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java - 沿直线移动点

转载 作者:行者123 更新时间:2023-11-30 03:35:08 24 4
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我画了一个形状,看起来像字母“Y”。然后我在它的底部画一个小点。

假设形状是 3 条线,如下所示:

the problem

我想沿第 1 行移动该点,然后沿第 2 行移动,然后沿第 2 行返回,然后沿第 3 行移动,最后回到第 1 行底部的起点。

它以 slider 指定的速度移动。

这是我到目前为止的代码:

public class yyyyy extends JFrame{

private Komponent komponent;
private Timer timer;
private int tick = 0;
private int speed = 4;
private int x1 = 225, y1 = 300, y2 = 225, x3 = 150, y3 = 150, x4 = 300;
private int x = x1, y = y1;

class Komponent extends JComponent{

/**
*
*/
private static final long serialVersionUID = -4028514932033769012L;

@Override
protected void paintComponent(Graphics arg0) {



if(tick< y1-y2){
x = x1;
y = y1-tick;
}
else if(tick>y1-y2 && tick < 2*(y1-y2)){
x = x1-tick + (y1-y2);
y = y2-tick + (y1-y2);
}
else if(tick>2*(y1-y2) && tick < 3*(y1-y2)){
x = x3 + tick - 2*(y1-y2);
y = y3 + tick - 2*(y1-y2);
}
else if(tick>3*(y1-y2)&& tick < 4*(y1-y2)){
x = x1 + tick - 3*(y1-y2);
y = y2 - tick + 3*(y1-y2);
}
else if(tick>4*(y1-y2)&& tick < 5*(y1-y2)){
x = x4 - tick + 4*(y1-y2);
y = y3 + tick - 4*(y1-y2);
}
else{
x = x1;
y = y2 + tick - 5*(y1-y2);
}
arg0.setColor(Color.BLUE);
arg0.drawLine(x1, y1, x1, y2);
arg0.drawLine(x1,y2,x3,y3);
arg0.drawLine(x1, y2, x4, y3);

arg0.setColor(Color.RED);
arg0.fillOval(x-5, y-5, 10, 10);
super.paintComponent(arg0);
}

}
public yyyyy (String string){
super(string);
setDefaultCloseOperation(EXIT_ON_CLOSE);
setBounds(100,100,550,550);
add(komponent=new Komponent());
JPanel panel = new JPanel();
add(panel, BorderLayout.SOUTH);
final JCheckBox cb = new JCheckBox("Animacja");
cb.addChangeListener(new ChangeListener() {

@Override
public void stateChanged(ChangeEvent e) {
if(cb.isSelected()){
timer.start();
}
else{
timer.stop();
}
}
});
panel.add(cb);
timer = new Timer(50, new ActionListener() {

@Override
public void actionPerformed(ActionEvent e) {
tick+=speed;
if(tick > 6*(y1 -y2)){
tick -= 6*(y1-y2);
}
if(tick < 0){
tick = 6*(y2-y1);
}
komponent.repaint();
}
});

final JSlider speedSlider = new JSlider(-30,30,speed);
panel.add(speedSlider);
speedSlider.addChangeListener(new ChangeListener() {

@Override
public void stateChanged(ChangeEvent e) {
speed = speedSlider.getValue();
komponent.repaint();
}
});
setLocationRelativeTo(null);
setVisible(true);
}

public static void main(String[] args){
EventQueue.invokeLater(new Runnable() {

@Override
public void run() {
new yyyyy("wat");

}
});
}

}

现在我有两个问题: 1.tick的重置定义是否正确?我觉得在 2 * 所有线的距离之和之后它应该变成 0。 2.代码中我标注了注释的部分。如何检查该点的当前 x 和 y 应该是什么?我尝试从直线方程中做到这一点,但没有取得多大成功(重点总是只是射向窗外)。

编辑:代码已更新。

最佳答案

虽然这个问题已经在评论中得到了回答(虽然它主要是一个调试提示,虽然这不是真正的答案......)我想建议你概括这一点。

您可能应该使用一组固定的坐标手动对每个分段进行建模。相反,您可以创建一条应该遵循的通用“路径”。路径上的位置可以定义为 0.0 到 1.0 之间的值。

那么,计时和插值是分开的,计时本身可以单独处理。然后,您甚至可以添加漂亮的动画效果,例如,在某处添加一些 Math.sin 并获得有趣的缓入/缓出效果。

但是,这里有一个 MCVE显示如何实现这种通用路径跟随器的示例。只需更改 mainPathFollower 实例的创建,它就可以从跟随 Y 更改为跟随 X > 方法。

import java.awt.BasicStroke;
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Path2D;
import java.awt.geom.Point2D;
import java.util.ArrayList;
import java.util.List;

import javax.swing.JCheckBox;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JSlider;
import javax.swing.SwingUtilities;
import javax.swing.Timer;
import javax.swing.event.ChangeEvent;
import javax.swing.event.ChangeListener;

public class PathFollowerTest
{
public static void main(String[] args)
{
final PathFollower pathFollower = createPathFollowerY();
//final PathFollower pathFollower = createPathFollowerX();

