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java - 简单的文本聊天应用程序

转载 作者:行者123 更新时间:2023-11-30 04:26:35 25 4
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我使用 java 中的小程序开发了简单的文本聊天应用程序。它由两个文件组成。

  1. server.java-> 访问服务器部分
  2. client.java-> 访问客户端部分

打开两个小程序后,服务器和客户端之间可以进行聊天。

Here's my server side code:

Serverfile.java

import java.net.*;
import java.io.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;

public class serverfile extends JFrame {
private JTextField usertext;
private JTextArea chatwindow;
private ObjectOutputStream output;
private ObjectInputStream input;
private ServerSocket server;
private Socket connection;

public serverfile(){
super("server messaging system");
usertext= new JTextField();
usertext.setEditable(false);
usertext.addActionListener( new ActionListener(){
public void actionPerformed(ActionEvent event){
sendmessage(event.getActionCommand());
usertext.setText("");
}
}
);
add(usertext,BorderLayout.SOUTH);
chatwindow= new JTextArea();
add(new JScrollPane(chatwindow));
setSize(300,250);
setVisible(true);
}

public void startrunning(){
try{
server= new ServerSocket(6789,100);
while(true){
try{
waitForConnection();
setupstream();
whilechatting();
}catch(Exception e){
System.out.println("you have an error in coversation with client");
}finally{
closecrap();
}
}
}
catch(Exception e){
System.out.println("you have an error in connecting with client");
}
}
private void waitForConnection() throws IOException{

showmessage("waiting for someone to connect");
connection= server.accept();
showmessage("now connected to"+connection.getInetAddress().getHostName());
}

private void setupstream() throws IOException{

output= new ObjectOutputStream(connection.getOutputStream());
output.flush();
input= new ObjectInputStream(connection.getInputStream());
showmessage("\n streams are setup");
}

private void whilechatting()throws IOException{

String message = "\n you are now connected";
sendmessage(message);
ableToType(true);
do{
try{
message = (String)input.readObject();
showmessage("\n"+message);
catch(Exception e){
System.out.println("\n error in reading message");
}
}while(!message.equals("CLIENT-END"));
}

private void closecrap(){

showmessage("\nclosing connection");
ableToType(false);
try{
output.close();
input.close();
connection.close();
}catch(Exception e){
System.out.println("\n error in closing server");

}
}

private void sendmessage(String message){

try{
output.writeObject("SERVER-"+message);
output.flush();
}catch(Exception e){
chatwindow.append("\n error in sending message from server side");
}
}

private void showmessage(final String text){

SwingUtilities.invokeLater( new Runnable(){
public void run(){
chatwindow.append(text);
}
}
);
}

private void ableToType(final boolean tof){

SwingUtilities.invokeLater( new Runnable(){
public void run(){
usertext.setEditable(tof);
}
}
);
}
}


Server.java-> which access serverfile code:

import javax.swing.JFrame

public class server {
public static void main(String args[]){
serverfile obj1= new serverfile();
obj1.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
obj1.startrunning();
}
}

我的客户端代码:

    Clientfile.java

import java.net.*;
import java.io.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;

public class clientfile extends JFrame {
private JTextField usertext;
private JTextArea chatwindow;
private ObjectOutputStream output;
private ObjectInputStream input;
private String message="";
private String serverIP;
private ServerSocket server;
private Socket connection;

public clientfile(String host){
super("client messaging system");
serverIP=host;
usertext= new JTextField();
usertext.setEditable(false);
usertext.addActionListener( new ActionListener(){
public void actionPerformed(ActionEvent event){
sendmessage(event.getActionCommand());
usertext.setText("");
}
}
);
add(usertext,BorderLayout.SOUTH);
chatwindow= new JTextArea();
add(new JScrollPane(chatwindow));
setSize(300,250);
setVisible(true);
}

public void startrunning(){
try{
connecttoserver();
setupstream();
whilechatting();
}catch(Exception e){
System.out.println("you have an error in coversation with server");
}
finally{
closecrap();
}
}
private void connecttoserver() throws IOException{
showmessage("attempting connection");
connection= new Socket(InetAddress.getByName(serverIP),6789);
showmessage("connected to"+connection.getInetAddress().getHostName());
}
private void setupstream() throws IOException{
output= new ObjectOutputStream(connection.getOutputStream());
output.flush();
input= new ObjectInputStream(connection.getInputStream());
showmessage("\n streams are good to go");
}

private void whilechatting()throws IOException{
ableToType(true);
do{
try{
message = (String)input.readObject();
showmessage("\n"+message);
}catch(Exception e){
System.out.println("\n error in writing message");
}
}while(!message.equals("SERVER - END"));
}

private void closecrap(){
showmessage("\nclosing....");
ableToType(false);
try{
output.close();
input.close();
connection.close();
}catch(Exception e){
System.out.println("\n error in closing client");
}
}
private void sendmessage(String message){
try{
output.writeObject("CLIENT-"+message);
output.flush();
}catch(Exception e){
chatwindow.append("\n error in sending message from client side");
}
}
private void showmessage(final String m){
SwingUtilities.invokeLater( new Runnable(){
public void run(){
chatwindow.append(m);
}
}
);
}

private void ableToType(final boolean tof){
SwingUtilities.invokeLater( new Runnable(){
public void run(){
usertext.setEditable(tof);
}
}
);
}
}



Client.java-> access client file code

import javax.swing.JFrame;

public class client {
public static void main(String args[]){
clientfile obj2= new clientfile("127.0.0.1");
obj2.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
obj2.startrunning();
}
}

我想知道如何在两台不同的计算机上访问聊天?可能吗?

我希望 server.java 位于一台计算机上,而 client.java 位于另一台计算机上。如果有人有任何解决方案,请告诉我。随意问的问题。

最佳答案

是的,可以在两台主机上运行服务器和客户端。
更改您的 client 类以某种方式接受服务器的 IP - 通过命令行争论、通过键盘输入等 - 而不是硬编码“127.0.0.1”(即 localhost)

import javax.swing.JFrame;

public class client {
public static void main(String args[]){
clientfile obj2= new clientfile(args[0]); // taken from command line args
obj2.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
obj2.startrunning();
}
}

并以 java client 192.168.0.3 运行客户端,其中 192.168.0.3 需要替换为运行服务器的主机的私有(private) IP。
运行服务器的主机IP可以通过在Windows中执行ipconfig或在Linux/Ubuntu中执行ifconfig来获取。

关于java - 简单的文本聊天应用程序,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/15729989/

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