#datasend').click( function() {
var message = $('#data').val();
$('#data').val('');
// tell server to execute 'sendchat' and send along one parameter
socket.emit('sendchat', message);
});

// when the client hits ENTER on their keyboard
$('#data').keypress(function(e) {
if(e.which == 13) {
$(this).blur();
$('#datasend').focus().click();
}
});
});

</script>
<style type="text/css">
#greenLight {
position:absolute;
width:200px;
height:115px;
z-index:1;
left: 150px;
top: 20px;
background-color: #FF9900;
display:none;
}
</style>

<div style="float:left;width:100px;border-right:1px solid black;height:300px;padding:10px;overflow:scroll-y;">
<b>ROOMS</b>
<div id="rooms"></div>
</div>
<div style="float:left;width:300px;height:250px;overflow:scroll-y;padding:10px;">
<div id="conversation"></div>
<input id="data" style="width:200px;" />
<input type="button" id="datasend" value="send" />
</div>
***<div id="greenLight"></div>***

最佳答案

quoth beginerplus,“也许服务器更好地完成工作......如何更改我的脚本来做到这一点?请在答案中写下示例”:

在服务器上:

function redLightGreenLight() {
socket1.emit('redLight');
socket2.emit('greenLight');
}

setTimer('redLightGreenLight()', 5000);

在客户端:

socket.on('greenLight', function (data) {
// change div to enable sending a message
});
socket.on('redLight', function (data) {
// change div to index.html
});

关于javascript - js Node -socket.io聊天修改,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/10591134/

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