SwingUtilities.invokeLater(new Runnable()
{
@Override
public void run()
{
createAndShowGUI(pathFollower);
}
});
}

private static PathFollower createPathFollowerY()
{
Point2D p0 = new Point2D.Double(225, 300);
Point2D p1 = new Point2D.Double(225, 225);
Point2D p2 = new Point2D.Double(150, 150);
Point2D p3 = new Point2D.Double(300, 150);
PathFollower pathFollower = new PathFollower();
pathFollower.addPoint(p0);
pathFollower.addPoint(p1);
pathFollower.addPoint(p2);
pathFollower.addPoint(p1);
pathFollower.addPoint(p3);
pathFollower.addPoint(p1);
pathFollower.addPoint(p0);
return pathFollower;
}

private static PathFollower createPathFollowerX()
{
Point2D p0 = new Point2D.Double(150, 300);
Point2D p1 = new Point2D.Double(225, 225);
Point2D p2 = new Point2D.Double(150, 150);
Point2D p3 = new Point2D.Double(300, 300);
Point2D p4 = new Point2D.Double(300, 150);
PathFollower pathFollower = new PathFollower();
pathFollower.addPoint(p0);
pathFollower.addPoint(p1);
pathFollower.addPoint(p2);
pathFollower.addPoint(p1);
pathFollower.addPoint(p4);
pathFollower.addPoint(p1);
pathFollower.addPoint(p3);
pathFollower.addPoint(p1);
pathFollower.addPoint(p0);
return pathFollower;
}

private static void createAndShowGUI(final PathFollower pathFollower)
{
JFrame f = new JFrame();
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.setBounds(100, 100, 550, 550);
f.getContentPane().setLayout(new BorderLayout());

PathFollowerPanel pathFollowerPanel =
new PathFollowerPanel(pathFollower);
f.getContentPane().add(pathFollowerPanel, BorderLayout.CENTER);

final PathFollowerController pathFollowerController =
new PathFollowerController(
pathFollower, pathFollowerPanel);

JPanel panel = new JPanel();
f.getContentPane().add(panel, BorderLayout.SOUTH);
final JCheckBox cb = new JCheckBox("Animacja");
cb.addChangeListener(new ChangeListener()
{
@Override
public void stateChanged(ChangeEvent e)
{
pathFollowerController.setRunning(cb.isSelected());
}
});
panel.add(cb);

final JSlider speedSlider = new JSlider(-30, 30, 0);
panel.add(speedSlider);
speedSlider.addChangeListener(new ChangeListener()
{
@Override
public void stateChanged(ChangeEvent e)
{
pathFollowerController.setSpeed(speedSlider.getValue());
}
});
f.setLocationRelativeTo(null);
f.setVisible(true);

}
}

class PathFollowerController
{
private int speed = 0;
private PathFollower pathFollower;
private PathFollowerPanel pathFollowerPanel;

private final Timer timer = new Timer(50, new ActionListener()
{
private double alpha = 0;

@Override
public void actionPerformed(ActionEvent e)
{
alpha += speed / 500.0;
alpha %= 1.0;
while (alpha < -1.0)
{
alpha += 1.0;
}
pathFollower.setAlpha(alpha < 0 ? -alpha : alpha);
pathFollowerPanel.repaint();
}
});

PathFollowerController(PathFollower pathFollower,
PathFollowerPanel pathFollowerPanel)
{
this.pathFollower = pathFollower;
this.pathFollowerPanel = pathFollowerPanel;
}

void setRunning(boolean running)
{
if (running)
{
timer.start();
}
else
{
timer.stop();
}
}

public void setSpeed(int speed)
{
this.speed = speed;
}
}

class PathFollower
{
private final List<Point2D> points;
private Shape path;
private double pathLength = -1;
private double alpha = 0;

PathFollower()
{
points = new ArrayList<Point2D>();
}

void addPoint(Point2D p)
{
points.add(new Point2D.Double(p.getX(), p.getY()));
path = null;
pathLength = -1;
}

void setAlpha(double alpha)
{
this.alpha = alpha;
}

Point2D getCurrentPoint()
{
return computePoint(alpha);
}

Shape getPath()
{
if (path == null)
{
path = createPath();
}
return path;
}

private Shape createPath()
{
Path2D path = new Path2D.Double();
for (int i = 0; i < points.size(); i++)
{
Point2D p = points.get(i);
double x = p.getX();
double y = p.getY();
if (i == 0)
{
path.moveTo(x, y);
}
else
{
path.lineTo(x, y);
}
}
return path;
}

private double computePathLength()
{
double pathLength = 0;
for (int i = 0; i < points.size() - 1; i++)
{
Point2D p0 = points.get(i);
Point2D p1 = points.get(i + 1);
pathLength += p0.distance(p1);
}
return pathLength;
}

private Point2D computePoint(double alpha)
{
if (pathLength < 0)
{
pathLength = computePathLength();
}
double alphaPosition = alpha * pathLength;
double accumulatedLength = 0;
for (int i = 0; i < points.size() - 1; i++)
{
Point2D p0 = points.get(i);
Point2D p1 = points.get(i + 1);
double distance = p0.distance(p1);
double nextLength = accumulatedLength + distance;
if (nextLength >= alphaPosition)
{
double localAlpha =
(alphaPosition - accumulatedLength) / distance;
double x = p0.getX() + localAlpha * (p1.getX() - p0.getX());
double y = p0.getY() + localAlpha * (p1.getY() - p0.getY());
return new Point2D.Double(x, y);
}
accumulatedLength = nextLength;
}
Point2D p = points.get(points.size() - 1);
return new Point2D.Double(p.getX(), p.getY());
}

}

class PathFollowerPanel extends JPanel
{
private final PathFollower pathFollower;

PathFollowerPanel(PathFollower pathFollower)
{
this.pathFollower = pathFollower;
}

@Override
protected void paintComponent(Graphics gr)
{
super.paintComponent(gr);
Graphics2D g = (Graphics2D) gr;
g.setRenderingHint(
RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);

g.setColor(Color.BLUE);
g.setStroke(new BasicStroke(3.0f));
g.draw(pathFollower.getPath());

g.setColor(Color.RED);
Point2D p = pathFollower.getCurrentPoint();
double r = 5;
g.fill(new Ellipse2D.Double(
p.getX() - r, p.getY() - r, r + r, r + r));
}
}

关于java - 沿直线移动点,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/28174038/

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