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c++ - 如果选择了项目,为什么 QGraphicsItem 子级不再单击鼠标?

转载 作者:行者123 更新时间:2023-11-30 04:58:40 24 4
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我正在使用来自 hereSizeGripItem (添加信号的最小修改)在 QGraphicsRectItem 的子类上定义如下:

标题

//! RectItem that sends a boxChanged signal whenever it is moved or resized via the handles.
class QSignalingBoxItem : public QObject, public QGraphicsRectItem
{
Q_OBJECT

private:
void setSelected_(bool selected);

protected:
QVariant itemChange(GraphicsItemChange change, const QVariant & value);

public:
QSignalingBoxItem(QRectF rect, QGraphicsItem * parent = nullptr);
~QSignalingBoxItem();

signals:
void boxChanged(QRectF newBox);
};

.cpp

namespace
{
class BoxResizer : public SizeGripItem::Resizer
{
public:
virtual void operator()(QGraphicsItem* item, const QRectF& rect)
{
QSignalingBoxItem* rectItem =
dynamic_cast<QSignalingBoxItem*>(item);

if (rectItem)
{
rectItem->setRect(rect);
}
}
};
}

QSignalingBoxItem::QSignalingBoxItem(QRectF rect, QGraphicsItem * parent) : QGraphicsRectItem(parent)
{
setFlags(QGraphicsItem::ItemIsMovable |
QGraphicsItem::ItemIsSelectable |
QGraphicsItem::ItemSendsScenePositionChanges);
}

QVariant QSignalingBoxItem::itemChange(GraphicsItemChange change, const QVariant & value)
{
switch (change)
{
case QGraphicsItem::ItemSelectedHasChanged:
setSelected_(value.toBool());
break;
case QGraphicsItem::ItemScenePositionHasChanged:
emit boxChanged(rect());
break;
default:
break;
}
return value;
}

void QSignalingBoxItem::setSelected_(bool selected)
{
//TODO: Test that it works as expected
if (selected)
{
auto sz = new SizeGripItem(new BoxResizer, this);
connect(sz, &SizeGripItem::resized, [&]() {emit boxChanged(rect()); });
}
else
{
// Get the child
// If it's a SizeGripItem, delete it.
if (childItems().length() > 0)
{
foreach(QGraphicsItem* item, childItems())
{
auto sz = dynamic_cast<SizeGripItem*>(item);
if (sz)
{
delete sz;
break;
}
}
}
}
}

如果我在构造函数中应用 SizeGripItem,该类将按预期工作。但是,我需要 handle 可见并且仅在选择项目时才起作用。但是,当我运行上面的代码时, handle 会显示出来,但只要单击 handle ,就会移动整个框(就像我在框中间单击一样),而不是调整它的大小。

使用调试器运行时,我发现 itemChange 甚至没有被调用。为什么会这样?选择项目时,我需要如何修改类才能使其正常工作?

编辑

这就是类的使用方式。我有一个 QGraphicsView 的扩展及其私有(private) m_scene ,我在其中覆盖 mouse{Press,Move,Release}Event 以生成一个框“单击并拖动”。撇开类的其余部分不谈,因为涉及 QSignalingBoxItem 的唯一部分是这三个函数,所以我添加了它们。如果需要更多,我会根据需要添加。

void QSampleEditor::mousePressEvent(QMouseEvent * mouseEvent)
{
QImageView::mousePressEvent(mouseEvent);
if (mouseEvent->buttons() == Qt::RightButton && m_currentSample && m_activePixmap && m_activePixmap->isUnderMouse())
{
m_dragStart = mapToScene(mouseEvent->pos());
m_currentBox = new QSignalingBoxItem({ m_dragStart, QSize(0,0) });
m_scene.addItem(m_currentBox);
mouseEvent->accept();
}
}

void QSampleEditor::mouseMoveEvent(QMouseEvent * mouseEvent)
{
QImageView::mouseMoveEvent(mouseEvent);
if (m_currentBox)
{
m_currentBox->setRect(rectFromTwoPoints(m_dragStart, mapToScene(mouseEvent->pos())));
mouseEvent->accept();
}
}

void QSampleEditor::mouseReleaseEvent(QMouseEvent * mouseEvent)
{
//TODO: Add checks that the sample is still there.

