gpt4 book ai didi

java - 罗盘针绘制在错误的位置

转载 作者:行者123 更新时间:2023-11-30 04:33:06 24 4
gpt4 key购买 nike

我正在用java开发指南针。首先,我为我的指南针创建了一个 UI 原型(prototype),并创建了它的工作 SSCCE,您可以在其中单击面板,指针会指向另一个方向,相差约 15 度。这是代码:

public class TestFrame extends JFrame {

public TestFrame() {
initComponents();
}

public void initComponents() {
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setLocation(new Point((int) (Toolkit.getDefaultToolkit().getScreenSize().width / 2) - 400, (int) (Toolkit.getDefaultToolkit().getScreenSize().height / 2) - 250));
setSize(500, 500);
setVisible(true);
CompassPanel c = new CompassPanel();
add(c, BorderLayout.CENTER);

}

public class CompassPanel extends JPanel {
Image bufImage;
Graphics bufG;
private int circleX, circleY, circleRadius;
private int[] xPoints, yPoints;
private double rotationAngle = Math.toRadians(0);

public CompassPanel() {
setVisible(true);

addMouseListener(new MouseListener() {
@Override
public void mouseReleased(MouseEvent e) {
}

@Override
public void mousePressed(MouseEvent e) {
}

@Override
public void mouseExited(MouseEvent e) {
}

@Override
public void mouseEntered(MouseEvent e) {
}

@Override
public void mouseClicked(MouseEvent e) {
rotationAngle = rotationAngle + Math.toRadians(15);
repaint();
}
});

}

@Override
public void paint(Graphics g) {
super.paint(g);
Graphics2D g2d = (Graphics2D) g;
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
circleRadius = (int) (getWidth() * 0.7);
circleX = 50;
circleY = 50;

g2d.setColor(Color.BLACK);
for (int angle = 0; angle <= 360; angle += 5) {
double sin = Math.sin(Math.toRadians(angle));
double cos = Math.cos(Math.toRadians(angle));
int x1 = (int) ((circleX + circleRadius / 2) - cos * (circleRadius * 0.37) - sin * (circleRadius * 0.37));
int y1 = (int) ((circleY + circleRadius / 2) + sin * (circleRadius * 0.37) - cos * (circleRadius * 0.37));
g2d.setColor(Color.BLACK);
g2d.drawLine(x1, y1, (circleX + circleRadius / 2), (circleY + circleRadius / 2));
}

g2d.setFont(new Font("Arial", Font.BOLD, 11));
g2d.drawString("WEST", circleX - 45, circleY + circleRadius / 2 + 4);
g2d.drawString("EAST", circleX + circleRadius + 13, circleY + circleRadius / 2 + 4);
g2d.drawString("NORTH", circleX + circleRadius / 2 - 14, circleY - 15);
g2d.drawString("SOUTH", circleX + circleRadius / 2 - 14, circleY + circleRadius + 25);
g2d.setColor(Color.WHITE);
g2d.fillOval(circleX, circleY, circleRadius, circleRadius);
g2d.setColor(Color.BLACK);
g2d.drawOval(circleX, circleY, circleRadius, circleRadius);

xPoints = new int[] { (int) (circleX + circleRadius / 2),
(int) (circleX + circleRadius * 0.25),
(int) (circleX + circleRadius / 2),
(int) (circleX + circleRadius * 0.75) };

yPoints = new int[] { (int) (circleY + 30),
(int) (circleY + circleRadius * 0.85),
(int) (circleY + circleRadius * 0.6),
(int) (circleY + circleRadius * 0.85) };

Polygon fillPoly = new Polygon(xPoints, yPoints, 4);
Polygon outerPoly = new Polygon(xPoints, yPoints, 4);

int rotationX = circleX + (circleRadius / 2);
int rotationY = circleX + (circleRadius / 2);

g2d.setColor(Color.green);
g2d.fillOval(rotationX, rotationY, 5, 5);

AffineTransform a = g2d.getTransform().getRotateInstance(rotationAngle, rotationX, rotationY);
g2d.setTransform(a);

g2d.setColor(Color.RED);
g2d.fillPolygon(fillPoly);

g2d.setColor(Color.black);
g2d.draw(outerPoly);
}

@Override
public void update(Graphics g) {
int w = this.getSize().width;
int h = this.getSize().height;

if (bufImage == null) {
bufImage = this.createImage(w, h);
bufG = bufImage.getGraphics();
}

bufG.setColor(this.getBackground());
bufG.fillRect(0, 0, w, h);
bufG.setColor(this.getForeground());

paint(bufG);
g.drawImage(bufImage, 0, 0, this);
}

public void setRotationAngle(int angle) {
rotationAngle = angle;
}
}

public static void main(String[] args) {
new TestFrame();
}
}

当我在应用程序中实现此面板时,不会像 SSCCE 中那样绘制针。它被画得稍高一些,位于其应有位置的左侧。当我单击面板并旋转针时,旋转工作正常并且针被绘制在其所属的位置。

我将这样的面板添加到我的应用程序中。 SensorPanel 是 TabbedPane 中的 JPanel

public JPanel createSensorPanel(){
sensorPanel = new JPanel(new MigLayout("fill, insets 3"));
CompassPanel compassPanel = new CompassPanel();
sensorPanel.add(compassPanel, "wrap");
return sensorPanel;
}

为什么针的多边形没有绘制在SSCCE中绘制的位置?

编辑:

这是问题的图片。 picture

最佳答案

如果您仔细观察图像上发生的情况,您就会发现仿射变换就是问题所在。

enter image description here

看起来仿射变换与顶级父组件相关,而不是与当前子组件相关(请参阅 java Affine Transform correct order )。

快速但肮脏的解决方案是在翻译 parent 时翻译箭头(基于 this answer )

AffineTransform a = g2d.getTransform().
getRotateInstance(rotationAngle, rotationX, rotationY)
.translate(parent.getX(), parent.getY()) // use instance of real parent instead
.translate(tabpane.getX(), tabpane.getY()); // use instance of JTabbedPane instead

但更方便的是一些常见的解决方案,例如 this one .

关于java - 罗盘针绘制在错误的位置,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/14142043/

24 4 0
Copyright 2021 - 2024 cfsdn All Rights Reserved 蜀ICP备2022000587号
广告合作:1813099741@qq.com 6ren.com