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C++ MFC MDI View 渲染

转载 作者:行者123 更新时间:2023-11-30 04:23:52 26 4
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在我的应用程序中,我目前有 2 种文档类型。我将重点关注的是第二个。我的应用程序是一个 3d 引擎编辑器,它是在 MFC MDI 中构建的。第一个文档是渲染窗口,它工作得很好,因为提取它的 hwnd 很简单,然后将它发送到我的图形类。但是我的第二个窗口,即脚本,应该(目前)只是进行丰富的编辑。但出于某种原因,它没有渲染(实际上它渲染了,但只渲染了一次 :/)。

CEditorScriptView.h

#pragma once

#include "CEditorDoc.h"
class CCEditorCntrItem;

class CCEditorScriptView : public CView
{
public: // create from serialization only
CCEditorScriptView();
DECLARE_DYNCREATE(CCEditorScriptView)

// Attributes
public:
CCEditorDoc* GetDocument() const;
static CCEditorScriptView * GetView();
// m_pSelection holds the selection to the current CCEditorCntrItem.
// For many applications, such a member variable isn't adequate to
// represent a selection, such as a multiple selection or a selection
// of objects that are not CCEditorCntrItem objects. This selection
// mechanism is provided just to help you get started

// TODO: replace this selection mechanism with one appropriate to your app
CCEditorCntrItem* m_pSelection;
CRichEditCtrl* m_rEdit;

int TYPE;

// Operations
public:

// Overrides
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual void OnInitialUpdate(); // called first time after construct
virtual BOOL IsSelected(const CObject* pDocItem) const;// Container support

// Implementation
public:
virtual ~CCEditorScriptView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
afx_msg void OnDestroy();
afx_msg void OnSetFocus(CWnd* pOldWnd);
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnInsertObject();
afx_msg void OnCancelEditCntr();
afx_msg void OnFilePrint();
afx_msg void OnFilePrintPreview();
afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
DECLARE_MESSAGE_MAP()
};

#ifndef _DEBUG // debug version in CEditorView.cpp
inline CCEditorDoc* CCEditorScriptView::GetDocument() const
{ return reinterpret_cast<CCEditorDoc*>(m_pDocument); }
#endif

CEditorScriptView.cpp:

#include "stdafx.h"
// SHARED_HANDLERS can be defined in an ATL project implementing preview, thumbnail
// and search filter handlers and allows sharing of document code with that project.
#ifndef SHARED_HANDLERS
#include "CEditor.h"
#endif

#include "CEditorDoc.h"
#include "CntrItem.h"
#include "resource.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif


// CCEditorView

#pragma region CCEditorScriptView

IMPLEMENT_DYNCREATE(CCEditorScriptView, CView)

BEGIN_MESSAGE_MAP(CCEditorScriptView, CView)
ON_WM_DESTROY()
ON_WM_SETFOCUS()
ON_WM_SIZE()
ON_COMMAND(ID_OLE_INSERT_NEW, &CCEditorScriptView::OnInsertObject)
ON_COMMAND(ID_CANCEL_EDIT_CNTR, &CCEditorScriptView::OnCancelEditCntr)
ON_COMMAND(ID_FILE_PRINT, &CCEditorScriptView::OnFilePrint)
ON_WM_CONTEXTMENU()
ON_WM_RBUTTONUP()
END_MESSAGE_MAP()

// CCEditorView construction/destruction

CCEditorScriptView::CCEditorScriptView()
{
EnableActiveAccessibility();
m_pSelection = NULL;
// TODO: add construction code here

m_rEdit->Create(WS_CHILD|WS_VISIBLE|WS_BORDER|ES_MULTILINE,
CRect(10,10,500,500), this, 1);

//m_rEdit->SetFocus();

TYPE = ID_CEDITOR_VIEW_SCRIPT;
}

CCEditorScriptView::~CCEditorScriptView()
{
}

BOOL CCEditorScriptView::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs

return CView::PreCreateWindow(cs);
}

// CCEditorView drawing

void CCEditorScriptView::OnDraw(CDC* pDC)
{
if (!pDC)
return;

CCEditorDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
if (!pDoc)
return;

// TODO: add draw code for native data here
// TODO: also draw all OLE items in the document

// Draw the selection at an arbitrary position. This code should be
// removed once your real drawing code is implemented. This position
// corresponds exactly to the rectangle returned by CCEditorCntrItem,
// to give the effect of in-place editing.

// TODO: remove this code when final draw code is complete.

m_rEdit->UpdateWindow();

if (m_pSelection != NULL)
{
CSize size;
CRect rect(10, 10, 210, 210);

if (m_pSelection->GetExtent(&size, m_pSelection->m_nDrawAspect))
{
pDC->HIMETRICtoLP(&size);
rect.right = size.cx + 10;
rect.bottom = size.cy + 10;
}
m_pSelection->Draw(pDC, rect);
}
}

// MDI view implementation file
CCEditorScriptView * CCEditorScriptView::GetView()
{
CMDIChildWnd * pChild =
((CMDIFrameWnd*)(AfxGetApp()->m_pMainWnd))->MDIGetActive();

if ( !pChild )
return NULL;

CView * pView = pChild->GetActiveView();

if ( !pView )
return NULL;

// Fail if view is of wrong kind
/*if ( ! pView->IsKindOf( RUNTIME_CLASS(CCEditorRenderView) ) )
return NULL;*/

return (CCEditorScriptView *) pView;
}

void CCEditorScriptView::OnInitialUpdate()
{
CView::OnInitialUpdate();

