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c++ - 带有框架的 QGraphicsTextItem 的 QPropertyAnimation 使文本不稳定

转载 作者:行者123 更新时间:2023-11-30 02:18:01 25 4
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我正在为一个添加了框架的 QGraphicsTextItem 制作动画。在动画期间,文本似乎在框架内轻微晃动,这非常烦人。

示例代码:

class MovingFrameText : public QGraphicsTextItem
{
Q_OBJECT;

public:
MovingFrameText( ) : QGraphicsTextItem(0)
{
setPlainText ( "human ");
QFont f = font();
f.setPixelSize(40);
setFont(f);
setFlags(QGraphicsItem::ItemIsMovable);
}

QRectF boundingRect() const
{
return QGraphicsTextItem::boundingRect().adjusted(-2,-2,+2,+2);
}

void paint(QPainter *painter,const QStyleOptionGraphicsItem *option,QWidget *widget)
{
QGraphicsTextItem::paint(painter,option,widget);
painter->setPen(Qt::black);
painter->drawRect(boundingRect());
}

};

int main(int argc, char *argv[])
{
QApplication app(argc,argv);


MovingFrameText t;
t.setPos(640,680);

QGraphicsScene scene;
scene.addItem(&t);

QGraphicsView view(&scene);
view.resize(640, 680);
view.show();

auto moveAnimation = new QPropertyAnimation( &t, "pos" );
moveAnimation->setDuration( 10000 );
moveAnimation->setStartValue( QPointF(640, 680) );
moveAnimation->setEndValue( QPointF(0, 0) );
moveAnimation->setEasingCurve( QEasingCurve::Linear );
moveAnimation->start(QAbstractAnimation::DeleteWhenStopped);

return app.exec();
}

有什么办法可以让动画更流畅吗?

最佳答案

解决方案

您可以通过以下方式显着改进动画:

  1. 使用QVariantAnimation而不是 QPropertyAnimation 并调用 QGraphicsItem::update在每次迭代中
  2. 使用附加的 QPainter 缓冲绘画,将 QPixmap 作为所有绘画操作的 Canvas ,然后使用传递给 paint< 的画家绘画 Canvas 方法

注意QGraphicsTextItem 仍然会抖动一点,但至少它会表现为一个对象而不是几个独立的对象。

例子

这是我为您准备的示例,说明如何更改您的代码以实现建议的解决方案:

class MovingFrameText : public QGraphicsTextItem
{
public:
MovingFrameText(const QString &text, QGraphicsItem *parent = nullptr)
: QGraphicsTextItem(parent)
{
QFont f(font());

f.setPixelSize(40);

setFont(f);
setPlainText(text);
}

void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
painter->setClipping(true);
painter->setClipRect(option->rect);
painter->setRenderHint(QPainter::SmoothPixmapTransform);

QPixmap canvas(option->rect.size());
QPainter canvasPainter;

canvas.fill(Qt::transparent);

canvasPainter.begin(&canvas);

canvasPainter.setFont(font());
canvasPainter.drawRect(option->rect.adjusted(0, 0, -1, -1));
canvasPainter.drawText(option->rect, toPlainText());

painter->drawPixmap(0, 0, canvas);
}
};

int main(int argc, char *argv[])
{
QApplication app(argc,argv);

QGraphicsView view;
auto *t = new MovingFrameText("human");

view.setScene(new QGraphicsScene(&view));
view.setAlignment(Qt::AlignLeft | Qt::AlignTop);
view.setSceneRect(0, 0, 640, 680);
view.scene()->addItem(t);
view.show();

auto *moveAnimation = new QVariantAnimation();

moveAnimation->setDuration(10000);
moveAnimation->setStartValue(QPointF(640, 680));
moveAnimation->setEndValue(QPointF(0, 0));
moveAnimation->start(QAbstractAnimation::DeleteWhenStopped);

QObject::connect(moveAnimation, &QVariantAnimation::valueChanged, [t](const QVariant &value){
t->setPos(value.toPointF());
t->update();
});

return app.exec();
}

关于c++ - 带有框架的 QGraphicsTextItem 的 QPropertyAnimation 使文本不稳定,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/52853322/

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