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c++ - 如何有效地洗牌图中的边

转载 作者:行者123 更新时间:2023-11-30 02:28:36 24 4
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我正在编写代码,根据 Configuration Model 打乱图形的边缘.本质上,如果

  • 不创建自边[v1 不是 v3,v2 不是 v4];
  • 未创建多边[边 (v1,v3) 和 (v2,v4) 尚不存在]。

我写了下面的代码来实现这个

// Instantiates an empty undirected graph.
typedef boost::adjacency_list< boost::setS,
boost::vecS,
boost::undirectedS > graph_t;
graph_t graph(9);

// Adds edges to the graph.
boost::add_edge(0, 1, graph); boost::add_edge(0, 3, graph);
boost::add_edge(0, 5, graph); boost::add_edge(0, 7, graph);
boost::add_edge(1, 2, graph); boost::add_edge(2, 3, graph);
boost::add_edge(2, 4, graph); boost::add_edge(4, 8, graph);
boost::add_edge(5, 7, graph); boost::add_edge(5, 8, graph);
boost::add_edge(6, 7, graph); boost::add_edge(7, 8, graph);

// Number of edges.
unsigned int nb_edges = boost::num_edges(graph);

// Defines a function that give a random edge.
std::random_device rd;
std::mt19937 engine(rd());
std::uniform_int_distribution<int> get_rand_edge(0, nb_edges - 1);

// Descriptors and iterators.
graph_t::vertex_descriptor v1, v2, v3, v4;
graph_t::edge_iterator e1_it, e2_it, e_end;

// Shuffles the edges, with the condition of not creating multiple edges or self-loops.
unsigned int nb_edge_swaps(0);
while(nb_edge_swaps < 10 * nb_edges)
{
// Gets the first edge.
std::tie(e1_it, e_end) = boost::edges(graph);
std::advance(e1_it, get_rand_edge(engine));
v1 = boost::source(*e1_it, graph);
v2 = boost::target(*e1_it, graph);

// Gets the second edge.
std::tie(e2_it, e_end) = boost::edges(graph);
std::advance(e2_it, get_rand_edge(engine));
v3 = boost::source(*e2_it, graph);
v4 = boost::target(*e2_it, graph);

// Avoids self-loops.
if((v1 != v3) && (v2 != v4))
{
// Avoids multiple edge.
if(boost::edge(v1, v3, graph).second == false)
{
// Avoids multiple edge.
if(boost::edge(v2, v4, graph).second == false)
{
// Destroys the old edges.
boost::remove_edge(*e1_it, graph);
boost::remove_edge(boost::edge(v3, v4, graph).first, graph);
// Creates the new edges.
boost::add_edge(v1, v3, graph);
boost::add_edge(v2, v4, graph);
// Counts the number of changes.
++nb_edge_swaps;
}
}
}
}

这似乎工作得很好,尽管速度很慢。我想知道是否有另一种聪明的方法可以更有效地完成同样的任务。我想要使​​用 Boost Graph Library 的解决方案,但欢迎任何想法。谢谢!

最佳答案

在没有太多指导的情况下,我创建了一些比较基准。 90 个顶点和 120 个边的计时:

enter image description here

完整示例详细信息 ( click for interactive charts ):

enter image description here

事实证明,我对邻接矩阵更快的直觉恰恰相反:

I assume it can be fixed by creating a specialized approach to selecting a random edge¹. I'll leave that as an exercise for the reader now.

基准代码

使用 https://github.com/rmartinho/nonius

#include <boost/graph/adjacency_list.hpp>
#include <boost/graph/adjacency_matrix.hpp>
#include <boost/graph/edge_list.hpp>
#include <boost/graph/random.hpp>
#include <boost/graph/graphviz.hpp>
#include <boost/container/flat_set.hpp>
#include <nonius/benchmark.h++>

namespace edge_list_detail {
struct edge {
using first_type = size_t;
using second_type = size_t;
first_type s;
second_type t;

edge(first_type s, second_type t) : s(std::min(s,t)), t(std::max(s,t)) { assert(s!=t); }
bool operator<(edge const& other) const { return std::tie(s,t) < std::tie(other.s, other.t); }
};

using node_based_set = std::set<edge>;
using flat_set = boost::container::flat_set<edge>;

void reserve(node_based_set const&, size_t) {}
void reserve(flat_set& c, size_t n) { c.reserve(n); }

void erase_two(node_based_set& from, node_based_set::iterator e1, node_based_set::iterator e2) {
from.erase(e1);
from.erase(e2);
}

void erase_two(flat_set& from, flat_set::iterator e1, flat_set::iterator e2) {
if (e2<e1) std::swap(e1, e2);
from.erase(e2); // invalidates higher iterators
from.erase(e1);
}
}

typedef boost::adjacency_list < boost::setS, boost::vecS, boost::undirectedS > adj_list_t;
typedef boost::adjacency_matrix < boost::undirectedS > adj_mat_t;

static std::mt19937 engine(std::random_device{}());

static auto const sample_adj_list = [] {
using namespace boost;
adj_list_t graph(90);
generate_random_graph(graph, 90, 120, engine);
{
std::ofstream ofs("/tmp/raw.dot");
write_graphviz(ofs, graph);
}