// TODO: remove this code when final selection model code is written
m_pSelection = NULL; // initialize selection
}

void CCEditorScriptView::OnDestroy()
{
// Deactivate the item on destruction; this is important
// when a splitter view is being used
COleClientItem* pActiveItem = GetDocument()->GetInPlaceActiveItem(this);
if (pActiveItem != NULL && pActiveItem->GetActiveView() == this)
{
pActiveItem->Deactivate();
ASSERT(GetDocument()->GetInPlaceActiveItem(this) == NULL);
}
CView::OnDestroy();
}

// OLE Client support and commands

BOOL CCEditorScriptView::IsSelected(const CObject* pDocItem) const
{
// The implementation below is adequate if your selection consists of
// only CCEditorCntrItem objects. To handle different selection
// mechanisms, the implementation here should be replaced

// TODO: implement this function that tests for a selected OLE client item

return pDocItem == m_pSelection;
}

void CCEditorScriptView::OnInsertObject()
{
// Invoke the standard Insert Object dialog box to obtain information
// for new CCEditorCntrItem object
COleInsertDialog dlg;
if (dlg.DoModal() != IDOK)
return;

BeginWaitCursor();

CCEditorCntrItem* pItem = NULL;
TRY
{
// Create new item connected to this document
CCEditorDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
pItem = new CCEditorCntrItem(pDoc);
ASSERT_VALID(pItem);

// Initialize the item from the dialog data
if (!dlg.CreateItem(pItem))
AfxThrowMemoryException(); // any exception will do
ASSERT_VALID(pItem);

if (dlg.GetSelectionType() == COleInsertDialog::createNewItem)
pItem->DoVerb(OLEIVERB_SHOW, this);

ASSERT_VALID(pItem);
// As an arbitrary user interface design, this sets the selection
// to the last item inserted

// TODO: reimplement selection as appropriate for your application
m_pSelection = pItem; // set selection to last inserted item
pDoc->UpdateAllViews(NULL);
}
CATCH(CException, e)
{
if (pItem != NULL)
{
ASSERT_VALID(pItem);
pItem->Delete();
}
AfxMessageBox(IDP_FAILED_TO_CREATE);
}
END_CATCH

EndWaitCursor();
}

// The following command handler provides the standard keyboard
// user interface to cancel an in-place editing session. Here,
// the container (not the server) causes the deactivation
void CCEditorScriptView::OnCancelEditCntr()
{
// Close any in-place active item on this view.
COleClientItem* pActiveItem = GetDocument()->GetInPlaceActiveItem(this);
if (pActiveItem != NULL)
{
pActiveItem->Close();
}
ASSERT(GetDocument()->GetInPlaceActiveItem(this) == NULL);
}

// Special handling of OnSetFocus and OnSize are required for a container
// when an object is being edited in-place
void CCEditorScriptView::OnSetFocus(CWnd* pOldWnd)
{
COleClientItem* pActiveItem = GetDocument()->GetInPlaceActiveItem(this);
if (pActiveItem != NULL &&
pActiveItem->GetItemState() == COleClientItem::activeUIState)
{
// need to set focus to this item if it is in the same view
CWnd* pWnd = pActiveItem->GetInPlaceWindow();
if (pWnd != NULL)
{
pWnd->SetFocus(); // don't call the base class
return;
}
}

CView::OnSetFocus(pOldWnd);
}

void CCEditorScriptView::OnSize(UINT nType, int cx, int cy)
{
CView::OnSize(nType, cx, cy);
COleClientItem* pActiveItem = GetDocument()->GetInPlaceActiveItem(this);
if (pActiveItem != NULL)
pActiveItem->SetItemRects();
}

void CCEditorScriptView::OnFilePrint()
{
//By default, we ask the Active document to print itself
//using IOleCommandTarget. If you don't want this behavior
//remove the call to COleDocObjectItem::DoDefaultPrinting.
//If the call fails for some reason, we will try printing
//the docobject using the IPrint interface.
CPrintInfo printInfo;
ASSERT(printInfo.m_pPD != NULL);
if (S_OK == COleDocObjectItem::DoDefaultPrinting(this, &printInfo))
return;

CView::OnFilePrint();

}


void CCEditorScriptView::OnRButtonUp(UINT /* nFlags */, CPoint point)
{
ClientToScreen(&point);
OnContextMenu(this, point);
}

void CCEditorScriptView::OnContextMenu(CWnd* /* pWnd */, CPoint point)
{
#ifndef SHARED_HANDLERS
theApp.GetContextMenuManager()->ShowPopupMenu(IDR_POPUP_EDIT, point.x, point.y, this, TRUE);
#endif
}

// CCEditorView diagnostics

#ifdef _DEBUG
void CCEditorScriptView::AssertValid() const
{
CView::AssertValid();
}

void CCEditorScriptView::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}

CCEditorDoc* CCEditorScriptView::GetDocument() const // non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CCEditorDoc)));
return (CCEditorDoc*)m_pDocument;
}
#pragma endregion
#endif //_DEBUG


// CCEditorView message handlers

这是目前它输出的内容:

enter image description here

现在看起来没问题,但它只呈现一次,这意味着如果我点击它 (richEdit) 什么也不会发生,或者如果我尝试输入 richEdit,也什么也不会发生。所以我想知道,为什么?为什么它不继续渲染或更新 View ?

谢谢

附言。如果您不希望我发布任何内容(例如代码),请发表评论。

最佳答案

看来我的问题已经解决了,下面是解决方案:

我查看了控制台,发现窗口创建失败。我得出的解决方案是 m_rEdit 是错误的(通过测试)。所以我发现我必须在构造函数中初始化指针,并在 OnInitialUpdate() 中使用 m_rEdit->Create。这样就解决了。

无论如何,感谢所有试图解开这个谜团的人。

关于C++ MFC MDI View 渲染,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/13162847/

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