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java - onTouch 与多点触控和 SoundPool 运动事件

转载 作者:行者123 更新时间:2023-11-30 03:56:43 25 4
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所以我正在为 android 制作一个木琴应用程序,但我遇到了一个问题,我不确定如何正确使用 onTouch。现在我可以按下一个图像并播放声音,但我不能同时播放两个声音,也不能将手指向下滑动木琴并播放所有声音,它只会播放按下的第一个图像。我知道这是因为 onTouch 和 Multitouch,但我不确定该怎么做,而且我找不到任何相关的示例代码,感谢您的帮助!

这是我的主要 Activity

public class Xylophone extends Activity {
private Player mSoundManager;

@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_xylophone);
mSoundManager = new Player();
mSoundManager.initSounds(getBaseContext());
mSoundManager.addSound(1, R.raw.note01);
mSoundManager.addSound(2, R.raw.note02);
mSoundManager.addSound(3, R.raw.note03);
mSoundManager.addSound(4, R.raw.note04);
mSoundManager.addSound(5, R.raw.note05);
mSoundManager.addSound(6, R.raw.note06);
mSoundManager.addSound(7, R.raw.note07);
mSoundManager.addSound(8, R.raw.note08);

ImageView img01 = (ImageView) findViewById(R.id.imageView1);
img01.setOnTouchListener(new OnTouchListener() {

@Override
public boolean onTouch(View v, MotionEvent event) {
mSoundManager.playSound(1);
return false;
}
});

ImageView img02 = (ImageView) findViewById(R.id.imageView2);
img02.setOnTouchListener(new OnTouchListener() {

@Override
public boolean onTouch(View v, MotionEvent event) {
mSoundManager.playSound(2);
return false;
}
});

这是我的 SoundPool Activity

public class Player {

private SoundPool mSoundPool;
private HashMap<Integer, Integer> mSoundPoolMap;
private AudioManager mAudioManager;
private Context mContext;


public Player()
{

}

public void initSounds(Context theContext) {
mContext = theContext;
mSoundPool = new SoundPool(8, AudioManager.STREAM_MUSIC, 0);
mSoundPoolMap = new HashMap<Integer, Integer>();
mAudioManager = (AudioManager)mContext.getSystemService(Context.AUDIO_SERVICE);
}

public void addSound(int Index,int SoundID)
{
mSoundPoolMap.put(Index, mSoundPool.load(mContext, SoundID, 1));
}

public void playSound(int index) {

int streamVolume = mAudioManager.getStreamVolume(AudioManager.STREAM_MUSIC);
mSoundPool.play(mSoundPoolMap.get(index), streamVolume, streamVolume, 1, 0, 1f);
}

public void playLoopedSound(int index) {

int streamVolume = mAudioManager.getStreamVolume(AudioManager.STREAM_MUSIC);
mSoundPool.play(mSoundPoolMap.get(index), streamVolume, streamVolume, 1, -1, 1f);
}

这是我的布局

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent" >

<LinearLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_centerVertical="true"
android:orientation="horizontal" >

<ImageView
android:id="@+id/imageView1"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:adjustViewBounds="true"
android:cropToPadding="false"
android:scaleType="fitXY"
android:src="@drawable/button01" />

<ImageView
android:id="@+id/imageView2"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:scaleType="fitXY"
android:src="@drawable/button02" />

最佳答案

希望你到现在为止都明白了。这仍然是我的镜头:首先,您的第二个类(class) SoundPool 不是 Activity 。

您必须尝试的是不要覆盖每个按钮的 onTouch 方法。


相反,在您的主要 Activity 中,让它实现 OnTouchListener。

当然,您需要实现/覆盖 OnTouchListener 的方法。所以现在,如果您将主视图和/或每个按钮(自己看看哪个有效!)注册到 OnTouchListener,您将获得所有触摸(以及多点触摸)。

看看 MotionEvent上课了解更多详情

public class Xylophone extends Activity implements onTouchLister{
public static final String TAG = "Xylophone";
@Override
public void onCreate(Bundle savedInstanceState) {
/*Either have your parent view register THIS (Xylophone) as its listener, or have each button register THIS(Xylophone) as its listener.*/
yourParentView.setOnTouchListener(this);
//or
img02.setOnTouchListener(this);
}

@Override
public boolean onTouch(View v, MotionEvent event) {
Log.i(TAG, "ID:" + Integer.toString(v.getId()));
Log.i(TAG, "Pointer count: " + event.getPointerCount());
Log.i(TAG, "Action: " + event.getActionMasked());
Log.i(TAG, "Action index: " + event.getActionIndex());
}

关于java - onTouch 与多点触控和 SoundPool 运动事件,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/13221970/

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