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javascript - Fabric JS 使用鼠标 :over on an animating object

转载 作者:行者123 更新时间:2023-11-30 00:06:10 24 4
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我可以为一个对象设置动画,然后添加一个 mouse:over 事件。

var canvas = new fabric.Canvas('c');
var x1 = 5;
var y1 = 5;
var x2 = 100;
var y2 = 100;

var rect = new fabric.Rect({
width: 10,
height: 10,
left: x1,
top: y1,
stroke: '#000',
strokeWidth: 2,
fill: '#faa',
selectable: false
});
canvas.add(rect);

rect.animate({
'left': x2,
'top': y2
}, {
duration: 10000,
onChange: canvas.renderAll.bind(canvas),
onComplete: function() {
}
});

canvas.on('mouse:over', function (e) {
console.log('mouseover');
});
<canvas id="c"></canvas>
<script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/1.6.3/fabric.min.js"></script>

但是 mouse:over 事件继续从矩形的原始位置触发。动画完成后,mouse:over 事件会再次作用于动画对象。

是否可以在对象移动/设置动画时触发 mouse:over 事件?

最佳答案

我想不出一个内置的方法。您可能希望将此作为问题提交。与此同时,我认为我有一个可用的解决方法:

// Setup

var canvas = new fabric.Canvas('c');
var x1 = 5;
var y1 = 5;
var x2 = 100;
var y2 = 100;
var rectWidth = 10;
var rectHeight = 10;

var rect = new fabric.Rect({
width: rectWidth,
height: rectHeight,
left: x1,
top: y1,
stroke: '#000',
strokeWidth: 2,
fill: '#faa',
selectable: false
});
canvas.add(rect);

rect.animate({
'left': x2,
'top': y2
}, {
duration: 10000,
onChange: canvas.renderAll.bind(canvas),
onComplete: function() {
}
});

// http://stackoverflow.com/questions/17130395/real-mouse-position-in-canvas
function getMousePos(canvas, evt) {
var rect = canvas.getBoundingClientRect(), // abs. size of element
scaleX = canvas.width / rect.width, // relationship bitmap vs. element for X
scaleY = canvas.height / rect.height; // relationship bitmap vs. element for Y

return {
x: (evt.clientX - rect.left) * scaleX, // scale mouse coordinates after they have
y: (evt.clientY - rect.top) * scaleY // been adjusted to be relative to element
}
}

// The important stuff

canvas.on('mouse:move', function (o) {
var pos = getMousePos(canvas.getElement(), o.e);
// Do math to figure out if the mouse move was inside the the object. For a Rect:
if (
pos.x >= rect.left &&
pos.x <= rect.left + rectWidth &&
pos.y >= rect.top &&
pos.y <= rect.top + rectHeight
) {
console.log('mouseover');
}
});
<script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/1.6.3/fabric.min.js"></script>
<canvas id="c"></canvas>

本质上,我会监听 mouse:move。每次鼠标移动时,我都会获取光标坐标并检查它是否在形状内。

现在,它被硬编码为只能在 Rect 上工作,但也许你可以引入一个像 isInside(object, pos) 这样的函数,它返回一个 boolean,您可以在其中检查 object 的类型并据此做出决定。

关于javascript - Fabric JS 使用鼠标 :over on an animating object,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/38470043/

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