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c++ - 动态库找不到main中定义的工厂

转载 作者:行者123 更新时间:2023-11-30 05:08:53 25 4
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我正在尝试实现用于在动态加载的库中填充工厂的代码。这里的代码示例来自here .

Shape.h(基类)

#ifndef __SHAPE_H
#define __SHAPE_H

#include <map>
#include <string>

using namespace std;

// base class for all shapes
class shape
{
public:
virtual void draw()=0;
};

// typedef to make it easier to set up our factory
typedef shape *maker_t();
// our global factory
extern map<string, maker_t *,less<string> > factory;
#endif // __SHAPE_H

圆.h

#ifndef __CIRCLE_H
#define __CIRCLE_H

#include "Shape.h"

class circle : public shape
{
public:
void draw();
};
#endif // __CIRCLE_H

圆.cpp

#include <iostream>
#include "Circle.h"

using namespace std;

void circle::draw()
{
// simple ascii circle<\n>
cout << "\n";
cout << " ****\n";
cout << " * *\n";
cout << " * *\n";
cout << " * *\n";
cout << " * *\n";
cout << " * *\n";
cout << " ****\n";
cout << "\n";
}

extern "C" {
shape *maker()
{
return new circle;
}

class proxy
{
public:
proxy()
{
// register the maker with the factory
factory["circle"] = maker;
}
};

// our one instance of the proxy
proxy p;

主要内容

#include <iostream>
#include <map>
#include <list>
#include <vector>
#include <string>
#include <dlfcn.h>
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include "Shape.h"

using namespace std;

// size of buffer for reading in directory entries
static unsigned int BUF_SIZE = 1024;

// our global factory for making shapes
map<string, maker_t *, less<string> > factory;

int main(int argc, char **argv)
{
FILE *dl; // handle to read directory
char *command_str = "ls *.so"; // command string to get dynamic lib names
char in_buf[BUF_SIZE]; // input buffer for lib names
list<void *> dl_list; // list to hold handles for dynamic libs
list<void *>::iterator itr;
vector<string> shape_names; // vector of shape types used to build menu
list<shape *> shape_list; // list of shape objects we create
list<shape *>::iterator sitr;
map<string, maker_t *, less<string> >::iterator fitr;

// get the names of all the dynamic libs (.so files) in the current dir
dl = popen(command_str, "r");
if (!dl)
{
perror("popen");
return(-1);
}

void *dlib;
char name[1024];

while (fgets(in_buf, BUF_SIZE, dl))
{
// trim off the whitespace
char *ws = strpbrk(in_buf, " \t\n");
if(ws)
{
*ws = '\0';
}

// append ./ to the front of the lib name
sprintf(name, "./%s", in_buf);
dlib = dlopen(name, RTLD_NOW);
if(dlib == NULL)
{
cerr << dlerror() << endl;
return(-1);
}

// add the handle to our list
dl_list.insert(dl_list.end(), dlib);
}

int i = 0;
// create an array of the shape names
for (fitr=factory.begin(); fitr!=factory.end(); fitr++)
{
shape_names.insert(shape_names.end(), fitr->first);
i++;
}
int choice;
// create a menu of possible shapes to create and let the user make some
while (1)
{
i = 1;
for(fitr=factory.begin(); fitr!=factory.end(); fitr++)
{
cout << i << " - Create " << fitr->first << endl;
i++;
}
cout << i << " - Draw created shapes\n";
i++;
cout << i << " - Exit\n";
cout << "> ";
cin >> choice;

if (choice == i)
{
// destroy any shapes we created

for(sitr=shape_list.begin(); sitr!=shape_list.end(); sitr++)
{
delete *sitr;
}

// close all the dynamic libs we opened
for (itr=dl_list.begin(); itr!=dl_list.end(); itr++)
{
dlclose(*itr);
}

return(1);
}

if (choice == i - 1)
{
// draw the shapes
for (sitr=shape_list.begin(); sitr!=shape_list.end(); sitr++)
{
(*sitr)->draw();
}
}

if (choice > 0 && choice < i - 1)
{
// add the appropriate shape to the shape list
shape_list.insert(shape_list.end(), factory[shape_names[choice-1]]());
}
}
}

当我运行它时,出现以下错误:

./libCircle.so: undefined symbol: factory

如何让 libCircle.so 查看工厂 map 并更新它?

最佳答案

您的问题是默认情况下不导出可执行文件中的符号,因此对于 dlopen 加载的库无法解析。

来自 GNU ld 的手册:

   -E
--export-dynamic
--no-export-dynamic
When creating a dynamically linked executable, using the -E option or
the --export-dynamic option causes the linker to add all symbols to the
dynamic symbol table. The dynamic symbol table is the set of symbols
which are visible from dynamic objects at run time.

If you do not use either of these options (or use the
--no-export-dynamic option to restore the default behavior), the
dynamic symbol table will normally contain only those symbols which are
referenced by some dynamic object mentioned in the link.

If you use "dlopen" to load a dynamic object which needs to refer back
to the symbols defined by the program, rather than some other dynamic
object, then you will probably need to use this option when linking the
program itself.

You can also use the dynamic list to control what symbols should be
added to the dynamic symbol table if the output format supports it.
See the description of --dynamic-list.

Note that this option is specific to ELF targeted ports. PE targets
support a similar function to export all symbols from a DLL or EXE; see
the description of --export-all-symbols below.

所以你的解决方案是:

  • 针对使用应导出符号的 stub 共享对象的链接(请参阅手册页中的“由链接中提到的某些动态对象引用”文本)
  • 将共享符号移动到一个单独的共享对象中,可执行文件和 dlopen 的库都可以(动态)链接
  • 在链接时使用 --dynamic-list 从可执行文件中显式导出 factory
  • 在链接时使用--export-dynamic从可执行文件中显式导出所有符号

关于c++ - 动态库找不到main中定义的工厂,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/46532929/

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