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android - 如何将 CircleImageView 与 Volley 的 NetworkImageView 一起使用?

转载 作者:行者123 更新时间:2023-11-30 02:06:42 25 4
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我需要从网络获取的矩形/方形图像中获取圆形图像。在我的应用程序中,我使用 Volley 的 NetworkImageView 获取图像。我找到了很棒的图书馆 https://github.com/hdodenhof/CircleImageView但我不明白如何将它与 NetworkImageView 一起使用。

有人可以帮助我吗?

最佳答案

检查这个类

public class CirculaireNetworkImageView extends NetworkImageView {
private int borderWidth;
private int canvasSize;
private Bitmap image;
private Paint paint;
private Paint paintBorder;

public CirculaireNetworkImageView(final Context context) {
this(context, null);
}

public CirculaireNetworkImageView(Context context, AttributeSet attrs) {
this(context, attrs, R.attr.actionButtonStyle);
}

public CirculaireNetworkImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);

paint = new Paint();
paint.setAntiAlias(true);

paintBorder = new Paint();
paintBorder.setAntiAlias(true);
}

public void setBorderWidth(int borderWidth) {
this.borderWidth = borderWidth;
this.requestLayout();
this.invalidate();
}

public void setBorderColor(int borderColor) {
if (paintBorder != null)
paintBorder.setColor(borderColor);
this.invalidate();
}

public void addShadow() {
setLayerType(LAYER_TYPE_SOFTWARE, paintBorder);
paintBorder.setShadowLayer(4.0f, 0.0f, 2.0f, Color.BLACK);
}

@SuppressLint("DrawAllocation")
@Override
public void onDraw(Canvas canvas) {
// load the bitmap
image = drawableToBitmap(getDrawable());

// init shader
if (image != null) {

canvasSize = canvas.getWidth();
if(canvas.getHeight()<canvasSize)
canvasSize = canvas.getHeight();

BitmapShader shader = new BitmapShader(Bitmap.createScaledBitmap(image, canvasSize, canvasSize, false), Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
paint.setShader(shader);

// circleCenter is the x or y of the view's center
// radius is the radius in pixels of the cirle to be drawn
// paint contains the shader that will texture the shape
int circleCenter = (canvasSize - (borderWidth * 2)) / 2;
canvas.drawCircle(circleCenter + borderWidth, circleCenter + borderWidth, ((canvasSize - (borderWidth * 2)) / 2) + borderWidth - 4.0f, paintBorder);
canvas.drawCircle(circleCenter + borderWidth, circleCenter + borderWidth, ((canvasSize - (borderWidth * 2)) / 2) - 4.0f, paint);
}
}

@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int width = measureWidth(widthMeasureSpec);
int height = measureHeight(heightMeasureSpec);
setMeasuredDimension(width, height);
}

private int measureWidth(int measureSpec) {
int result = 0;
int specMode = MeasureSpec.getMode(measureSpec);
int specSize = MeasureSpec.getSize(measureSpec);

if (specMode == MeasureSpec.EXACTLY) {
// The parent has determined an exact size for the child.
result = specSize;
} else if (specMode == MeasureSpec.AT_MOST) {
// The child can be as large as it wants up to the specified size.
result = specSize;
} else {
// The parent has not imposed any constraint on the child.
result = canvasSize;
}

return result;
}

private int measureHeight(int measureSpecHeight) {
int result = 0;
int specMode = MeasureSpec.getMode(measureSpecHeight);
int specSize = MeasureSpec.getSize(measureSpecHeight);

if (specMode == MeasureSpec.EXACTLY) {
// We were told how big to be
result = specSize;
} else if (specMode == MeasureSpec.AT_MOST) {
// The child can be as large as it wants up to the specified size.
result = specSize;
} else {
// Measure the text (beware: ascent is a negative number)
result = canvasSize;
}

return (result + 2);
}

public Bitmap drawableToBitmap(Drawable drawable) {
if (drawable == null) {
return null;
} else if (drawable instanceof BitmapDrawable) {
return ((BitmapDrawable) drawable).getBitmap();
}

Bitmap bitmap = Bitmap.createBitmap(drawable.getIntrinsicWidth(),
drawable.getIntrinsicHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
drawable.draw(canvas);

return bitmap;
}
}

关于android - 如何将 CircleImageView 与 Volley 的 NetworkImageView 一起使用?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/30571034/

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