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java - Sun 的演示在 EDT 之外做 GUI 工作?

转载 作者:行者123 更新时间:2023-11-30 05:57:14 25 4
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我正在看SplashDemo.java来自 Java Sun 教程。该类说明了如何在应用程序启动时创建启动屏幕。 SplashDemo直接在main方法中创建一个框架。在此示例中,为什么可以不使用 invokeLater 运行在事件调度线程上运行的 GUI 代码?

这是完整的来源:

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* modification, are permitted provided that the following conditions
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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*/

/*
* SplashDemo.java
*
*/

import java.awt.*;
import java.awt.event.*;

public class SplashDemo extends Frame implements ActionListener {
static void renderSplashFrame(Graphics2D g, int frame) {
final String[] comps = {"foo", "bar", "baz"};
g.setComposite(AlphaComposite.Clear);
g.fillRect(120,140,200,40);
g.setPaintMode();
g.setColor(Color.BLACK);
g.drawString("Loading "+comps[(frame/5)%3]+"...", 120, 150);
}
public SplashDemo() {
super("SplashScreen demo");
setSize(300, 200);
setLayout(new BorderLayout());
Menu m1 = new Menu("File");
MenuItem mi1 = new MenuItem("Exit");
m1.add(mi1);
mi1.addActionListener(this);
this.addWindowListener(closeWindow);

MenuBar mb = new MenuBar();
setMenuBar(mb);
mb.add(m1);
final SplashScreen splash = SplashScreen.getSplashScreen();
if (splash == null) {
System.out.println("SplashScreen.getSplashScreen() returned null");
return;
}
Graphics2D g = splash.createGraphics();
if (g == null) {
System.out.println("g is null");
return;
}
for(int i=0; i<100; i++) {
renderSplashFrame(g, i);
splash.update();
try {
Thread.sleep(90);
}
catch(InterruptedException e) {
}
}
splash.close();
setVisible(true);
toFront();
}
public void actionPerformed(ActionEvent ae) {
System.exit(0);
}

private static WindowListener closeWindow = new WindowAdapter(){
public void windowClosing(WindowEvent e){
e.getWindow().dispose();
}
};

public static void main (String args[]) {
SplashDemo test = new SplashDemo();
}
}

最佳答案

我一直听说 Swing 组件必须在 EDT 上创建和更新。该源仅使用 AWT 类。

关于java - Sun 的演示在 EDT 之外做 GUI 工作?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/6068069/

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