QImageView::mouseReleaseEvent(mouseEvent);
if (m_currentBox)
{
// Add to the StringSample
auto new_char = new CharacterSample;
connect(m_currentBox, &QSignalingBoxItem::boxChanged, new_char, &CharacterSample::boxChanged);
new_char->boxChanged(m_currentBox->rect());
m_currentSample->addCharacter(new_char);
m_currentBox = nullptr;
mouseEvent->accept();
}
}

最佳答案

当给定项目选择了其任何可移动祖先项目时,选定的最年长的祖先将接收事件 - 即使该项目的位置与子项目重叠。这在 QGraphicsItem::mouseMoveEvent 中处理- 如果存在可移动的祖先,则不处理移动事件。最年长的可移动选定祖先接收事件并使用它移动自身,但后代项目忽略它(这里 - 句柄!)。

关于代码(您的和您正在重用的代码)的一般说明:

  1. Q开头的类型名是为Qt保留的。除非您已将 Qt 放入 namespace ,否则不应使用此类名称。

  2. SizeGripItem 应该被标记为没有内容 - 因为它的 paint 方法是空操作。

  3. 通过 const 引用传递非数字、非指针方法参数除非该方法需要一个拷贝以在内部进行修改。

  4. SizeGripItem 需要有一个 Resizer 或发出一个信号,而不是两者 - 这两个选项是互斥的。

    事实上,Resizer 是 Qt 4 的遗迹,其中的插槽非常冗长,并且无法连接到 lambda。在 Qt 5 中完全没有必要,其中信号可以连接到任何仿函数,包括 Resizer 类型的仿函数 - 从而使 QObject::connect 隐式向后 -与显式使用 Resizer (!) 兼容。

可以提出以下解决方案:

  1. 简单的解决方案 - 这抑制了问题的主要原因:使托管项目不可移动。然后 handle 将起作用。它与选择状态无关。导致问题的是流动性。
  2. 使 SizeGripItem 本身可移动。 SignalingBoxItem 不能移动。
  3. 重新实现 SizeGripItem::HandleItemmouseMoveEvent 以接受相关事件并对它们使用react。 SignalingBoxItem 保持可移动。
  4. SizeGripItem 成为其 HandleItem 的事件过滤器,并按照解决方案 #2 处理相关事件。 SignalingBoxItem 保持可移动。
  5. 使 SizeGripItem 成为 SignalingBoxItem 的兄弟项。 SignalingBoxItem 然后可以移动,而不会影响使用 SizeGripItem 的句柄。当然,那时 SignalingBoxItem 的祖先都不能移动。

以下是大约 240 行的完整示例,实现了解决方案 1-3。每个解决方案都在一个条件 block 中描述,并且该示例在启用它们的任何子集的情况下进行编译。没有选择解决方案,原来的问题仍然存在。可以在运行时选择启用的解决方案。

首先,让我们从 SizeGripItem 开始:

// https://github.com/KubaO/stackoverflown/tree/master/questions/graphicsscene-children-51596611
#include <QtWidgets>
#include <array>
#define SOLUTION(s) ((!!(s)) << (s))
#define HAS_SOLUTION(s) (!!(SOLUTIONS & SOLUTION(s)))
#define SOLUTIONS (SOLUTION(1) | SOLUTION(2) | SOLUTION(3))

