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c++ - 在 postOrderDeletion 上调用析构函数时抛出异常

转载 作者:行者123 更新时间:2023-11-30 03:13:47 24 4
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该程序的目标是创建一个调用 Product 的对象并将该产品对象添加到树对象中。一旦添加六七个产品,主函数需要调用析构函数 (.~BinarySearchTree()) 通过实现订单后删除功能来删除所有产品。当我运行该程序时,它会抛出异常(读取访问冲突)。 ~BinarySearchTree() 和 postOrderDeletion 的实现在 BinarySearchTree.cpp 中

我尝试通过实现常规方法来删除产品,但这没有用。我尝试一个一个地删除产品:它有效,但程序需要实现一个订单后删除方法。

产品.h

#include <iostream>

#ifndef PRODUCT_H
#define PRODUCT_H
class Product
{
public:
Product(); // Defaul Constructor
Product(std::string name, int numberOfItem, double price);
//Constructor

// Declaring getters
std::string getName() const;
int getNumberOfItem() const;
double getPrice() const;

// Declaring setters
void setName(std::string name);
void setNumberOfItem(int numberOfItem);
void setPrice(double price);

//Utility function
friend std::ostream& operator << (std::ostream& out, const Product& e);
void print();

// Private data members
private:
std::string name;
int numberOfItem;
double price;
};
#endif

产品.cpp

#include <iostream>
#include "Product.h"

Product::Product() // implementing default constructor
{
setName("N/A");
setNumberOfItem(0);
setPrice(0.0);
}

Product::Product(std::string name, int numberOfItem, double price) // implementing constructor
{
setName(name);
setNumberOfItem(numberOfItem);
setPrice(price);
}

void Product::setName(std::string name) // setting name to this instance
{
this->name = name;
}

void Product::setNumberOfItem(int numberOfItem) // setting number of items to this instance
{
this->numberOfItem = numberOfItem;
}

void Product::setPrice(double price) // setting price to this instance
{
this->price = price;
}

std::string Product::getName() const // returning name of this instance
{
return name;
}

int Product::getNumberOfItem() const // returning number of item of this instance
{
return numberOfItem;
}

double Product::getPrice() const // returning price of this instance
{
return price;
}

节点.h

#include "Product.h"
#ifndef NODE_H
#define NODE_H
class Node
{
public:
Node()
{
left = NULL;
right = NULL;
}
private:
Node* left; // node pointer to left of node
Node* right; // node pointer to right of node
Product data; // the product data

// The binary search tree class can have access to private data members
friend class BinarySearchTree;
};
#endif // NODE_H

二叉搜索树.h

#include "Node.h"
#include "Product.h"

#ifndef BINARY_SEARCH_TREE_H
#define BINARY_SEARCH_TREE_H
class BinarySearchTree
{
public:
BinarySearchTree();
~BinarySearchTree();

void addNode(const Product theProduct);
void addNode(Node* node, const Product theProduct);

void postOrderDeletion(Node* node);

bool isRootEmpty() const;

//void test();
private:
Node* root;
};
#endif //BINARY_SEARCH_TREE_H

二叉搜索树.cpp

#include <iostream>

#include "BinarySearchTree.h"

BinarySearchTree::BinarySearchTree()
{
root = NULL;
}

BinarySearchTree::~BinarySearchTree()
{
postOrderDeletion(root);
}

void BinarySearchTree::addNode(const Product theProduct)
{
if (isRootEmpty())
{
Node* newNode = new Node();
newNode->data = theProduct;
root = newNode;
}
else
{
addNode(root, theProduct);
}

}

void BinarySearchTree::addNode(Node* node, const Product theProduct)
{
if (theProduct.getName() <= node->data.getName())
{
if (node->left)
{
addNode(node->left, theProduct);
}
else
{
Node* newNode = new Node();
newNode->data = theProduct;
node->left = newNode;
}
}
else
{
if (node->right)
{
addNode(node->right, theProduct);
}
else
{
Node* newNode = new Node();
newNode->data = theProduct;
node->right = newNode;
}
}
}

void BinarySearchTree::postOrderDeletion(Node* node)
{
if (node)
{
postOrderDeletion(node->left);
postOrderDeletion(node->right);
delete node;
}
}

bool BinarySearchTree::isRootEmpty() const
{
return (root == NULL);
}

main.cpp

#include <iostream>

#include "BinarySearchTree.h"

int main()
{
BinarySearchTree bst;

Product product1("Napkins", 5, 1.99);
Product product2("Paper", 10, 0.50);
Product product3("Chips", 2, 3.45);
Product product4("Diapers", 10, 7.25);
Product product5("Video Games", 50, 60.79);
Product product6("Books", 100, 15.45);
Product product7("Pens", 123, 4.99);
Product product8("Pencils", 234, 1.99);
Product product9("Notebook", 10000, 4.55);
Product product10("Compositon Notebook", 5000, 2.99);
Product product11("Cake", 50, 25.00);

bst.addNode(product5);
bst.addNode(product9);
bst.addNode(product3);
bst.addNode(product7);
bst.addNode(product8);

bst.~BinarySearchTree();
//bst.test();

return 0;
}

最佳答案

不要这样做:bst.~BinarySearchTree(); - 只需让 bst 超出范围,析构函数将自动调用。实际上,它现在将被调用两次并boom

如果要在不破坏 BinarySearchTree 对象本身的情况下删除树中的所有节点,请添加公共(public) clear() 方法。

class BinarySearchTree
{
public:
//...
void clear();
//...
};

void BinarySearchTree::clear() {
postOrderDeletion(root);
}

BinarySearchTree::~BinarySearchTree()
{
clear(); // use the new clear() method
}

然后试试这个:

#include <iostream>
#include "BinarySearchTree.h"

int main()
{
{ // extra test scope added

BinarySearchTree bst;

// add your product nodes
// and DONT do bst.~BinarySearchTree();

bst.clear();

// add new nodes here

} // calls the destructor that calls clear() and then frees memory here

std::cout << "still alive\n";

// or with dynamically allocated objects:
auto bst = new BinarySearchTree;
// use it
delete bst; // calls the destructor and frees memory here

std::cout << "still alive\n";
}

关于c++ - 在 postOrderDeletion 上调用析构函数时抛出异常,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/58440890/

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