return graph;
}();

static auto const sample_adj_mat = [] {
using namespace boost;
adj_mat_t graph(num_vertices(sample_adj_list));
for (auto e : make_iterator_range(edges(sample_adj_list))) {
add_edge(source(e, sample_adj_list), target(e, sample_adj_list), graph);
}
return graph;
}();

template <typename graph_t> auto nth_edge(graph_t& graph, size_t n) {
return std::next(boost::edges(graph).first, n);
}
auto nth_edge(edge_list_detail::node_based_set& lst, size_t n) {
return std::next(lst.begin(), n);
}
auto nth_edge(edge_list_detail::flat_set& lst, size_t n) {
return std::next(lst.begin(), n);
}

template <typename graph_t> void OP_algo(nonius::chronometer& cm, graph_t graph) {
// Number of edges.
cm.measure([&] {
unsigned int nb_edges = boost::num_edges(graph);

// Defines a function that give a random edge.
std::uniform_int_distribution<int> get_rand_edge(0, nb_edges - 1);

// Descriptors and iterators.
typename graph_t::vertex_descriptor v1, v2, v3, v4;
typename graph_t::edge_iterator e1_it, e2_it, e_end;

// Shuffles the edges, with the condition of not creating multiple edges or self-loops.
unsigned int nb_edge_swaps(0);
while(nb_edge_swaps < 10 * nb_edges)
{
{
e1_it = nth_edge(graph, get_rand_edge(engine));
v1 = boost::source(*e1_it, graph);
v2 = boost::target(*e1_it, graph);

e2_it = nth_edge(graph, get_rand_edge(engine));
v3 = boost::source(*e2_it, graph);
v4 = boost::target(*e2_it, graph);
}

// Avoids self-loops.
if((v1 != v3) && (v2 != v4))
{
// Avoids multiple edge.
if(boost::edge(v1, v3, graph).second == false)
{
// Avoids multiple edge.
if(boost::edge(v2, v4, graph).second == false)
{
// Destroys the old edges.
boost::remove_edge(*e1_it, graph);
boost::remove_edge(boost::edge(v3, v4, graph).first, graph);
// Creates the new edges.
boost::add_edge(v1, v3, graph);
boost::add_edge(v2, v4, graph);
// Counts the number of changes.
++nb_edge_swaps;
}
}
}
}
return;
{
std::ofstream ofs("/tmp/shuffled.dot");
boost::write_graphviz(ofs, graph);
}
});

}

template <typename list_t> void edge_list_algo(nonius::chronometer& cm, list_t& lst) {
cm.measure([&] {
unsigned int nb_edges = lst.size();

// Defines a function that give a random edge.
std::uniform_int_distribution<int> get_rand_edge(0, nb_edges - 1);

// Shuffles the edges, with the condition of not creating multiple edges or self-loops.
unsigned int nb_edge_swaps(0);
while(nb_edge_swaps < 10 * nb_edges)
{
auto e1 = nth_edge(lst, get_rand_edge(engine));
auto v1 = e1->s;
auto v2 = e1->t;

auto e2 = nth_edge(lst, get_rand_edge(engine));
auto v3 = e2->s;
auto v4 = e2->t;

// Avoids self-loops.
// Avoids multiple edge.
if ((v1 == v3) || (v2 == v4) || lst.count({v1,v3}) || lst.count({v2,v4}))
continue;

// swap edges
edge_list_detail::erase_two(lst, e1, e2);
lst.emplace(v1, v3);
lst.emplace(v2, v4);

// Counts the number of changes.
++nb_edge_swaps;
}
return;
});

}

template <typename edge_list>
void edge_list_config(nonius::chronometer& cm) {
using namespace boost;
edge_list lst;
{
edge_list_detail::reserve(lst, num_edges(sample_adj_list));
for (auto e : make_iterator_range(edges(sample_adj_list))) {
lst.emplace(source(e, sample_adj_list), target(e, sample_adj_list));
}
}
edge_list_algo(cm, lst);

typedef boost::edge_list<typename edge_list::iterator> graph_t;
graph_t graph(lst.begin(), lst.end());
{
std::ofstream ofs("/tmp/edge_list.dot");
//boost::write_graphviz(ofs, graph);
}
}

NONIUS_BENCHMARK("original_adj_list", [](nonius::chronometer cm) { OP_algo(cm, sample_adj_list); });
NONIUS_BENCHMARK("original_adj_matrix", [](nonius::chronometer cm) { OP_algo(cm, sample_adj_mat); });
NONIUS_BENCHMARK("node_based_edge_list",[](nonius::chronometer cm) { edge_list_config<edge_list_detail::node_based_set>(cm); });
NONIUS_BENCHMARK("flat_edge_list", [](nonius::chronometer cm) { edge_list_config<edge_list_detail::flat_set>(cm); });

#define NONIUS_RUNNER
#include <nonius/main.h++>

创建图表:

./test -r html -o stats.html

¹(下面的nth_edge通用,对于 adjacency_matrix 效率不高)。

关于c++ - 如何有效地洗牌图中的边,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/40610242/

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