class SizeGripItem : public QGraphicsObject {
Q_OBJECT
enum { kMoveInHandle, kInitialPos, kPressPos };
struct HandleItem : QGraphicsRectItem {
HandleItem() : QGraphicsRectItem(-4, -4, 8, 8) {
setBrush(Qt::lightGray);
setFlags(ItemIsMovable | ItemSendsGeometryChanges);
}
SizeGripItem *parent() const { return static_cast<SizeGripItem *>(parentItem()); }
QVariant itemChange(GraphicsItemChange change, const QVariant &value) override {
if (change == ItemPositionHasChanged) parent()->handleMoved(this);
return value;
}
#if HAS_SOLUTION(2)
bool sceneEvent(QEvent *event) override {
return (data(kMoveInHandle).toBool() && hasSelectedMovableAncestor(this) &&
processMove(this, event)) ||
QGraphicsRectItem::sceneEvent(event);
}
#endif
};
#if HAS_SOLUTION(2) || HAS_SOLUTION(3)
static bool processMove(QGraphicsItem *item, QEvent *ev) {
auto mev = static_cast<QGraphicsSceneMouseEvent *>(ev);
if (ev->type() == QEvent::GraphicsSceneMousePress &&
mev->button() == Qt::LeftButton) {
item->setData(kInitialPos, item->pos());
item->setData(kPressPos, item->mapToParent(mev->pos()));
return true;
} else if (ev->type() == QEvent::GraphicsSceneMouseMove &&
mev->buttons() == Qt::LeftButton) {
auto delta = item->mapToParent(mev->pos()) - item->data(kPressPos).toPointF();
item->setPos(item->data(kInitialPos).toPointF() + delta);
return true;
}
return false;
}
static bool hasSelectedMovableAncestor(const QGraphicsItem *item) {
auto *p = item->parentItem();
return p && ((p->isSelected() && (p->flags() & QGraphicsItem::ItemIsMovable)) ||
hasSelectedMovableAncestor(p));
}
#endif
std::array<HandleItem, 4> handles_;
QRectF rect_;
void updateHandleItemPositions() {
static auto get = {&QRectF::topLeft, &QRectF::topRight, &QRectF::bottomLeft,
&QRectF::bottomRight};
for (auto &h : handles_) h.setPos((rect_.*get.begin()[index(&h)])());
}
int index(HandleItem *handle) const { return handle - &handles_[0]; }
void handleMoved(HandleItem *handle) {
static auto set = {&QRectF::setTopLeft, &QRectF::setTopRight,
&QRectF::setBottomLeft, &QRectF::setBottomRight};
auto rect = rect_;
(rect.*set.begin()[index(handle)])(handle->pos());
setRect(mapRectToParent(rect.normalized()));
}

public:
SizeGripItem(QGraphicsItem *parent = {}) : QGraphicsObject(parent) {
for (auto &h : handles_) h.setParentItem(this);
setFlags(ItemHasNoContents);
}
QVariant itemChange(GraphicsItemChange change, const QVariant &value) override {
if (change == QGraphicsItem::ItemPositionHasChanged) resize();
return value;
}
void paint(QPainter *, const QStyleOptionGraphicsItem *, QWidget *) override {}
QRectF boundingRect() const override { return rect_; }
void setRect(const QRectF &rect) {
rect_ = mapRectFromParent(rect);
resize();
updateHandleItemPositions();
}
void resize() { emit rectChanged(mapRectToParent(rect_), parentItem()); }
Q_SIGNAL void rectChanged(const QRectF &, QGraphicsItem *);
#if SOLUTIONS
void selectSolution(int i) {
#if HAS_SOLUTION(1)
setFlag(ItemIsMovable, i == 1);
setFlag(ItemSendsGeometryChanges, i == 1);
if (i != 1) {
auto rect = mapRectToParent(rect_);
setPos({}); // reset position if we're leaving the movable mode
setRect(rect);
}
i--;
#endif
for (auto &h : handles_) {
int ii = i;
#if HAS_SOLUTION(2)
h.setData(kMoveInHandle, ii-- == 1);
#endif
#if HAS_SOLUTION(3)
if (ii == 1)
h.installSceneEventFilter(this);
else
h.removeSceneEventFilter(this);
#endif
}
}
#endif
#if HAS_SOLUTION(3)
bool sceneEventFilter(QGraphicsItem *item, QEvent *ev) override {
if (hasSelectedMovableAncestor(item)) return processMove(item, ev);
return false;
}
#endif
};

