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c++ - 这里如何正确使用for_each?

转载 作者:行者123 更新时间:2023-11-30 03:09:39 26 4
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我对 STL 中的所有功能性东西都不熟悉。我试图做一些事情,但无论我如何尝试,它都失败了。请评论:

#include <iostream>
#include <algorithm>

using namespace std;

class X
{
public:
void Print(int x)
{
cout << x << endl;
}

void Do()
{
int arr[] = {1, 2, 3, 4, 5};
mem_fun1_ref_t<void, X, int> oF = mem_fun_ref<void, X, int>(&X::Print);
binder1st<mem_fun1_ref_t<void, X, int> > oU = bind1st(oF, *this);
for_each(arr, arr+5, oU);
}
};

int main()
{
X x;
x.Do();
}

我收到这个错误:

/usr/include/c++/4.3/backward/binders.h: In member function ‘typename _Operation::result_type std::binder1st<_Operation>::operator()(typename _Operation::second_argument_type&) const [with _Operation = std::mem_fun1_ref_t<void, X, int>]’:
/usr/include/c++/4.3/bits/stl_algo.h:3791: instantiated from ‘_Funct std::for_each(_IIter, _IIter, _Funct) [with _IIter = int*, _Funct = std::binder1st<std::mem_fun1_ref_t<void, X, int> >]’
main.cpp:19: instantiated from here
/usr/include/c++/4.3/backward/binders.h:121: error: no match for call to ‘(const std::mem_fun1_ref_t<void, X, int>) (const X&, int&)’
/usr/include/c++/4.3/bits/stl_function.h:632: note: candidates are: _Ret std::mem_fun1_ref_t<_Ret, _Tp, _Arg>::operator()(_Tp&, _Arg) const [with _Ret = void, _Tp = X, _Arg = int]
/usr/include/c++/4.3/backward/binders.h:121: error: return-statement with a value, in function returning 'void'

编辑:

PluginLoader.h

#include <string>                                           
#include <list>
#include <functional>

class Plugin;
//This class is an interface for loading the list of file names of shared objects.
//Could be by loading all file names in a dir, or by loading filenames specified in a file.
class FileNameLoader
{
public:
virtual std::list<std::string>& LoadFileNames() = 0;
};

class PluginLoader
{
public:
explicit PluginLoader();
virtual ~PluginLoader();

virtual bool Load();

virtual bool LoadPlugins(FileNameLoader&);
virtual bool LoadFunctions();

void SetLoadingPolicy(std::unary_function<std::string, void>*);

protected:
list<std::string> l_FileNames;

private:
explicit PluginLoader(const PluginLoader&);
PluginLoader& operator=(const PluginLoader&);

bool LoadSharedObjects();
void* LoadSharedObject(const std::string);

list<PluginFunction*> l_Functions;
list<Plugin*> l_Plugins;

std::unary_function<const std::string, void>*& p_LibLoader;
};

#endif // _PLUGIN_LOADER_HEADER_

PluginLoader.cpp

#include <PluginLoader.h>
#include <algorithm>
#include <dlfcn.h>

using namespace std;

//**************************************************************************************************
PluginLoader::PluginLoader():
{
mem_fun1_t<void, PluginFunction, int> oL(&PluginLoader::LoadSharedObject);
p_LibLoader = new binder1st<mem_fun1_t<void, PluginFunction, int> > oFunctor(oL, this);
}

//**************************************************************************************************
PluginLoader::~PluginLoader()
{
l_FileNames.clear();
l_Functions.clear();
l_Plugins.clear();
}

//**************************************************************************************************
bool PluginLoader::LoadSharedObjects()
{
for_each(l_FileNames.begin(), l_FileNames.end(), *p_LibLoader);
}

//**************************************************************************************************
void PluginLoader::LoadSharedObject(const std::string sFileName)
{
void* pHandle = dlopen(sFileName.c_str(), i_LibMode);
//if(pHandle == NULL)
//Check dlerror
}

//**************************************************************************************************
void PluginLoader::SetLoadingPolicy(unary_function<const string, void>*& pPolicy)
{
if(pPolicy != NULL)
{
delete p_LibLoader;
p_LibLoader = pPolicy;
}
}

我想现在可以了。

最佳答案

这里有一个更简单的方法:

void Print(int x)
{
cout << x << endl;
}

class X
{
public:
void Do()
{
int arr[] = {1, 2, 3, 4, 5};
for_each(arr, arr+5, Print);
}
};

或者,如果您需要它来存储状态,则可以将 Print 重新定义为仿函数:

struct Print {
void operator()(int x)
{
cout << x << endl;
}
};

class X
{
public:
void Do()
{
int arr[] = {1, 2, 3, 4, 5};
for_each(arr, arr+5, Print());
}
};

这为您省去了所有令人讨厌的绑定(bind),这些绑定(bind)看起来很痛苦。 (它还给你一个更 slim 的类(class),这通常是一件好事)

虽然在这种特殊情况下,更自然的方法实际上可能是完全放弃 for_each 并只是 copy 到输出流:

int arr[] = {1, 2, 3, 4, 5};
std::copy(arr, arr+5, std::ostream_iterator<int>(std::cout));

STL 的好处是你有各种各样的算法,而不仅仅是 for_each。您可以根据需要复制、变换(映射)、累积(折叠/减少)或许多其他算法。在这种情况下,您要做的是将数组的内容复制到一个流中,并且可以将流打扮成迭代器,从而允许 std::copy 工作。

关于c++ - 这里如何正确使用for_each?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/3920875/

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