然后,SignalingBoxItem:

class SignalingBoxItem : public QObject, public QGraphicsRectItem {
Q_OBJECT
SizeGripItem m_sizeGrip{this};
QVariant itemChange(GraphicsItemChange change, const QVariant &value) override {
if (change == QGraphicsItem::ItemSelectedHasChanged)
m_sizeGrip.setVisible(value.toBool());
else if (change == QGraphicsItem::ItemScenePositionHasChanged)
emitRectChanged();
return value;
}
void emitRectChanged() { emit rectChanged(mapRectToScene(rect())); }
void setRectImpl(const QRectF &rect) {
QGraphicsRectItem::setRect(rect);
emitRectChanged();
}

public:
SignalingBoxItem(const QRectF &rect = {}, QGraphicsItem *parent = {})
: QGraphicsRectItem(rect, parent) {
setFlags(ItemIsMovable | ItemIsSelectable | ItemSendsScenePositionChanges);
m_sizeGrip.hide();
connect(&m_sizeGrip, &SizeGripItem::rectChanged, this,
&SignalingBoxItem::setRectImpl);
}
void setRect(const QRectF &rect) {
setSelected(false);
m_sizeGrip.setRect(rect);
setRectImpl(rect);
}
Q_SIGNAL void rectChanged(const QRectF &); // Rectangle in scene coordinates
#if SOLUTIONS
void selectSolution(int index) {
setFlag(ItemIsMovable, !HAS_SOLUTION(1) || index != 1);
m_sizeGrip.selectSolution(index);
}
#endif
};

SampleEditor:

class SampleEditor : public QGraphicsView {
Q_OBJECT
bool m_activeDrag = false;
SignalingBoxItem m_box;
QPointF m_dragStart;

public:
SampleEditor(QGraphicsScene *scene) : QGraphicsView(scene) {
scene->addItem(&m_box);
connect(&m_box, &SignalingBoxItem::rectChanged, this, &SampleEditor::rectChanged);
}
Q_SIGNAL void rectChanged(const QRectF &);
void mousePressEvent(QMouseEvent *event) override {
QGraphicsView::mousePressEvent(event);
if (event->button() == Qt::RightButton) {
m_dragStart = m_box.mapFromScene(mapToScene(event->pos()));
m_activeDrag = true;
m_box.show();
m_box.setRect({m_dragStart, m_dragStart});
event->accept();
}
}
void mouseMoveEvent(QMouseEvent *event) override {
QGraphicsView::mouseMoveEvent(event);
if (m_activeDrag) {
m_box.setRect({m_dragStart, m_box.mapFromScene(mapToScene(event->pos()))});
event->accept();
}
}
void mouseReleaseEvent(QMouseEvent *event) override {
QGraphicsView::mouseReleaseEvent(event);
if (m_activeDrag && event->button() == Qt::RightButton) {
event->accept();
m_activeDrag = false;
}
}
void resizeEvent(QResizeEvent *event) override {
QGraphicsView::resizeEvent(event);
scene()->setSceneRect(contentsRect());
}
#if SOLUTIONS
void selectSolution(int index) { m_box.selectSolution(index); }
#endif
};

最后,演示代码:

int main(int argc, char *argv[]) {
QApplication a(argc, argv);
QWidget ui;
QGridLayout layout{&ui};
QGraphicsScene scene;
SampleEditor editor(&scene);
QComboBox sel;
QLabel status;
layout.addWidget(&editor, 0, 0, 1, 2);
layout.addWidget(&sel, 1, 0);
layout.addWidget(&status, 1, 1);
sel.addItems({
"Original (Movable SignalingBoxItem)",
#if HAS_SOLUTION(1)
"Movable SizeGripItem",
#endif
#if HAS_SOLUTION(2)
"Reimplemented HandleItem",
#endif
#if HAS_SOLUTION(3)
"Filtering SizeGripItem",
#endif
});
sel.setCurrentIndex(-1);
#if SOLUTIONS
QObject::connect(&sel, QOverload<int>::of(&QComboBox::currentIndexChanged),
[&](int index) { editor.selectSolution(index); });
#endif
QObject::connect(&editor, &SampleEditor::rectChanged, &status,
[&](const QRectF &rect) {
QString s;
QDebug(&s) << rect;
status.setText(s);
});
sel.setCurrentIndex((sel.count() > 1) ? 1 : 0);
ui.setMinimumSize(640, 480);
ui.show();
return a.exec();
}
#include "main.moc"

关于c++ - 如果选择了项目,为什么 QGraphicsItem 子级不再单击鼠标?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/51596611/

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